Return to the Therra Spells Page
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| Create Water | 0 | Cnj | Cre, Wat | Creates 2 gallons/level of pure water. | PHB |
| Cure Minor Wounds | 0 | Cnj | Hea | Cures 1 point of damage. | PHB |
| Darkseed | 0 | Trn | nil | Slow-kills plants. | MoTW |
| Dawn | 0 | Abj | nil | Swift spell, sleeping.unconscious creatures in area awaken. | SC |
| Daze Animal | 0 | Enc | Cmp, Min | Animal loses one action. | MoTW |
| Detect Crossroads | 0 | Div | nil | Detect fey crossroads within 60 ft. | MoF |
| Detect Magic | 0 | Div | nil | Detects spells and magic items within 60 ft. | PHB |
| Detect Poison | 0 | Div | nil | Detects poison in one creature or object. | PHB |
| Fire Eyes | 0 | Trn | nil | You see through natural fire, smoke, and fog. | MoTW |
| Flare | 0 | Evc | Lig | Dazzles one creature (-1 penalty on attack rolls) | PHB |
| Guidance | 0 | Div | nil | +1 on one attack roll, saving throw, or skill check. | PHB |
| Know Direction | 0 | Div | nil | You discern north. | PHB |
| Light | 0 | Evc | Lig | Object shines like a torch. | PHB |
| Mending | 0 | Trn | nil | Makes minor repairs on an object. | PHB |
| Naturewatch | 0 | Nec | nil | As deathwatch, but on animals and plants. | SC |
| Preserve Organ | 0 | Nec | nil | Protects one detached organ from decay for 24 hours. | BoVD |
| Purify Food and Drink | 0 | Trn | nil | Purifies 1 cu. ft/level of food or water. | PHB |
| Read Magic | 0 | Div | nil | Read scrolls and spellbooks. | PHB |
| Resistance | 0 | Abj | nil | Subject gains +1 on saving throws. | PHB |
| Scarecrow | 0 | Nec | Fea, Min | Animal becomes shaken. | MoTW |
| Virtue | 0 | Trn | nil | Subject gains 1 temporary hp. | PHB |
| Animate Fire |
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Turn campfire into Small elemental. |
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| Animate Water |
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Turn quantity of water into Small elemental. |
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| Animate Wood |
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Turn Small or smaller wooden item into animated object. |
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| Aquatic Escape |
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Swift spell, take the form of a fish. |
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| Aspect of the Wolf |
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You change into a wolf and gain some of its abilities. |
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| Aura Against Flame |
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Ignores 10 fire damage/round and extinguishes flame. |
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| Babau Slime |
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Secrete a body-covering acid that damages attacking foes. |
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| Beast Claws |
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Your hands become slashing natural weapons. |
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| Beastland Ferocity |
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Subject fights without penalty while disabled or dying. |
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| Beget Bogun |
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You create a Tiny nature servant. |
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| Blockade |
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Swift spell, fill 5 ft square with enormous block of wood. |
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| Branch to Branch |
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You gain +10 competence bonus on Climb checks in trees and can brachiate through forest. |
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| Breath of the Jungle |
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Fog makes poison and diseases harder to resist. |
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| Buoyant Lifting |
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Immediate spell, underwater creatures rise to surface. |
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| Calm Animals | 1 | Enc | Cmp, Min | Calms (2D4 + level) HD of animals. | PHB |
| Camouflage | 1 | Trn | nil | Grants +10 bonus on Hide checks. | SC |
| Charm Animal | 1 | Enc | Chm, Min | Makes one animal your friend. | PHB |
| Claws of the Bear | 1 | Trn | nil | Your hands become weapons that deal 1D8 damage. | SC |
| Climbing Tree |
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Temporarily grow a tall tree for use as a ladder. |
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| Climb Walls |
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Touched creature gains increased climbing ability. |
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| Cloak of Shade |
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Touched creature gains protection from heat and sun. |
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| Cloudburst |
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Hampers vision and ranged attacks, puts out normal fires. |
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| Cold Fire |
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Fire becomes blue and while, emits cold. |
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| Conjure Ice Beast I |
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Conjures ice creature to fight for you. |
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| Crabwalk |
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Touched creature gains bonus while charging. |
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| Crunchy Snow |
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-20 penalty on Move Silently checks in area. |
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| Cure Light Wounds | 1 | Cnj | Hea | Cures 1D8 damage +1/level (max +5). | PHB |
| Deep Breath |
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Immediate spell, your lungs are filled with air. |
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| Delay Disease |
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Ravages of disease staved off for a day. |
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| Detect Animals or Plants | 1 | Div | nil | Detects kinds of animals or plants. | PHB |
| Detect Snares and Pits | 1 | Div | nil | Reveals natural or primitive traps. | PHB |
| Ease of Breath |
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+20 inherent bonus on Fort saves to resist altitude sickness. |
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| Endure Elements | 1 | Abj | nil | Exist comfortably in hot or cold environments. | PHB |
| Enrage Animal |
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Animal rages like barbarian, not fatigued. |
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| Entangle | 1 | Trn | nil | Plants entangle everyone in 40 ft radius. | PHB |
| Extract Drug | 1 | Cnj | Cre | Creates drug from inanimate object. | BoVD |
| Eyes of the Avoral | 1 | Trn | nil | Subject gets +8 on Spot checks. | BoED |
| Faerie Fire | 1 | Evc | Lig | Outlines subjects with light, canceling blur, concealment, and the like. | PHB |
| Foundation of Stone |
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+2 AC, +4 bonus to resist bull rush and trip attacks. |
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| Goodberry | 1 | Trn | nil | 2D4 berries each cure 1 hp (max 8 hp/24 hours). | PHB |
| Handfire | 1 | Evc | Lig | Your melee touch attack deals 1D8 damage +1/level (max +5) against a living creature or 2D6 damage +1/level (max +5) against an undead. | PGF |
| Hawkeye | 1 | Trn | nil | Increase range increments by 50%, +5 on Spot checks. | SC |
| Healthful Rest |
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Subjects heal at twice the normal rate. |
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| Hide from Animals | 1 | Abj | nil | Animals can't perceive one subject/level. | PHB |
| Horrible Taste |
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Touched creature or object nauseates biting or swallowing foes. |
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| Ice Skate |
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While on ice, your speed increases by 60 ft. |
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| Impede Sun's Brilliance |
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Diminishes the heat and light of the sun in an area. |
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| Impeding Stones |
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Earthen ground and cobblestones crack and shift, hampering foes. |
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| Ivory Flesh |
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Flesh turns white, granting +5 circumstance bonus on Hide checks in snow and ice. |
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| Jump | 1 | Trn | nil | Subject gets bonus on Jump checks. | PHB |
| Kuo-Toa Skin |
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Subject gains +8 on Escape Artist checks and cannot be snared by webs. |
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| Locate Touchstone |
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Find nearest planar touchstone on the plane you currently inhabit. |
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| Locate Water | 1 | Div | nil | Reveals location, size, and quality of water sources. | Sand |
| Longstrider | 1 | Trn | nil | Your speed increases by 10 ft. | PHB |
| Low-Light Vision |
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See twice as far as a human in poor illumination. |
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| Magic Fang | 1 | Trn | nil | One natural weapon of subject creature gets +1 on attack and damage rolls. | PHB |
