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Adept Spells

 

Name

Level

School

Subtype

Description
Source
Create Water 0 Cnj Cre, Wat Creates 2 gallons/level of pure water. PHB
Cure Minor Wounds 0 Cnj Hea Cures 1 point of damage. PHB
Dawn

0

Abj

nil
Swift spell, sleeping.unconscious creatures in area awaken.

SC
Detect Magic 0 Div nil Detects spells and magic items within 60 ft. PHB
Ghost Sound 0 Ill Fig Figment sounds. PHB
Guidance 0 Div nil +1 on one attack roll, saving throw, or skill check. PHB
Light 0 Evc Lig Object shines like a torch. PHB
Mending 0 Trn nil Makes minor repairs on an object. PHB
Purify Food and Drink 0 Trn nil Purifies 1 cu. ft/level of foor or water. PHB
Read Magic 0 Div nil Read scrolls and spellbooks. PHB
Touch of Fatigue 0 Nec nil Touch attack fatigues target. PHB
Bless 1 Enc Cmp, Min Allies gain +1 on attack rolls and saves against fear. PHB
Burning Hands 1 Evc Fir 1D4/level fire damage (max 5D4). PHB
Cause Fear 1 Nec Fea, Min One creature of 5 HD or less flees for 1D4 rounds. PHB
Command 1 Enc Cmp, Lan, Min One subject obeys selected command for 1 round. PHB
Comprehend Languages 1 Div nil You understand all spoken and written languages. PHB
Cure Light Wounds 1 Cnj Hea Cures 1D8 damage +1/level (max +5). PHB
Detect Chaos/Evil/Good/ Law 1 Div nil Reveals creatures, spells, or objects of selected alignment. PHB
Endure Elements 1 Abj nil Exist comfortably in hot or cold environments. PHB
Hawkeye

1

Trn

nil
Increase range increments by 50%, +5 on Spot checks.

SC
Obscuring Mist 1 Cnj Cre Fog surrounds you. PHB
Orb of Cold, Lesser

1

Cnj

Cre, Col
Ranged touch attack deals 1D8 cold damage + 1D8/2 levels beyond 1st (max 5D8)

SC
Protection from Chaos/Evil/ Good/Law  1 Abj varies +2 to AC ansd saves, counter mind control, hedge out elementals and outsiders. PHB
Scarecrow

1

Nec

Fea, Min
Animal becomes shaken.

MoTW
Sleep 1 Enc Cmp, Min Puts 4 HD of creatures into magical slumber. PHB
Aid 2 Enc Cmp, Min +1 on attack rolls and saves against fear, 1D8 temporary hp +1/level (max +10). PHB
Animal Trance 2 Enc Cmp, Min, Son Fascinates 2D6 HD of animals. PHB
Bear's Endurance 2 Trn nil Subject gains +4 to Con for 1 min./level. PHB
Bewildering Substitution

2

Ill

Pha, Min
Seemingly swap one ally with one enemy.

CC
Bewildering Visions

2

Ill

Pha, Min
Subject is sickened or nauseated.

CC
Bull's Strength 2 Trn nil Subject gains +4 to Str for 1 min./level. PHB
Cat's Grace 2 Trn nil Subject gains +4 to Dex for 1 min.level. PHB
Choke

2

Cnj

Cre, For
Target takes 1D4 points of damage each round from strangling hands.

TaB
Cure Moderate Wounds 2 Cnj Hea Cures 2D8 damage +1/level (+10 max). PHB
Darkness 2 Evc Drk 20 ft radius of supernatural shadow. PHB
Decomposition

2

Nec

nil
Wounds deal 3 extra points of damage each round.

SC
Delay Poison 2 Cnj Hea Stops poison from harming subject for 1 hour/level. PHB
Interfaith Blessing

2

Enc

Cmp, Min
Subjects gain combat benefits based on their individual deities.

