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Therran Draconic Invocations

 

This page lists all draconic invocations available in Therra.

Source Books:
DrM = Dragon Magic

Name

Type

Description

Source
Aquatic Adaption Least Breathe and use breath weapon underwater; gain swim speed. DrM
Beguiling Influence Least Gain bonus on Bluff, Diplomacy, and Intimidate checks DrM
Breath of the Night Least Create a fog cloud as the spell DrM
Darkness Least Create darkness as the spell DrM
Deafening Roar Least Cone of sound deafens creatures. DrM
Draconic Knowledge

Least
Gaiin bous on Knowledge and Spellcraft checks.

DrM
Endure Exposure

Least
Use endure elements as the spell; target gains immunity to your breath weapon.

DrM
Magic Insight Least Detect magical auras; identify magic items. DrM
Scalding Gust Least Use gust of wind as the spell; any creature in area takes fire damage equal to your level. DrM
See the Unseen Least Gain darkvision; gain see invisibility as the spell. DrM
Charm Lesser Cause a single creature to regard you as a friend DrM
Draconic Flight Lesser Sprout wings and fly at good maneuverability; fly longer overland. DrM
Energy Resistance Lesser Gain resistance 10 to acid, cold, electricity, fire, or sonic damage. DrM
Enthralling Voice Lesser Make nearby creatures fascinated. DrM
Frightful Presence Lesser Make nearby creatures shaken. DrM
Humanoid Shape Lesser Take the form of any humanoid creature. DrM
Voidsense Lesser Gain blindsense out to 30 ft DrM
Voracious Dispelling Lesser Use dispel magic as the spell, dealing damage to creatures whose effects are dispelled DrM
Walk Unseen Lesser Use invisibility (self only) as the spell DrM
Aura of Flame Greater Aura deals fire damage to creatures that strike you. DrM
Baleful Geas Greater A single creature becomes your servant, but slowly sickens and dies. DrM
Chilling Fog

Greater
Create solid fog that deals cold damage.

DrM
Devour Magic Greater Use targeted greater dispel magic with a touch and gain temporary hit points based on the level of spells successfully dispelled DrM
Draconic Toughness Greater Gain temporary hit points equal to your level. DrM
Terrifying Roar Greater Use fear as the spell; creatures shaken by effect can't attack you. DrM
Wingstorm

Greater
Create powerful gusts of wind with your invocation-granted wings.

DrM
Draconic Flight, Greater Dark Sprout wings and fly at perfect maneuverability; gain overland speed. DrM
Energy Immunity Dark Gain immunity to acid, cold, electricity, fire, or sonic damage. DrM
Instill Vulnerability Dark Make target creature vulnerable to chosen energy type. DrM
Perilous Veil

Dark
Use veil as the spell; anyone succeeding on Will save to negate the illusion takes damage.

DrM

 

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