| Magic Stone | 1 | Trn | nil | Three stones gain +1 on attack, deal 1D6+1 damage. | PHB |
| Obscuring Mist | 1 | Cnj | Cre | Fog surrounds you. | PHB |
| Omen of Peril |
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You know how dangerous the future will be. |
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| Pass Without Trace | 1 | Trn | nil | One subject/level leaves no tracks. | PHB |
| Path of Frost |
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Create a frozen path on the ground that slows movement and deals cold damage. |
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| Power Sight | 1 | Div | nil | Determines a creature's HD or level. | MoTW |
| Produce Flame | 1 | Evc | Fir | 1D6 damage +1/level, touch or thrown. | PHB |
| Quickswim |
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Your swim speed increases by 10 ft. |
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| Raging Flame |
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Fires burn twice as hot, half as long. |
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| Ram's Might |
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Gain +2 Str and your unarmed attacks deal normal damage. |
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| Rapid Burrowing | 1 | Trn | nil | +20 ft to subject's burrow speed. | SC |
| Raptor's Sight |
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Gain +5 on Spot checks, range increment penalty halved. |
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| Remove Scent |
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Hides touched creature's scent. |
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| Resist Planar Alignment |
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Subject can resist penalties for being of an opposed alignment on an aligned plane. |
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| Rot of Ages |
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Cloud of rotting debris sickens or nauseates one creature, provides concealment for others. |
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| Sandblast | 1 | Evc | nil | You fire hot sand that deals 1D6 nonlethal damage, stuns enemies. | SC |
| Shillelagh | 1 | Trn | nil | Cudgel or quarterstaff becomes +1 weapon (1D10 damage) for 1 min./level. | PHB |
| Silvered Claws | 1 | Trn | nil | One creature's natural attacks are treated as silvered weapons. | BoED |
| Slow Burn |
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Fires burn twice as long. |
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| Snake's Swiftness | 1 | Trn | nil | Subject immediately makes one attack. | SC |
| Snowdrift |
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Forms existing snow into another shape. |
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| Snowshoes |
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Subject walks easily on ice and snow. |
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| Snowsight |
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Normal vision in winter weather conditions. |
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| Speak with Animals | 1 | Div | nil | You can communicate with animals. | PHB |
| Speed Swim | 1 | Trn | nil | Target gains swim speed 30. | MoF |
| Spider Hand | 1 | Trn | nil | Caster's hand becomes a Small monstrous spider. | BoVD |
| Spore Field |
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Mushrooms grow from ground, slowing movement and sickening living creatures. |
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| Summon Desert Ally I |
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Calls dustform creature to fight. |
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| Summon Nature's Ally I | 1 | Cnj | Sum | Calls creature to fight. | PHB |
| Sunstroke |
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Target takes 2D6 nonlethal damage and is fatigued. |
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| Surefooted Stride |
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You can move over rubble as easily as you can over open ground. |
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| Suspend Disease | 1 | Abj | nil | Keeps disease from harming creature for 24 hours. | BoVD |
| Thunderhead |
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Small lightning bolts deal 1 damage/round. |
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| Traveler's Mount |
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Creature moves faster but can't attack. |
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| Updraft |
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Swift spell, column of wind lifts you aloft. |
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| Vigor, Lesser |
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Creature heals 1 hp/round (max 15 rounds). |
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| Vine Strike |
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Swift spell, you can sneak attack plant creatures for 1 round. |
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| Wall of Smoke |
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Wall of black smoke obscures vision and nauseates those who pass through. |
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| Waste Strider |
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Move through the wasteland without penalties. |
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| Webfoot |
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Target gains +4 on Swim and is less hindered by bog terrain. |
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| Winged Watcher |
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Swift spell, take the form of a bird. |
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| Wings of the Sea | 1 | Trn | nil | +30 ft to subject's swim speed. | SC |
| Winter Chill |
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Creature takes 1D6 cold damage and is fatigued. |
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| Wood Wose | 1 | Cnj | Cre | Nature spirit does simple tasks for you. | SC |
| Adrenaline Surge | 2 | Trn | nil | Grants each of your summoned creatures +4 Str. | MoTW |
| Align Fang |
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Natural weapon becomes good, evil, lawful, or chaotic. |
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| Animalistic Power |
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Subject gains +2 bonus to Str, Dex, and Con. |
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| Animal Messenger | 2 | Enc | Cmp, Min | Sends a Tiny animal to a specific place. | PHB |
| Animal Spirit |
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Subject can activate scent, low-light vision, and bonus on Wis-based checks for 1 minute. |
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| Animal Trance | 2 | Enc | Cmp, Min, Son | Fascinates 2D6 HD of animals. | PHB |
| Augment Truefriend |
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Subject gains +2 to Str, Dex, and Con for 1 min./level. |
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| Avoid Planar Effects | 2 | Abj | nil | Immediate spell, provides temporary protection against overtly damaging planar traits. | SC |
| Balancing Lorecall |
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You gain +4 bonus on Balance checks and can balance on difficult surfaces if you have 5 or more ranks in Balance. |
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| Barkskin | 2 | Trn | nil | Grants +2 (or higher) enhancement to natural armour. | PHB |
| Bear's Endurance | 2 | Trn | nil | Subject gains +4 to Con for 1 min./level. | PHB |
| Beastmask | 2 | Ill | Gla | Animals and magical beasts think subject is one of them. | DotF |
| Binding Winds |
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Air prevents subject from moving, hinders ranged attacks. |
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| Bite of the Wererat |
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You gain the Dex and attacks of a wererat. |
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| Blackrot |
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Deal damage to plant creatures, or use wooden weapon to sicken foes. |
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| Blaze of Light |
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60 ft cone of light dazzles creatures. |
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| Blinding Spittle | 2 | Trn | nil | Ranged touch attack blinds subject. | SC |
| Blood Frenzy | 2 | Trn | nil | Grants extra use of rage. | SC |
| Blood Snow |
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Area of fallen snow drains 1D2 points of Con/round and causes nausea. |
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| Body of the Sun | 2 | Trn | Fir | Your body emanates fire, dealing 1D4 fire damage/2 levels. | SC |
| Body Ward |
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Subject is protected against 5 points of ability damage to Str, Dex, or Con; repeated use for different scores also increases damage absorbed. |
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| Brumal Stiffening |
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Brittle weapon's hardness reduced by 5. |
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| Brambles | 2 | Trn | nil | Wooden weapon grows spikes that deal +1 damage/level (max +10). | SC |
| Briar Web | 2 | Trn | nil | Area slows creatures and thorns deal 1 point of damage/ 5 ft moved. | SC |
| Bull's Strength | 2 | Trn | nil | Subject gains +4 to Str for 1 min./level. | PHB |
| Burrow | 2 | Trn | nil | Subject can burrow with a speed of 30 ft. | SC |
| Camouflage, Mass |
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As camouflage, but multiple subjects. |