CC
Invisibility 2 Ill Gla Subject is invisible for 1 min./level or until it attacks. PHB
Mirror Image 2 Ill Fig Creates decoy duplicates of you (1D4 +1 per three levels, max 8). PHB
Resist Energy 2 Abj nil Ignores 10 (or more) points of damage/attack from specified energy type. PHB
Scorching Ray 2 Evc Fir Ranged touch attack deals 4D6 fire damage, +1 ray/four levels (max 3). PHB
See Invisbility 2 Div nil Reveals invisible creatures or objects. PHB
Web 2 Cnj Cre Fills 20 ft radius spread with sticky spiderwebs. PHB
Animate Dead 3 Nec Evl Creates undead skeletons and zombies. PHB
Beastmask

3

Ill

Gla
Animals and magical beasts think subject is one of them.

DotF
Bestow Curse 3 Nec nil -6 to an ability score; -4 on attack rolls, saves, and checks; or 50% chance of losing each action. PHB
Contagion 3 Nec Evl Infects subject with chosen disease. PHB
Continual Flame (n) 3 Evc Lig Makes a long-lasting, heatless torch. PHB
Cure Serious Wounds 3 Cnj Hea Cures 3D8 damage +1/level (max +15). PHB
Daylight 3 Evc Lig 60 ft radius of bright light. PHB
Deeper Darkness 3 Evc Drk Object sheds supernatural shadow in 60 ft radius. PHB
Embrace the Wild

3

Trn

nil
You gain an animal's senses for 10 minutes/level.

SC
Enhance Familiar

3

Uni

nil
Your familiar receives +2 bonus on saves, combat rolls, and AC for 1 hour/level.

SC
Lightning Bolt 3 Evc Ele Electricity deals 1D6/level damage. PHB
Neutralize Poison 3 Cnj Hea Immunizes subject against poison, detoxifies venom in or on subject. PHB
Remove Curse 3 Abj nil Frees object or person from curse. PHB
Remove Disease 3 Cnj Hea Cures all diseases affecting subject. PHB
Tongues 3 Div nil Speak any language. PHB
Cure Critical Wounds 4 Cnj Hea Cures 4D8 damage +1/level (max +20). PHB
False Bravado

4

Enc

Cmp, Min
Causes false barbarian rage.

MoTW
Languor

4

Trn

nil
Ray slows subject and diminishes its Str.

SC
Minor Creation 4 Cnj Cre Creates one cloth or wood object. PHB
Polymorph 4 Trn nil Gives one willing subject a new form. PHB
Restoration 4 Cnj Hea Restores level and ability score drains. PHB
Stoneskin 4 Anj nil Ignore 10 points of damage per attack. PHB
Wall of Fire 4 Evc Fir Deals 2D4 fire damage out to 10 ft and 1D4 out to 20 ft. Passing through wall deals 2D6 damage +1/level. PHB
Weather Eye

4

Div

nil
You accurately predict weather up to one week ahead.

SC
Baleful Polymorph 5 Trn nil Transforms subject into harmless animal. PHB
Bewildering Mischance

5

Enc

Cmp, Min
Target must take the lower of two rolls for each save, attack roll, and skill check.

CC
Big Sky

5

Enc

Cmp, Fea, Min
Sky spirits cause fear.

MoTW
Break Enchantment 5 Abj nil Frees subject from enchantments, alterations, curses, and pertification. PHB
Commune

5

Div

nil
Deity answers one yes-or-no question/level.

PHB
Heal 5 Cnj Hea Cures 10 points/level of damage, all diseases and mental conditions. PHB
Major Creation 5 Cnj Cre As minor creation, plus stone and metal. PHB
Raise Dead (n) 5 Cnj Hea Restores to life subject who died as long as one day/level ago. PHB
True Seeing 5 Div nil Lets you see all things as they really are. PHB
Wall of Stone 5 Cnj Cre, Ear Creates a stone wall that can be shaped. PHB

 

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