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This page lists all draconic auras available in Therra.
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| DrM = Dragon Magic PHB2 = Player's Handbook II |
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| Energy | Bonus to save DC of specific energy effect |
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| Energy Shield | Foes striking you or allies suffer 2 points of specific energy damage per aura point | PHB2 |
| Insight | Bonus on Decipher Script, Knowledge, and Spellcraft checks |
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| Power, Melee | Bonus on melee damage rolls | PHB2 |
| Power, Spell | Bonus on caster level checks to overcome SR or manifester level checks to overcome PR |
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| Presence | Bonus on Bluff, Diplomacy, and Intimidate checks | DrM |
| Resistance | Resistance to specific energy type equal to 5 points per aura point | DrM |
| Resolve | Bonus on Concentration checks and saves against fear, paralysis, and sleep effects |
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| Senses | Bonus on Listen and Spot checks as well as initiative checks | DrM |
| Stamina | Bonus on Con checks and Fort saves |
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| Swiftness | Bonus on Climb, Jump, and Swim checks and increases climb, fly, and swim speeds by 5 ft per aura point |
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| Toughness | DR 1/magic for each aura point | DrM |
| Vigour | Fast healing 1 for each aura point for those at or below half normal hit points |
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