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| Cat's Grace | 2 | Trn | nil | Subject gains +4 to Dex for 1 min./level. | PHB |
| Chill Metal | 2 | Trn | Col | Cold metal damages those who touch it. | PHB |
| Circle of Nausea | 2 | Evc | Evl | Foes are denied all actions or take -2 penalty on attacks, saves, and checks. | BoVD |
| Cloud Wings |
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+30 ft to subject's fly speed. |
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| Conjure Ice Beast II |
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Conjures ice creature to fight for you. |
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| Conjure Ice Object |
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Conjures an object made of ice. |
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| Countermoon |
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Forces lycanthrope to its natural form. |
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| Creeping Cold | 2 | Trn | Col | Creature feels chill that increases with each round. | SC |
| Daggerspell Stance |
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Swift spell, you gain +2 insight bonus on attack rolls and damage rolls if you make a full attack, SR 5 + caster level if you fight defensively, and DR 5/magic if you use the total defense action. |
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| Decomposition | 2 | Nec | nil | Wound deals 3 extra points of damage each round. | SC |
| Delay Poison | 2 | Cnj | Hea | Stops poison from harming subject for 1 hour/level. | PHB |
| Desiccate |
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Deals 1D6/2 levels desiccation damage and dehydrates living creature. |
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| Detect Aberration |
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Detect the presence of aberrations. |
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| Divine Presence |
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Gain a +5, +10, or +15 bonus on Intimidate checks against those who don't worship your deity. |
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| Drifts of the Shalm |
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Create difficult terrain made of snow, leaves, or ash. |
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| Earthbind | 2 | Trn | nil | Subject creature can't fly. | SC |
| Earthen Grace |
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Subject takes only nonlethal damage from stone and earth. |
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| Earthfast | 2 | Trn | nil | Doubles the hit points of stone structure or rock formation and increases hardness to 10. | SC |
| Easy Trail | 2 | Abj | nil | You make a temporary trail through any kind of undergrowth. | SC |
| Embrace the Wild |
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You gain an animal's senses for 10 min./level. |
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| Estanna's Stew | 2 | Cnj | Hea | Conjures stew that heals 1D6+1 per serving (one serving/two caster levels) | BoED |
| Evergreen |
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Magical heat warms plant life, healing 1D8 damage +1/level (max +10) and granting immunity to cold. |
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| Filter | 2 | Abj | nil | Makes subject resistant to inhaled toxins. | TaB |
| Fins to Feet |
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Transforms tails and fins into legs and feet. |
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| Fire Trap | 2 | Abj | Fir | Opened object deals 1D4 +1/level damage. | PHB |
| Flame Blade | 2 | Evc | Fir | Touch attack deals 1D8 +1/two levels damage. | PHB |
| Flaming Sphere | 2 | Evc | Fir | Creates rolling ball of fire, 2D6 damage, lasts 1 round/level. | PHB |
| Flash-Freeze |
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Earth, stone, and water become frozen. |
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| Fog Cloud | 2 | Cnj | Cre | Fog obscures vision. | PHB |
| Freedom of Breath |
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Protects against suffocation and dangerous vapours. |
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| Frost Breath |
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Icy breath deals 1D4 damage/2 levels. |
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| Frost Weapon |
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Weapon gains frost special ability, +1D6 cold damage. |
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| Gaze Screen | 2 | Abj | nil | Subject has a 50% chance to avoid gaze attacks. | TaB |
| Green Blockade | 2 | Cnj | Cre | Creates a wall of vegetable matter. | MoTW |
| Gust of Wind | 2 | Evc | Air | Blows away or knocks down smaller creatures. | PHB |
| Halo of Sand |
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Swirling sand grants +1 deflection bonus/3 levels. |
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| Healing Lorecall |
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If you have 5 or more ranks in Heal, you can remove harmful conditions with conjuration (healing) spells. |
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| Healing Sting |
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Touch deals 1D12 damage +1/level; caster gains damage as hp. |
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| Heart of Air |
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Gain +10 on Jump checks, +10 ft to fly speed, feather fall once. |
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| Heartfire |
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Subjects outlined by fire, take 1D4 damage/round. |
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| Heat Metal | 2 | Trn | Fir | Make metal so hot it damages those who touch it. | PHB |
| Hold Animal | 2 | Enc | Cmp, Min | Paralyzes one animal for 1 round/level. | PHB |
| Hydrate |
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Heals desiccation damage. |
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| Interfaith Blessing |
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Subjects gain combat benefits based on their individual deities. |
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| Invoke the Cerulean Sign |
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Aberrations become sickened, nauseated, dazed, or stunned. |
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| Jaws of the Moray |
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Subject gains a bite attack. |
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| Kelpstrand |
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Strands of kelp grapple foes. |
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| Lava Missile |
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Magic lava missile(s) cause 1D4 fire damage, heals firenewts |
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| Linked Perception |
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Allies gain +2 bous/ally in spell area on Listen and Spot checks. |
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| Listening Lorecall |
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You gain +4 on Listen checks, plus blindsense or blindsight if you have 5 or more ranks in Listen. |
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| Local Tremor |
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Light tremor shakes in a 30 ft line. |
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| Locate Node | 2 | Div | Ear | Finds closest earth node in 1 mile/level radius. | Under |
| Mark of the Outcast | 2 | Nec | nil | Subject takes -5 penalty on Bluff and Diplomacy checks and -2 penalty to AC. | SC |
| Master Air | 2 | Trn | nil | You sprout insubstantial wings and can fly. | SC |
| Metal Fang |
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One of subject's natural weapons becomes cold iron or silvered and counts as magical for overcoming DR. |
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| Might of the Oak | 2 | Trn | nil | Grants +4 Str, -2 Dex. | MoTW |
| Mountain Stance |
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Subject becomes hard to move. |
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| Nature's Favour |
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Swift spell, animal touched gains luck bonus on attack and damage rolls of +1/3 levels. |
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| Numbing Sphere |
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Creates rolling ball of intense cold that deals 1D6 cold damage plus 1D4 Dex damage, lasts 1 round/level. |
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| Obscuring Snow |
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Obscures sight in a 30 ft radius around the caster. |
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| One with the Land | 2 | Trn | nil | Link with nature gives a +2 bonus on nature-related skill checks. | SC |
| Owl's Wisdom | 2 | Trn | nil | Subject gains +4 to Wis for 1 min./level. | PHB |
| Peaceful Serenity |
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Grant subject +4 bonus on Concentration checks and against compulsions and fear effects. |
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| Persistence of the Waves | 2 | Trn | nil | Grants +4 Con, -2 Str. | MoTW |
| Pressure Sphere |
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Water pressure deals 4D6 damage to submerged targets. |
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| Primal Hunter |
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Gain a +5 bonus on Climb, Jump, and Swim checks. |
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| Protection from Desiccation |
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Absorb 10 points/level of desiccation damage. |
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| Razorscales |
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Scaled one deals lethal damage when grappling |
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| Reduce Animal | 2 | Trn | nil | Shrinks one willing animal. | PHB |
| Remedy Moderate Wounds | 2 | Cnj | Hea | Target gains fast healing 2 for 10 rounds +1 round/two levels. | MoF |
| Remove Addiction | 2 | Cnj | Hea | Cures target of drug addictions. | BoED |
| Resist Energy | 2 | Abj | nil | Ignores 10 (or more) points of damage/attack from specified energy type. | PHB |
| Restoration, Lesser | 2 | Cnj | Hea | Dispels magical ability penalty or repairs 1D4 ability damage. | PHB |
| Saltray |
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Ray deals 1D6 damage/2 levels and stuns. |
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| Scent | 2 | Trn | nil | Grants the scent special ability. | SC |
| Scimitar of Sand |
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Sand sword deals 1D6 damage +1/2 levels and renders target dehydrated. |
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| Share Husk | 2 | Div | nil | See and hear through the senses of a touched animal. | SC |
| Smoke Stairs |
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Walk up a column of smoke as if it were solid. |
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| Snake's Swiftness, Mass | 2 | Trn | nil | Allies each immediately make one attack. | SC |
| Snow Walk |
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Increase your speed and walk effortlessly on top of snow without leaving tracks of scent. |
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| Soften Earth and Stone | 2 | Trn | Ear | Turns stone to clay or dirt to sand or mud. | PHB |
| Soul Ward |
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Subject is protected against 5 points of ability damage to Int, Wis, or Cha; repeated use for different scores also increases damage absorbed. |
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| Spectral Stag | 2 | Cnj | Cre | Conjures a phantom stag that you can ride or direct to attack a target. | PGF |
| Speed of the Wind | 2 | Trn | nil | Grants +4 Dex, -2 Con. | MoTW |
| Spider Climb | 2 | Trn | nil | Grants ability to walk on walls and ceilings. | PHB |
| Splinterbolt |
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4D6 piercing damage to subjects hit by ranged attack. |
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| Summon Desert Ally II |
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Calls dustform creature to fight. |
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| Summon Dire Hawk |
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Summons dire hawk to serve you. |
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| Summon Nature's Ally II | 2 | Cnj | Sum | Calls creature to fight. | PHB |
| Summon Swarm | 2 | Cnj | Sum | Summons swarm of bats, rats, or spiders. | PHB |
| Sweet Water | 2 | Div | nil | Creates a well to fresh water up to 100 ft down. | DotF |
| Swim |
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Subject gains swim speed, +8 bonus on Swim checks. |
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| Tern's Persistence |
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Subject can travel overland 50% longer without fatigue. |
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| Thaw |
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Transforms one 10 ft cube/level of everfrost, slush, snow, and ice. |
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| Thin Air |
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Creatures suffer from altitude sickness. |
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| Tiger's Tooth | 2 | Trn | nil | Swift spell, one natural weapon of subject gets +1/four levels on attack rolls and damage rolls (max +5) for 1 round. | SC |
| Tojanida Sight |
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Gain all-around vision. |
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| Train Animal |
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Affected animal gains additional tricks equal to 1/2 caster level for 1 hour/level. |
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| Tree Shape | 2 | Trn | nil | You look exactly like a tree for 1 hour/level. | PHB |
| Trip Vine |
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Plants trip creatures entering area. |
|
| Urchin's Spines |
|
|
|
Target grows spines that damage opponents. |
|
| Warp Wood | 2 | Trn | nil | Bends wood (shaft, handle, door, plank). | PHB |
| Wings of Air |
|
|
|
Subject's flight maneuverability improves by one step. |
|
| Winter's Embrace |
|
|
|
Creature takes 1D8 cold damage/round and might become exhausted. |
|
| Woodland Veil |
|
|
|
Blend unobtrusively into natural surroundings, along with your friends. |
|
| Wood Shape | 2 | Trn | nil | Rearranges wooden objects to suit you. | PHB |
| Wracking Touch |
|
|
|
Deal 1D6 damage +1/level; you also deal sneak attack damage if you have any. |
|
| Zone of Glacial Cold |
|
|
|
Deals 1D6 cold damage to all creatures in area. |
|
| Affliction | 3 | Nec | Gd | Infects evil subject with chosen affliction. | BoED |
| Air Breathing | 3 | Trn | nil | Subjects can breathe air freely. | SC |
| Align Fang, Mass |
|
|
|
Allies' natural weapons become good, evil, lawful, or chaotic. |
|
| Alter Fortune |
|
|
|
Immediate spell, cause one creature to reroll any die roll. |
|
| Arctic Haze |
|
|
|
Fog obscures vision and deals 4 cold damage/round. |
|
| Attune Form | 3 | Trn | nil | Grant creature temporary protection against overtly damaging planar traits. | SC |
| Augment Object |
|
|
|
+20 to break DC and double hardness and hit points of object for 1 day/level and object gains unattended save. |
|
| Aura of Cold, Lesser |
|
|
|
Intense cold deals 1D6 damage to creatures within 5 ft. |
|
| Binding Snow |
|
|
|
Snow freezes, impeding movement. |
|
| Bite of the Werewolf |
|
|
|
You gain the Str and attacks of a werewolf. |
|
| Blindsight | 3 | Trn | nil | Subject gains blindsight 30 ft for 1 minute/level. | SC |
| Bottle of Smoke |
|
|
|
Uncorking bottle creates fast horse made of smoke. |
|
| Call Lightning | 3 | Evc | Ele | Calls down lightning bolts (3D6 per bolt) from sky. | PHB |
| Capricious Zephyr |
|
|
|
Gale-force winds push creatures. |
|
| Charge of the Triceratops |
|
|
|
Subject grows horns and skull plate, gains gore attack. |
|
| Circle Dance (n) | 3 | Div | Scy | Indicates direction to known individual. | SC |
| Column of Ice (n) |
|
|
|
Column of ice erupts from ground, lifting anything in its area into the air. |
|
| Conjure Ice Beast III |
|
|
|
Conjures ice creature to fight for you. |
|
| Contagion | 3 | Nec | Evl | Infects subject with chosen disease. | PHB |
| Control Sand |
|
|
|
Raise or lower the level of sand. |
|
| Control Temperature |
|
|
|
Raise or lower temperature by one band/5 levels. |
|
| Corona of Cold |
|
|
|
Aura of cold protects you, damages others. |
|
| Creaking Cacophony |
|
|
|
Sound distracts and makes foes vulnerable to sonic damage. |
|
| Crown of Clarity |
|
|
|
+2 to Listen and Spot, discharge spell to gain +8. |
|
| Crumble |
|
|
|
You erode building or other structure. |
|
| Cure Moderate Wounds | 3 | Cnj | Hea | Cures 2D8 damage +1/level (max +10). | PHB |
| Daylight | 3 | Evc | Lig | 60 ft radius of bright light. | PHB |
| Dehydrate |
|
|
|
Deals Con damage to subject. |
|
| Diminish Plants | 3 | Trn | nil | Reduces size or blights growth of normal plants. | PHB |
| Dominate Animal | 3 | Enc | Cmp, Min | Subject animal obeys silent mental commands. | PHB |
| Dominate Vermin |
|
|
|
Drow only. Subject vermin obeys psychic commands. |
|
| Downdraft |
|
|
|
Flying creatures knocked down. |
|
| Energize Potion | 3 | Trn | nil | Transforms potion into a grenade that deals energy damage in a 10 ft radius burst. | BoED |
| Energy Vortex |
|
|
|
Burst of energy centered on you damages nearby creatures. |
|
| Engulfing Terror |
|
|
|
Create a single gelatinous cube. |
|
| Entangling Staff |
|
|
|
Swift spell, quarterstaff can grapple and constrict foes. |
|
| False Bravado | 3 | Enc | Cmp, Min | Causes false barbarian rage. | MoTW |
| Favourable Wind |
|
|
|
Produces a strong wind that lasts 10 min./level. |
|
| Fire Wings |
|
|
|
Your arms become wings that enable flight, deal 2D6 fire damage. |
|
| Fly, Swift | 3 | Trn | nil | Swift spell, gain fly speed of 60 ft for 1 round. | SC |
| Forest Eyes |
|
|
|
See through a distant plant. |
|
| Forestfold |
|
|
|
Gain +10 competence bonus on Hide and Move Silently checks in one type of terrain. |
|
| Forest Voice |
|
|
|
Converse with a creature through a distant plant. |
|
| Giant's Wrath |
|
|
|
Swift spell, pebbles you throw become boulders. |
|
| Girallon's Blessing |
|
|
|
Subject gains one additional pair of arms. |
|
| Haboob |
|
|
|
Cloud of dust obscures sight and abrades those passing through it. |
|
| Harrier | 3 | Cnj | Cre | Summons an incorporeal bird of prey to fight for you. | DotF |
| Heart of Water |
|
|
|
Gain swim speed, ability to breathe water, +5 on Escape Artist checks, freedom of movement once. |
|
| Heatstroke |
|
|
|
Subject creature takes nonlethal damage and becomes fatigued. |
|
| Hypothermia |
|
|
|
Causes 1D6 cold damage/level, fatigue. |
|
| Icelance |
|
|
|
Changes ice into lance, which attacks subject for 6D6 damage and stuns for 1D4 rounds. |
|
| Ice Shape |
|
|
|
Sculpts ice into any shape. |
|
| Infestation of Maggots | 3 | Nec | nil | Touch attack deals 1D4 Con damage/round. | SC |
| Jagged Tooth | 3 | Trn | nil | Doubles the critical threat range of natural weapons. | SC |
| Junglerazer |
|
|
|
Fey, vermin, plants, and animals take 1D10 damage/level. |
|
| Lion's Charge | 3 | Trn | nil | Swift spell, you can make a full attack on a charge for 1 round. | SC |
| Magic Fang, Greater | 3 | Trn | nil | One natural weapon of subject creature gets +1/four levels on attack and damage rolls (max +5). | PHB |
| Meld into Ice |
|
|
|
You and your gear merge with ice. |
|
| Meld into Stone | 3 | Trn | Ear | You and your gear merge with stone. | PHB |
| Menacing Tentacles |
|
|
|
Grow two tentacles with 10 ft reach that deal 1D8 damage each. |
|
| Mold Touch | 3 | Cnj | Cre | Creates 5 ft patch of brown mold. | PGF |
| Nature's Balance |
|
|
|
You transfer 4 ability score points to the subject for 10 minutes/level. |
|
| Nature's Purity |
|
|
|
Ray deals 2D6 force damage to undead and 5D6 to aberrations. |
|
| Nature's Rampart |
|
|
|
You mold the terrain to provide fortifications. |
|
| Neutralize Poison | 3 | Cnj | Hea | Immunizes subject against poison, detoxifies venom in or on subject. | PHB |
| Node Door | 3 | Cnj | Tel, Ear | Allows teleportation between any known earth nodes. | Under |
| Plague Carrier | 3 | Nec | Evl | As contagion, except target is not stricken immediately and can infect others. | RoF |
| Plant Growth | 3 | Trn | nil | Grows vegetation, improves crops. | PHB |
| Poison | 3 | Nec | nil | Touch deals 1D10 Con damage, repeats in 1 min. | PHB |
| Possess Animal | 3 | Nec | nil | You possess a normal animal. | PGF |
| Prickling Torment |
|
|
|
Target is sickened, takes damage whenever it acts. |
|
| Primal Form |
|
|
|
You change into elemental, gain some abilities. |
|
| Primal Instinct |
|
|
|
Gain a +5 bonus on initiative checks and Survival checks. |
|
| Protection from Energy | 3 | Abj | nil | Absorb 12 points/level of damage from one kind of energy. | PHB |
| Quench | 3 | Trn | nil | Extinguishes nonmagical fires or one magic item. | PHB |
| Quillfire | 3 | Trn | nil | Your hand sprouts poisonous quills useful for melee or ranged attacks. | SC |
| Remove Disease | 3 | Cnj | Hea | Cures all diseases affecting subject. | PHB |
| Resist Energy, Mass | 3 | Abj | nil | Creatures ignore damage from specified energy type. | SC |
| Resist Taint |
|
|
|
Bestows +4 bonus on saves against taint. |
|
| Revitalize Legacy, Least |
|
|
|
Get extra use of chosen least legacy ability. |
|
| Rusted Blade |
|
|
|
Touched weapon delivers filth fever. |
|
| Scales of the Sealord |
|
|
|
Add 10 ft to swim speed or gain swim speed of 15 ft; add natural armour bonus +1/3 levels. |
|
| Sink |
|
|
|
Subject sinks in water, must make Swim checks. |
|
| Sleet Storm | 3 | Cnj | Cre, Col | Hampers vision and movement. | PHB |
| Snakebite | 3 | Trn | nil | Your arm turns into poisonous snake you can use to attack. | SC |
| Snare | 3 | Trn | nil | Creates a magic booby trap. | PHB |
| Snowshoes, Mass |
|
|
|
As snowshoes, affects one creature/level. |
|
| Soul of the Waste |
|
|
|
Meld into surrounding sand. |
|
| Speak with Plants | 3 | Div | nil | You can talk to normal plants and plant creatures. | PHB |
| Spiderskin | 3 | Trn | nil | Subject gains increasing bonus to natural armour bonus, saves against poison, and Hide checks. | SC |
| Spike Growth | 3 | Trn | nil | Creatures in area take 1D4 damage, may be slowed. | PHB |
| Spikes | 3 | Trn | nil | As brambles, but weapon gains +2 bonus and doubled threat range. | SC |
| Spirit Jaws |
|
|
|
Ghostly jaws grapple creature, deal 2D6 damage. |
|
| Standing Wave | 3 | Trn | nil | Magically propels boat or swimming creature. | SC |
| Stone Shape | 3 | Trn | Ear | Sculpts stone into any shape. | PHB |
| Storm Mote |
|
|
|
Dust devil of flensing sand. |
|
| Summon Desert Ally III |
|
|
|
Calls dustform creature to fight. |
|
| Summon Nature's Ally III | 3 | Cnj | Sum | Calls creature to fight. | PHB |
| Thornskin |
|
|
|
Your unarmed attacks deal +1D6 damage; natural and unarmed attacks against you take 5 damage. |
|
| Thunderous Roar |
|
|
|
Roar deals 1D6 damage/2 levels, deafens. |
|
| Tortoise Shell | 3 | Abj | nil | Large shell provides cover or shelter. | MoF |
| Treasure Scent |
|
|
|
You detect valuable metals and gems. |
|
| Tremor |
|
|
|
Subjects knocked prone. |
|
| Unicorn Horn |
|
|
|
You grow a horn that functions as a natural weapon. |
|
| Venomfire |
|
|
|
Natural venom attack causes 1D6 acid damage/level |
|
| Vigor | 3 | Cnj | Hea | As lesser vigor, but 2 hp/round (max 25 rounds). | SC |
| Vigor, Mass Lesser | 3 | Cnj | Hea | As lesser vigor, but multiple subjects (max 25 rounds). | SC |
| Vine Mine |
|
|
|
Vines grow rapidly, giving various effects. |
|
| Vision of the Omniscient Eye |
|
|
|
Gain +10 bonus on Spot checks, immunity to being dazzled or blinded, and one use of faerie fire. |
|
| Walk the Mountain's Path |
|
|
|
Subject not slowed by slopes, gains climb speed, +10 to Jump and Balance checks. |
|
| Wall of Vermin |
|
|
|
Wall of biting pests provides concealment, attacks anyone passing through. |
|
| Water Breathing | 3 | Trn | nil | Subjects can breathe underwater. | PHB |
| Weather Eye | 3 | Div | nil | You accurately predict weather up to one week ahead. | SC |
| Whispering Sand |
|
|
|
Sand delivers your message. |
|
| Wind Wall | 3 | Evc | Air | Deflects arrows, smaller creatures, and gases. | PHB |
| Wingblast |
|
|
|
Create wings that can transform into a gust of wind or obscuring mist. |
|
| Wreath of Flames |
|
|
|
Flames around you deal 1D6 damage to adjacent foes; your melee attacks deal +1D6 fire damage. |
|
| Air Walk | 4 | Trn | Air | Subject treads on air as if solid (climb at 45-degree angle). | PHB |
| Antiplant Shell | 4 | Abj | nil | Keeps animated plants at bay. | PHB |
| Arc of Lightning | 4 | Cnj | Cre, Ele | Line of electricity between two creatures (1D6/level damage). | SC |
| Armoured Vermin |
|
|
|
Drow only. +2 to natural armour of vermin. |
|
| Battlefield Illumination |
|
|
|
Improve light in 80 ft radius cylinder. |
|
| Bear's Heart | 4 | Trn | nil | One ally/level +4 Str and +1D4/level hit points. | DotF |
| Bite of the Wereboar |
|
|
|
You gain the Str and attacks of a wereboar. |
|
| Blast of Sand |
|
|
|
Cone deals 1D6 damage/level. |
|
| Blight | 4 | Nec | nil | Deal 1D6/level to a plant creature, or blight a 100 ft spread. | PHB |
| Blinding Beauty | 4 | Trn | Gd | You become as beautiful as a nymph, and can blind humanoids who look at you. | BoED |
| Blindsight, Greater | 4 | Trn | nil | Subject gains blindsight 60 ft for 1 min./level. | SC |
| Boreal Wind |
|
|
|
Gust of cold wind deals 1D4 cold damage/level and knocks creatures back. |
|
| Briartangle | 4 | Trn | nil | As entangle, except that targets take 1D8 damage +1/two levels each round. | PGF |
| Call of Stone |
|
|
|
Slowly turn subject to stone. |
|
| Calm Animals, Mass | 4 | Enc | Cmp, Min | As calm animals, but affects any number of targets. | MoTW |
| Chain of Eyes | 4 | Div | nil | See through other creatures' eyes. | SC |
| Claws of the Savage | 4 | Trn | Evl | Subject gains claws that deal damage based on size. | BoVD |
| Command Plants | 4 | Trn | nil | Sway the actions of one or more plant creatures. | PHB |
| Conjure Ice Beast IV |
|
|
|
Conjures ice creature to fight for you. |
|
| Contagious Touch |
|
|
|
You infect one creature/round with chosen disease. |
|
| Contingent Energy Resistance | 4 | Abj | nil | Energy damage triggers a resist energy spell. | SC |
| Control Currents |
|
|
|
Changes current direction and speed. |
|
| Control Water | 4 | Trn | Wat | Raises or lowers bodies of water. | PHB |
| Creeping Cold, Greater |
|
|
|
As creeping cold, but longer duration and more damage. |
|
| Cure Serious Wounds | 4 | Cnj | Hea | Cures 3D8 damage +1/level (max +15). | PHB |
| Dispel Magic | 4 | Abj | nil | Cancels spells and magical effects. | PHB |
| Dispel Water |
|
|
|
Cancels water spells and effects or dismisses water creatures. |
|
| Enhance Wild Shape |
|
|
|
Your wild shape ability gains a bonus. |
|
| Essence of the Raptor |
|
|
|
Base speed becomes 60 ft, gain skill bonuses and scent. |
|
| Eye of the Hurricane |
|
|
|
Storm pushes creatures, calm at center. |
|
| Feathers | 4 | Trn | nil | Polymorphs willing creature into bird. | MoTW |
| Flame Strike | 4 | Evc | Fir | Smite foes with divine fire (1D6/level damage). | PHB |
| Freedom of Movement | 4 | Abj | nil | Subject moves normally despite impediments. | PHB |
| Freeze Armour |
|
|
|
Locks up suits of metal armour and equipment, dealing damage and impeding movement. |
|
| Frostfell Slide |
|
|
|
Move instantly from one area of frostfell to another. |
|
| Giant Vermin | 4 | Trn | nil | Turns centipedes, scorpions, or spiders into giant vermin. | PHB |
| Healing Spirit |
|
|
|
Ball of Light heals 1D8/round. |
|
| Heart of Earth |
|
|
|
Gain temporary hp; +8 to resist bull rush, overrun, and trip; use stoneskin once. |
|
| Hibernal Healing |
|
|
|
You absorb ice, slush, and snow, curing 10 points/level of damage (150 max). |
|
| Hurtling Stone |
|
|
|
Stone deals 6D6 damage, knocks targets prone. |
|
| Ice Storm | 4 | Evc | Col | Hail deals 5D6 damage in cylinder 40 ft across. | PHB |
| Iconic Manifestation |
|
|
|
Trade one daily use of wild shape to acquire celestial, fiendish, anarchic, or axiomatic template, according to your alignment. |
|
| Jaws of the Wolf | 4 | Trn | nil | One carving/two levels turns into a worg. | SC |
| Land Womb | 4 | Abj | nil | You and one creature/level hide within the earth. | SC |
| Languor | 4 | Trn | nil | Ray slows subject and diminishes its Str. | SC |
| Last Breath | 4 | Trn | nil | Reincarnate recently deceased creature with no level loss. | SC |
| Lava Splash |
|
|
|
1D4 fire damage/level to all in cylinder, cures firenewts |
|
| Lay of the Land |
|
|
|
You gain an overview of the geography around you. |
|
| Magic Fang, Superior |
|
|
|
Your natural weapons gain +1 enhancement bonus/4 levels. |
|
| Meteoric Strike |
|
|
|
Swift spell, melee attack deals an extra 1D6 damage + 1D6/4 levels; adjacent creatures take half damage. |
|
| Miasma of Entropy |
|
|
|
Rot all natural materials in 30 ft cone-shaped burst. |
|
| Moon Bolt |
|
|
|
1D4 Str damage/3 levels; undead made helpless. |
|
| Murderous Mist | 4 | Cnj | Cre | Steam deals 2D6 damage, blinds creatures. | SC |
| Passage of the Shifting Sands |
|
|
|
Become a swirling sand cloud; gain one use of gust of wind. |
|
| Perinarch |
|
|
|
Gain greater control over the Outre Realm's morphic essence. |
|
| Planar Tolerance |
|
|
|
Provides long-term protection against overtly damaging planar traits. |
|
| Poison Vines |
|
|
|
Vines grow and poison creatures stuck within them. |
|
| Primal Senses |
|
|
|
Gain low-light vision and a +5 bonus on Listen and Spot checks. |
|
| Reincarnate | 4 | Trn | nil | Brings dead subject back in a random body. | PHB |
| Renewed Vigour |
|
|
|
Remove fatigue and +2 bonus to Con for 1 round/level. |
|
| Repel Vermin | 4 | Abj | nil | Insects, spiders, and other vermin stay 10 ft away. | PHB |
| Resistance, Greater |
|
|
|
Subject gains +3 on saves. |
|
| Rushing Waters |
|
|
|
Wave makes bull rush attack. |
|
| Rusting Grasp | 4 | Trn | nil | Your touch corrodes iron and alloys. | PHB |
| Sandform |
|
|
|
You becomes an oozelike being of sand. |
|
| Scrying | 4 | Div | Scy | Spies on subject from a distance. | PHB |
| Searing Exposure |
|
|
|
Target suffers hours of wasteland exposure in a moment. |
|
| Shadowblast | 4 | Evc | Lig | Blast of light stuns and damages natives to the Plane of Shadow. | SC |
| Sheltered Vitality |
|
|
|
Subject gains immunity to fatigue, exhaustion, ability damage, and ability drain. |
|
| Skin of the Cactus |
|
|
|
Grants natural armour, thorns, and resistance to dehydration. |
|
| Slipsand |
|
|
|
Creates a volume of slipsand. |
|
| Spark of Life |
|
|
|
Undead creature loses most immunities. |
|
| Spike Stones | 4 | Trn | Ear | Creatures in area take 1D8 damage, may be slowed. | PHB |
| Stars of Arvandor | 4 | Evc | For, Gd | Tiny starbursts each deal 1D8 damage (half nonlethal), or 1D8 damage (all lethal) to evil creatures. | BoED |
| Starvation |
|
|
|
Hunger pangs deal 1D6 damage/level, cause fatigue. |
|
| Stone Metamorphosis | 4 | Trn | Ear | Changes type of stone. | Under |
| Strength of the Beast | 4 | Trn | nil | You gain benefits of your lycanthropic animal form while in human form. | PGF |
| Sudden Stalagmite |
|
|
|
Impaling stalagmite damages and holds foes. |
|
| Summon Desert Ally IV |
|
|
|
Calls dustform creature to fight. |
|
| Summon Elementite Swarm |
|
|
|
Summon an elementite swarm to follow your commands. |
|
| Summon Nature's Ally IV | 4 | Cnj | Sum | Calls creature to fight. | PHB |
| Summon Pest Swarm |
|
|
|
Summons swarm of urban animals and vermin. |
|
| Surefooted Stride, Mass |
|
|
|
As surefooted stride but multiple subjects. |
|
| Swim, Mass |
|
|
|
As swim, but one creature/level. |
|
| Thalassemia |
|
|
|
Turns blood to seawater, dealing 1D6/level damage. |
|
| Thorn Spray | 4 | Trn | nil | Your ranged attack deals 1D6 damage/level (max 20D6), divided among multiple targets, sickens on a successful hit. | PGF |
| Touchstone Lightning |
|
|
|
Use your planar touchstone-granted higher-order abilities to fuel damaging rays. |
|
| Vortex of Teeth |
|
|
|
3D8 points of damage due to force per round to all creatures in the area. |
|
| Wake Trailing |
|
|
|
You can track a ship across the sea. |
|
| Wall of Salt | 4 | Cnj | Cre, Ear | Wall of salt that can be shaped. | Sand |
| Wall of Sand | 4 | Cnj | Cre, Ear | Wall impedes movement, obscures vision, and blocks some attacks. | Sand |
| Wall of Water | 4 | Cnj | Cre, Wat | Creates shapeable transparent wall of water. | SC |
| Warp Truename |
|
|
|
Gives foe a temporary form that's grotesque and useless. |
|
| Waterball | 4 | Evc | nil | Splash does subdual damage. | MoTW |
| Wild Runner |
|
|
|
Change into centaur, gain some abilities. |
|
| Wind at Back | 4 | Evc | nil | Doubles overland speed of subjects for 12 hours. | SC |
| Wings of Air, Greater |
|
|
|
Subject's flight maneuverability improves by two steps. |
|
| Wood Rot |
|
|
|
Destroy wooden items or deal 3D6 damage +1/level (max +15) to plant creatures. |
|
| Animal Growth | 5 | Trn | nil | One animal/two levels doubles in size. | PHB |
| Animal Trance, Mass | 5 | Enc | Cmp, Min | As animal trance, but affects any number of targets. | MoTW |
| Anticold Sphere |
|
|
|
Sphere hedges out cold creatures and protects you from cold. |
|
| Astral Hospice |
|
|
|
While on the Astral Plane, opens a portal to a demiplane so natural healing can occur. |
|
| Atonement | 5 | Abj | nil | Removes burden of misdeeds from subject. | PHB |
| Awaken | 5 | Trn | nil | Animal or tree gains human intellect. | PHB |
| Baleful Polymorph | 5 | Trn | nil | Transforms subject into harmless animal. | PHB |
| Big Sky | 5 | Enc | Cmp, Fea, Min | Sky spirits cause fear. | MoTW |
| Bite of the Weretiger |
|
|
|
You gain the Str and attacks of a weretiger. |
|
| Blackwater Tentacle |
|
|
|
Create blackwater tentacle that attacks your foe. |
|
| Bleed |
|
|
|
Touched creature takes Con damage from piercing or slashing weapons; repeated use imposes a -4 penalty on certain Fort saves. |
|
| Blizzard |
|
|
|
Temperature drops and powerful blizzard reduces visibility to zero. |
|
| Blood Creepers |
|
|
|
Vines deal 1/level damage for multiple rounds and entangle one creature. |
|
| Call Avalanche |
|
|
|
Avalanche of ice and snow falls from the sky, burying subjects. |
|
| Call Lightning Storm | 5 | Evc | Ele | As call lightning, but 5D6 damage per bolt. | PHB |
| Choking Sands |
|
|
|
Touched creature begins to suffocate on sand. |
|
| Cloak of the Sea | 5 | Trn | nil | Gain blur, freedom of movement, and water breathing while in water. | SC |
| Cold Snap |
|
|
|
You lower temperature in area. |
|
| Commune with Earth | 5 | Div | nil | As commune with nature, but effective in mountainous or underground environments. | RoF |
| Commune with Nature | 5 | Div | nil | Learn about terrain for 1 mile/level. | PHB |
| Conjure Ice Beast V |
|
|
|
Conjures ice creature to fight for you. |
|
| Contagion, Mass | 5 | Nec | Evl | As contagion, but 20 ft radius. | SC |
| Control Winds | 5 | Trn | Air | Change wind direction and speed. | PHB |
| Cure Critical Wounds | 5 | Cnj | Hea | Cures 4D8 damage +1/level (max +20). | PHB |
| Dance of the Unicorn |
|
|
|
Purifying mist washes the air clean of smoke, dust, and poisons. |
|
| Dancing Web | 5 | Evc | Gd | Energy strands deal 1D6 nonlethal damage per level plus entangles evil creatures for 1D6 rounds. | BoED |
| Death Ward | 5 | Nec | nil | Grants immunity to all death spells and negative energy effects. | PHB |
| Dire Hunger |
|
|
|
Subject grows fangs, attacks creatures near it. |
|
| Druid Grove | 5 | Trn | nil | Trees store spells for 24 hours. | MoTW |
| Echo Skull | 5 | Div | nil | See, hear, and speak through a prepared animal skull for 1 hour/level. | SC |
| Energetic Healing | 5 | Cnj | Hea | Target is immune to one energy type and gains 10% of the energy damage as healing. | BoED |
| Fireward | 5 | Trn | nil | As quench, but also suppresses magical fire effects in affected area. | SC |
| Flaywind Burst |
|
|
|
Cone blows away and knocks down smaller creatures and deals 1D6 damage/level. |
|
| Flesh to Salt |
|
|
|
Turns creature into statue of salt. |
|
| Flowsight |
|
|
|
You can scry creatures in contact with a body of water. |
|
| Focus Touchstone Energy |
|
|
|
Convert unused touchstone abilities into temporary hp. |
|
| Fuse Sand |
|
|
|
Hardens sand and may trap creatures. |
|
| Hallow | 5 | Evc | Gd | Designates location as holy. | PHB |
| Heal Animal Companion |
|
|
|
As heal on your animal companion. |
|
| Heart of Fire |
|
|
|
Gain +10 ft to land speed, resistance to fire 10, use fire shield once. |
|
| Hibernate |
|
|
|
Sends subject into state of hibernation for one week/level. |
|
| Ice Flowers |
|
|
|
Ice and earth deal 1D6 damage/level. |
|
| Ice Shield |
|
|
|
Subject gains DR 15/-. |
|
| Inferno | 5 | Trn | Fir | Creature bursts into flames and takes fire damage per round. | SC |
| Insect Plague | 5 | Cnj | Sum | Locust swarms attack creatures. | PHB |
| Jungle's Rapture |
|
|
|
Curse causes 1D6 Dex drain. |
|
| Kiss of Death | 5 | Nec | nil | Creates reusable poison, delivered by a touch attack. | MoTW |
| Longstrider, Mass |
|
|
|
Swift spell, allies within 60 ft gain +10 ft bonus to speed. |
|
| Magic Convalescence |
|
|
|
Spells cast nearby heal you for 1 hp/spell level. |
|
| Mantle of the Icy Soul |
|
|
|
Touched creature gains the cold subtype. |
|
| Memory Rot | 5 | Evc | nil | Spores deal 1D6 Int damage to subject, plus 1 Int drain/round. | SC |
| Monstrous Regeneration | 5 | Cnj | Hea | Grants the regeneration ability for 1 round/two levels. | MoF |
| Moonweb | 5 | Abj | nil | Creates a glowing shield that stops passage and gives +8 bonus to AC and +4 bonus on Reflex saves, plus improved evasion against ranged attacks. | PGF |
| Owl's Insight | 5 | Trn | nil | Subject gains Wis bonus equal to half your level for 1 hour. | SC |
| Panacea | 5 | Cnj | Hea | Removes most afflictions. | SC |
| Pass Through Ice |
|
|
|
Subject can pass through ice or snow like water. |
|
| Phantom Stag |
|
|
|
Magic stag appears for 1 hour/level. |
|
| Plant Body |
|
|
|
Subject's type changes to plant. |
|
| Poison Thorns |
|
|
|
You grow thorns that poison your attackers. |
|
| Quill Blast |
|
|
|
You fling quills in spread, dealing damage and imposing penalties. |
|
| Radiance |
|
|
|
Creates daylight that dazzles undead. |
|
| Rejuvenation Cocoon |
|
|
|
Energy cocoon shields creature, then heals it. |
|
| Revitalize Legacy, Lesser |
|
|
|
Get extra use of chosen lesser legacy ability. |
|
| Seed of Life |
|
|
|
Subject gains fast healing 2 and can invoke a burst of healing. |
|
| Sirine's Grace |
|
|
|
You gain bonuses to Cha and Dex, AC, and Perform checks, and can breathe water. |
|
| Sleep Mote |
|
|
|
Dust devil of magic sand puts foes to sleep. |
|
| Spear of Valarian | 5 | Trn | nil | Transforms a nonmagical weapon into a +1 silvered spear (+3 against magical beasts, which take +2D6 points of damage). | BoED |
| Spore Cloak | 5 | Cnj | Cre | Caster is surrounded by a cloud of yellow mold spores. | RoF |
| Spurn the Supernatural |
|
|
|
Suppresses one or more of a foe's supernatural abilities. |
|
| Stone Shape, Greater | 5 | Trn | Ear | Sculpts 10 cu ft + 10 cu ft/level of stone into any shape. | SC |
| Stoneskin | 5 | Abj | nil | Ignore 10 points of damage per attack. | PHB |
| Summon Desert Ally V |
|
|
|
Calls dustform creature to fight. |
|
| Summon Nature's Ally V | 5 | Cnj | Sum | Calls creature to fight. | PHB |
| Swamp Stride |
|
|
|
As tree stride, but with bodies of water. |
|
| Transformation of the Deeps |
|
|
|
Grant water breathing, darkvision, and pressure immunity to one creature/3 levels. |
|
| Transmute Mud to Rock | 5 | Trn | Ear | Transforms two 10 ft cubes per level. | PHB |
| Transmute Rock to Mud | 5 | Trn | Ear | Transforms two 10 ft cubes per level. | PHB |
| Transmute Sand to Glass | 5 | Trn | Ear | Transforms two 10 ft cubes per level. | Sand |
| Transmute Sand to Stone | 5 | Trn | Ear | Transforms two 10 ft cubes per level. | Sand |
| Transmute Stone to Sand | 5 | Trn | Ear | Transforms two 10 ft cubes per level. | Sand |
| Tree Healing | 5 | Cnj | Hea | You enter a tree that nourishes and heals you. | PGF |
| Tree Stride | 5 | Cnj | Tel | Step from one tree to another far away. | PHB |
| Unhallow | 5 | Evc | Evl | Designates location as unholy. | PHB |
| Unicorn Blood |
|
|
|
Gain immunity to poison, compulsion, charm effects; bestow temporary hp once. |
|
| Vigor, Greater |
|
|
|
As lesser vigor, but 4 hp/round. |
|
| Wall of Coldfire |
|
|
|
Deals 2D4 of cold damage out to 10 ft and 1D4 out to 20 ft. Passing through wall deals 2D6 frostburn damage +1/level. |
|
| Wall of Dispel Magic | 5 | Abj | nil | Creatures passing through a transparent wall become subjects of targeted dispel magic. | Under |
| Wall of Fire | 5 | Evc | Fir | Deals 2D4 fire damage out to 10 ft and 1D4 out to 20 ft. Passing through wall deals 2D6 damage +1/level. | PHB |
| Wall of Sand | 5 | Cnj | Cre, Ear | Swirling sand blocks ranged attacks, slows movement through. | SC |
| Wall of Thorns | 5 | Cnj | Cre | Thorns damage anyone who tries to pass. | PHB |
| Wind Boost | 5 | Evc | nil | Ranged weapons gain +5 bonus and double range increment. | SC |
| Anger of the Noonday Sun |
|
|
|
Blinds creatures within 20 ft, damages undead. |
|
| Animal Spirit, Mass |
|
|
|
One subject/caster level can activate scent, low-light vision, and bonus on Wis-based checks for 1 minute. |
|
| Animate Snow |
|
|
|
You animate snow to attack foes. |
|
| Antilife Shell | 6 | Abj | nil | 10 ft field hedges out living creatures. | PHB |
| Aspect of the Earth Hunter |
|
|
|
Change into bulette and gain some of its abilities. |
|
| Awaken Sand |
|
|
|
A region of sand forms into a Huge, sentient creature. |
|
| Bear's Endurance, Mass | 6 | Trn | nil | As bear's endurance, affects one subject/level. | PHB |
| Bite of the Werebear |
|
|
|
You gain the Str and attacks of a werebear. |
|
| Blood Sirocco |
|
|
|
Wind bowls over foes and draws away their blood. |
|
| Bones of the Earth |
|
|
|
Create pillars of stone. |
|
| Bull's Strength, Mass | 6 | Trn | nil | As bull's strength, affects one subject/level. | PHB |
| Burrow, Mass | 6 | Trn | nil | As burrow, but affects 1 creature/level. | Under |
| Call of the Twilight Defender |
|
|
|
Summon a twilight guardian to fight for you. |
|
| Cat's Grace, Mass | 6 | Trn | nil | As cat's grace, affects one subject/level. | PHB |
| Chasing Perfection |
|
|
|
Subject gains +4 to all abilities. |
|
| Cometfall |
|
|
|
Comet falls atop foes, damaging them and knocking them prone. |
|
| Conjure Ice Beast VI |
|
|
|
Conjures ice creature to fight for you. |
|
| Cure Light Wounds, Mass | 6 | Cnj | Hea | Cures 1D8 damage +1/level for many creatures. | PHB |
| Death Hail |
|
|
|
Summons a storm of death hail. |
|
| Desiccate, Mass |
|
|
|
Desiccates several creatures. |
|
| Dinosaur Stampede |
|
|
|
Spectral dinosaurs deal 1D12 damage +1/level. |
|
| Dispel Magic, Greater | 6 | Abj | nil | As dispel magic, but up to +20 on check. | PHB |
| Drown | 6 | Cnj | Cre, Wat | Subject immediately begins to drown. | SC |
| Energy Immunity | 6 | Abj | nil | Subject and equipment gain immunity to damage of specified energy type. | SC |
| Entomb |
|
|
|
Captures subjects in blocks of ice, suffocating them. |
|
| Enveloping Cocoon |
|
|
|
Entraps subject creature and denies save for attached spell. |
|
| Extract Water Elemental |
|
|
|
Pulls water from victim, forms water elemental. |
|
| Find the Path | 6 | Div | nil | Shows most direct way to a location. | PHB |
| Fire Seeds | 6 | Cnj | Cre, Fir | Acorns and berries become grenades and bombs. | PHB |
| Fires of Purity |
|
|
|
Subject bursts into magical flame, becoming a dangerous weapon. |
|
| Freeze |
|
|
|
Target struck takes 2d6 cold damage and may be encased in ice and immobilized, taking further damage until freed. |
|
| Gate Seal | 6 | Abj | nil | Permanently seals a gate or portal. | FRCS |
| Hidden Truename |
|
|
|
Subject's personal truename is hard to discover through research. |
|
| Hide the Path |
|
|
|
Area warded against divinations. |
|
| Hungry Gizzard |
|
|
|
Gizzard engulfs victim, grapples and deals damage. |
|
| Ice Rift |
|
|
|
Intense quake shakes 40 ft radius spread of ice. |
|
| Ironwood | 6 | Trn | nil | Magic wood is strong as steel. | PHB |
| Liveoak | 6 | Trn | nil | Oak becomes treant guardian. | PHB |
| Mandragora | 6 | Enc | Cmp, Min | Deafens those who fail Will saves, grants true seeing to others. | MoTW |
| Mephit Mob |
|
|
|
Summons 2D6 mephits of a kind you designate. |
|
| Miasma |
|
|
|
Gas fills creature's mouth, suffocating it. |
|
| Move Earth | 6 | Trn | Ear | Digs trenches and builds hills. | PHB |
| Move Snow and Ice |
|
|
|
Digs trenches and builds hills in ice and snow. |
|
| Mudslide |
|
|
|
Landslide buries, mires creatures within a 40 ft radius. |
|
| Mummify |
|
|
|
Touched living creature dies and is mummified. |
|
| Owl's Wisdom, Mass | 6 | Trn | nil | As owl's wisdom, affects one subject/level. | PHB |
| Phantasmal Disorientation |
|
|
|
Fools creature's sense of direction, making movement difficult. |
|
| Pox | 6 | Nec | Evl | Deals 1D4 Con drain to one creature/level. | FCHoA |
| Primal Speed |
|
|
|
Gain a +5 bonus on Ref saves and a +10 ft bonus to speed. |
|
| Protection from All Energy | 6 | Abj | nil | Reduces the effects of all energy spells. | MoTW |
| Repel Wood | 6 | Trn | nil | Pushes away wooden objects. | PHB |
| Resistance, Superior |
|
|
|
Subject gains +6 on saves. |
|
| Sandstorm |
|
|
|
Creates a controlled duststorm. |
|
| Scalding Mud |
|
|
|
Transmute rock or earth into boiling attack. |
|
| Snow Wave |
|
|
|
Knocks creatures prone and deals 4D6 crushing damage and 1D6 cold damage. |
|
| Spellstaff | 6 | Trn | nil | Stores one spell in wooden quarterstaff. | PHB |
| Stonehold | 6 | Cnj | Cre, Ear | Stony arm trap grapples and damages creatures. | SC |
| Stone Metamorphosis, Greater | 6 | Trn | Ear | Changes 10 cu ft + 10 cu ft/level of stone into another type of stone. | Under |
| Stone Tell | 6 | Div | nil | Talk to natural or worked stone. | PHB |
| Storm of Fire and Ice |
|
|
|
Storm provides concealment, slows movement, deals cold and fire damage. |
|
| Stormwalk |
|
|
|
Teleport yourself and one creature/2 levels from a storm. |
|
| Summon Desert Ally VI |
|
|
|
Calls dustform creature to fight. |
|
| Summon Greater Elemental |
|
|
|
Summon a greater elemental to follow your commands. |
|
| Summon Nature's Ally VI | 6 | Cnj | Sum | Calls creature to fight. | PHB |
| Thunder Field |
|
|
|
Creatres in area take 1D8 sonic damage/round, knocked prone. |
|
| Tidal Surge |
|
|
|
Wave of water deals 1D6/level damage and bull rushes. |
|
| Tortoise Shell |
|
|
|
Creature gains +6 natural armour, +1/3 levels above 11th. |
|
| Touch of Adamantine | 6 | Trn | nil | Weapon gains the properties of an adamantine weapon. | BoED |
| Transport via Plants | 6 | Cnj | Tel | Move instantly from one plant to another of the same kind. | PHB |
| Vigorous Circle |
|
|
|
As mass lesser vigor, but 3 hp/round (max 40 rounds). |
|
| Wall of Magma |
|
|
|
Deals 2D6 fire damage out to 10 ft and 1D6 out to 20 ft; passing through wall deals 5D6 damage +1/level. |
|
| Wall of Stone | 6 | Cnj | Cre, Ear | Creates a stone wall that can be shaped. | PHB |
| Wooden Blight |
|
|
|
Subject turns to wood and takes 1D4/round Dex damage, becoming a wooden statue at 0 Dex. |
|
| Animalistic Power, Mass |
|
|
|
As animalistic power, but multiple subjects. |
|
| Animate Plants | 7 | Trn | nil | One or more plants animate and fight for you. | PHB |
| As the Frost |
|
|
|
Transform into a creature of cold. |
|
| Aura of Cold, Greater |
|
|
|
Intense cold deals 2D6 damage to creatures within 10 ft. |
|
| Aura of Vitality | 7 | Trn | nil | Subjects gain +4 to Str, Dex, and Con. | SC |
| Brilliant Blade | 7 | Trn | nil | Weapon or projectiles shed light, ignore armour. | SC |
| Changestaff | 7 | Trn | nil | Your staff becomes a treant on command. | PHB |
| Changestones | 7 | Trn | nil | Prepared stones become liths. | Under |
| Cloudwalkers | 7 | Trn | nil | Subjects can fly outdoors at speed of 60 ft. | SC |
| Conjure Ice Beast VII |
|
|
|
Conjures ice creature to fight for you. |
|
| Control Weather | 7 | Trn | nil | Changes weather in local area. | PHB |
| Create Crossroads and Backroad | 7 | Cnj | Cre | Links two locations by magical path. | MoF |
| Creeping Doom | 7 | Cnj | Sum | Swarms of centipedes attack at your command. | PHB |
| Cure Moderate Wounds, Mass | 7 | Cnj | Hea | Cures 2D8 damage +1/level for many creatures. | PHB |
| Flesh to Salt, Mass |
|
|
|
Turns several creatures into statues of salt. |
|
| Fire Storm | 7 | Evc | Fir | Deals 1D6/level fire damage. | PHB |
| Great Worm of the Earth |
|
|
|
Enormous wormlike maw attempts to swallow target. |
|
| Haze of Smoldering Stone |
|
|
|
Volcanic stones deal 4D6 bludgeoning and 8D6 fire damage in a 60 ft cone. |
|
| Heal | 7 | Cnj | Hea | Cures 10 points/level of damage, all diseases and mental conditions. | PHB |
| Incarnum Vigour |
|
|
|
Subject gains fast healing; his healing spells cure extra damage. |
|
| Master Earth | 7 | Trn | nil | Travel through the earth to any location. | SC |
| Pestilence | 7 | Nec | Evl | Subject gains a disease, as do all who touch him. | BoVD |
| Plague |
|
|
|
One creature/level contracts quickly terminal disease. |
|
| Rain of Roses | 7 | Evc | Gd | Roses fall from the sky; evil creatures take 1D4 Wis damage per round and are sickened. | BoED |
| Raise Ice Forest |
|
|
|
Conjures trees of ice. |
|
| Scrying, Greater | 7 | Div | Scy | As scrying, but faster and longer. | PHB |
| Scry Location |
|
|
|
Spy on a distant location. |
|
| Shifting Paths |
|
|
|
Illusion hides path, creates false new path. |
|
| Slime Wave | 7 | Cnj | Sum | Creates a 15 ft spread of green slime. | FCHoA |
| Storm of Elemental Fury |
|
|
|
Magic cloud creates windstorm, then hail of stones, then rainstorm, then flame. |
|
| Storm Tower | 7 | Abj | Air | Swirling clouds absorbs electricity and magic missiles and prevent ranged attacks. | SC |
| Summon Desert Ally VII |
|
|
|
Calls dustform creature to fight. |
|
| Summon Nature's Ally VII | 7 | Cnj | Sum | Calls creature to fight. | PHB |
| Sunbeam | 7 | Evc | Lig | Beam blinds and deals 4D6 damage. | PHB |
| Swamp Lung |
|
|
|
Water in lungs makes subject helpless, diseased. |
|
| Transmute Metal to Wood | 7 | Trn | nil | Metal within 40 ft becomes wood. | PHB |
| True Seeing | 7 | Div | nil | Lets you see all things as they really are. | PHB |
| Unicorn Heart |
|
|
|
Gain speed 60 ft, +4 on Str, Dex, and Con based checks; use dimension door once. |
|
| Waterspout |
|
|
|
Waterspout you control picks up and damages foes. |
|
| Whiteout |
|
|
|
Snow and wind obscure sight; creatures affected may become lost. |
|
| Wind Walk | 7 | Trn | Air | You and your allies turn vaporous and travel fast. | PHB |
| Word of Balance | 7 | Evc | Son | Kills, paralyzes, weakens, or nauseates nonneutral creatures. | SC |
| Wrack Earth |
|
|
|
Deals 1D6 damage/level (max 15D6) to creatures in a line and creates a wall of rubble. |
|
| Animal Shapes | 8 | Trn | nil | One ally/level polymorphs into chosen animal. | PHB |
| Awaken, Mass | 8 | Trn | nil | As awaken, but multiple creatures. | SC |
| Bombardment | 8 | Cnj | Cre | Falling rocks deal 1D8 damage/level and bury subjects. | SC |
| Brilliant Aura |
|
|
|
Allies' weapons become brilliant energy, ignoring armour. |
|
| Cocoon | 8 | Cnj | Cre | Preserves a corpse and reincarnates with no loss of level. | SC |
| Conjure Ice Beast VIII |
|
|
|
Conjures ice creature to fight for you. |
|
| Control Plants | 8 | Trn | nil | Control actions of one or more plant creatures. | PHB |
| Cure Serious Wounds, Mass | 8 | Cnj | Hea | Cures 3D8 damage +1/level for many creatures. | PHB |
| Deadfall |
|
|
|
Falling wood causes damage and knocks foes prone. |
|
| Deadly Lahar |
|
|
|
Create a wave of molten volcanic rock that sticks to creatures. |
|
| Depthsurge |
|
|
|
Water slam deals 2D6 + caster level damage to all within 20 ft radius, pushes targets back, sinks ships. |
|
| Earth Glide |
|
|
|
Glide through earth and stone like an earth elemental. |
|
| Earthquake | 8 | Evc | Ear | Intense tremor shakes 80 ft radius. | PHB |
| Expunge the Supernatural |
|
|
|
Permanently eliminates a foe's supernatural ability. |
|
| Fimbulwinter |
|
|
|
Creates winter weather for miles around you that lasts for months. |
|
| Finger of Death | 8 | Nec | Dea | Kills one subject. | PHB |
| Flashflood |
|
|
|
Wave of water smashes everything in its path and floods area. |
|
| Forest Child |
|
|
|
Create a wooden duplicate of yourself. |
|
| Frostfell |
|
|
|
Intense cold turns all subjects in area into ice. |
|
| Glacier |
|
|
|
Conjures glaciers that attack your enemies. |
|
| Leonal's Roar | 8 | Evc | Gd, Son | Kills, paralyzes, weakens, or dazes nongood subjects, and deals 2D6 points of sonic damage. | BoED |
| Maelstrom |
|
|
|
Water vortex traps and damages creatures and objects. |
|
| Mantle of the Fiery Spirit |
|
|
|
Permanently grants one creature to fire subtype. |
|
| Megalodon Empowerment |
|
|
|
Gain scent, water breathing, swim speed for 1 hour/level. |
|
| Phantom Wolf |
|
|
|
Incorporeal wolf fights for you. |
|
| Red Tide |
|
|
|
Nauseating water knocks foes prone and deals Str damage. |
|
| Repel Metal or Stone | 8 | Abj | Ear | Pushes away metal and stone. | PHB |
| Reverse Gravity | 8 | Trn | nil | Objects and creatures fall upward. | PHB |
| Ritual of Renaming |
|
|
|
You give a creature a new personal truename, expunging the old one. |
|
| Speak with Anything | 8 | Div | nil | Allows conversation with any creature or object. | MoTW |
| Stormrage |
|
|
|
You can fly and fire lightning from your eyes. |
|
| Summon Desert Ally VIII |
|
|
|
Calls dustform creature to fight. |
|
| Summon Nature's Ally VIII | 8 | Cnj | Sum | Calls creature to fight. | PHB |
| Sunburst | 8 | Evc | Lig | Blinds all within 10 ft, deals 6D6 damage. | PHB |
| Truename Dispel |
|
|
|
Cancels spells and magical effects on a creature whose personal truename you know. |
|
| Unearthly Beauty | 8 | Trn | Gd | As blinding beauty, but creatures must save or die. | BoED |
| Unyielding Roots |
|
|
|
Creature grows roots that keep it stationary and heal it every round. |
|
| Wall of Dispel Magic, Greater | 8 | Abj | nil | Creatures passing through a transparent wall become subjects of targeted greater dispel magic. | Under |
| Whirlwind | 8 | Evc | Air | Cyclone deals damage and can pick up creatures. | PHB |
| Word of Recall | 8 | Cnj | Tel | Teleports you back to designated place. | PHB |
| Antipathy | 9 | Enc | Cmp, Min | Object or location affected by spell repels certain creatures. | PHB |
| Cast in Stone | 9 | Trn | nil | Petrifying gaze attack. | SC |
| Cometstrike |
|
|
|
Three comets per round strike targets, each dealing 3D6 bludgeoning damage and 1D4/level cold damage. |
|
| Conjure Ice Beast IX |
|
|
|
Conjures ice creature to fight for you. |
|
| Cure Critical Wounds, Mass | 9 | Cnj | Hea | Cures 4D8 damage +1/level for many creatures. | PHB |
| Death Ward, Mass |
|
|
|
As death ward, but more subjects. |
|
| Doom of the Seas |
|
|
|
Summons a fiendish kraken under your command. |
|
| Drown, Mass | 9 | Cnj | Cre, Wat | As drown, but affects multiple subjects. | SC |
| Elemental Swarm | 9 | Cnj | Sum, varies | Summons multiple elementals. | PHB |
| Epidemic | 9 | Nec | nil | Infects subject with chosen disease, and subject can infect others. | MoTW |
| Foresight | 9 | Div | nil | "Sixth sense" warns of impending danger. | PHB |
| Invulnerability to Energy | 9 | Abj | nil | Grants immunity to energy damage. | MoTW |
| Lookingglass | 9 | Trn | nil | Connects two mirrored surfaces for clairvoyance and transport. | MoTW |
| Nature's Avatar | 9 | Trn | nil | Swift spell, animal gains +10 attack rolls and damage rolls, haste, and 1D8 hp/level. | SC |
| Perinarch, Planar |
|
|
|
Gain control over a small area of any divinely morphic plane. |
|
| Phantom Bear |
|
|
|
Incorporeal bear fights for you. |
|
| Rain of Black Tulips | 9 | Evc | Gd | Black tulips fall from the sky; evil creatures take 5D6 damage per round and are nauseated. | BoED |
| Regenerate | 9 | Cnj | Hea | Subject's severed limbs grow back, cures 4D8 damage +1/level (max +35). | PHB |
| Revitalize Legacy, Greater |
|
|
|
Get extra use of chosen greater legacy ability. |
|
| Shadow Landscape |
|
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Makes natural terrain more dangerous, creates guardians that you command. |
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| Shambler | 9 | Cnj | Cre | Summons 1D4+2 shambling mounds to fight for you. | PHB |
| Shapechange | 9 | Trn | nil | Transforms you into any creature, and change forms once per round. | PHB |
| Storm of Vengeance | 9 | Cnj | Sum | Storm rains acid, lightning, and hail. | PHB |
| Summon Desert Ally IX |
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Calls dustform creature to fight. |
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| Summon Elemental Monolith |
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Calls powerful elemental creature to fight for you. |
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| Summon Nature's Ally IX | 9 | Cnj | Sum | Calls creature to fight. | PHB |
| Sympathy | 9 | Enc | Cmp, Min | Object or location attracts certain creatures. | PHB |
| Thunderswarm | 9 | Evc | Ele | Deals 16D8 points of lightning damage, plus bursts. | MoTW |
| Towering Thunderhead |
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Clouds provide concealment, block ranged attacks, empower sonic or electricity spells. |
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| Transmute Rock to Lava |
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Transforms one 10 ft cube with subsequent fire damage and effects. |
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| True Reincarnate | 9 | Trn | nil | As reincarnate, plus remains aren't needed and some choice of form exists. | MoTW |
| Tsunami |
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Massive wave deals 1D6 damage/level. |
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| Undermaster | 9 | Trn | Ear | You gain earth-related spell-like abilities. | SC |
| Were-Doom | 9 | Evc | Evl, Cha | 1D4 creatures are infected with lycanthropy. | BoVD |
| Whirlwind, Greater |
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As whirlwind, but larger and more destructive. |
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