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Druid Spells

Name

Level

School

Subtype

Description
Source
Create Water 0 Cnj Cre, Wat Creates 2 gallons/level of pure water. PHB
Cure Minor Wounds 0 Cnj Hea Cures 1 point of damage. PHB
Darkseed 0 Trn  nil Slow-kills plants. MoTW
Dawn 0 Abj nil Swift spell, sleeping.unconscious creatures in area awaken. SC
Daze Animal 0 Enc Cmp, Min Animal loses one action. MoTW
Detect Crossroads 0 Div nil Detect fey crossroads within 60 ft. MoF
Detect Magic 0 Div nil Detects spells and magic items within 60 ft. PHB
Detect Poison 0 Div nil Detects poison in one creature or object. PHB
Fire Eyes 0 Trn nil You see through natural fire, smoke, and fog. MoTW
Flare 0 Evc Lig Dazzles one creature (-1 penalty on attack rolls) PHB
Guidance 0 Div nil +1 on one attack roll, saving throw, or skill check. PHB
Know Direction 0 Div nil You discern north. PHB
Light 0 Evc Lig Object shines like a torch. PHB
Mending 0 Trn nil Makes minor repairs on an object. PHB
Naturewatch 0 Nec nil As deathwatch, but on animals and plants. SC
Preserve Organ 0 Nec nil Protects one detached organ from decay for 24 hours. BoVD
Purify Food and Drink 0 Trn nil Purifies 1 cu. ft/level of food or water. PHB
Read Magic 0 Div nil Read scrolls and spellbooks. PHB
Resistance 0 Abj nil Subject gains +1 on saving throws. PHB
Scarecrow 0 Nec Fea, Min Animal becomes shaken. MoTW
Virtue 0 Trn nil Subject gains 1 temporary hp. PHB
Animate Fire

1

Trn

Fir
Turn campfire into Small elemental.

SC
Animate Water

1

Trn

Wat
Turn quantity of water into Small elemental.

SC
Animate Wood

1

Trn

nil
Turn Small or smaller wooden item into animated object.

SC
Aquatic Escape

1

Trn

Ply
Swift spell, take the form of a fish.

CS
Aspect of the Wolf

1

Trn

nil
You change into a wolf and gain some of its abilities.

SC
Aura Against Flame

1

Abj

nil
Ignores 10 fire damage/round and extinguishes flame.

SC
Babau Slime

1

Trn

nil
Secrete a body-covering acid that damages attacking foes.

SC
Beast Claws

1

Trn

nil
Your hands become slashing natural weapons.

SC
Beastland Ferocity

1

Enc

Cmp, Min
Subject fights without penalty while disabled or dying.

SC
Beget Bogun

1

Cnj

Cre
You create a Tiny nature servant.

SC
Blockade

1

Cnj

Cre
Swift spell, fill 5 ft square with enormous block of wood.

CS
Branch to Branch

1

Trn

nil
You gain +10 competence bonus on Climb checks in trees and can brachiate through forest.

SC
Breath of the Jungle

1

Trn

nil
Fog makes poison and diseases harder to resist.

SC
Buoyant Lifting

1

Evc

nil
Immediate spell, underwater creatures rise to surface.

SC
Calm Animals 1 Enc Cmp, Min Calms (2D4 + level) HD of animals. PHB
Camouflage 1 Trn nil Grants +10 bonus on Hide checks. SC
Charm Animal 1 Enc Chm, Min Makes one animal your friend. PHB
Claws of the Bear 1 Trn nil Your hands become weapons that deal 1D8 damage. SC
Climbing Tree

1

Cnj

Cre
Temporarily grow a tall tree for use as a ladder.

CM
Climb Walls

1

Trn

nil
Touched creature gains increased climbing ability.

SC
Cloak of Shade

1

Abj

nil
Touched creature gains protection from heat and sun.

Sand
Cloudburst

1

Evc

Wat
Hampers vision and ranged attacks, puts out normal fires.

SC
Cold Fire

1

Trn

Col
Fire becomes blue and while, emits cold.

SC
Conjure Ice Beast I

1

Cnj

Cre, Col
Conjures ice creature to fight for you.

FB
Crabwalk

1

Trn

nil
Touched creature gains bonus while charging.

SC
Crunchy Snow

1

Trn

Col
-20 penalty on Move Silently checks in area.

FB
Cure Light Wounds 1 Cnj Hea Cures 1D8 damage +1/level (max +5). PHB
Deep Breath

1

Cnj

Cre, Air
Immediate spell, your lungs are filled with air.

SC
Delay Disease

1

Cnj

Hea
Ravages of disease staved off for a day.

SC
Detect Animals or Plants 1 Div nil Detects kinds of animals or plants. PHB
Detect Snares and Pits 1 Div nil Reveals natural or primitive traps. PHB
Ease of Breath

1

Nec

Col
+20 inherent bonus on Fort saves to resist altitude sickness.

FB
Endure Elements 1 Abj nil Exist comfortably in hot or cold environments. PHB
Enrage Animal

1

Enc

Cmp, Min
Animal rages like barbarian, not fatigued.

SC
Entangle 1 Trn nil Plants entangle everyone in 40 ft radius. PHB
Extract Drug 1 Cnj Cre Creates drug from inanimate object. BoVD
Eyes of the Avoral 1 Trn  nil Subject gets +8 on Spot checks. BoED
Faerie Fire 1 Evc Lig Outlines subjects with light, canceling blur, concealment, and the like. PHB
Foundation of Stone

1

Trn

Ear
+2 AC, +4 bonus to resist bull rush and trip attacks.

SC
Goodberry 1 Trn nil 2D4 berries each cure 1 hp (max 8 hp/24 hours). PHB
Handfire 1 Evc Lig Your melee touch attack deals 1D8 damage +1/level (max +5) against a living creature or 2D6 damage +1/level (max +5) against an undead. PGF
Hawkeye 1 Trn nil Increase range increments by 50%, +5 on Spot checks. SC
Healthful Rest

1

Cnj

Hea
Subjects heal at twice the normal rate.

SC
Hide from Animals 1 Abj nil Animals can't perceive one subject/level. PHB
Horrible Taste

1

Trn

nil
Touched creature or object nauseates biting or swallowing foes.

SC
Ice Skate

1

Trn

nil
While on ice, your speed increases by 60 ft.

FB
Impede Sun's Brilliance

1

Abj

nil
Diminishes the heat and light of the sun in an area.

Sand
Impeding Stones

1

Trn

nil
Earthen ground and cobblestones crack and shift, hampering foes.

City
Ivory Flesh

1

Trn

nil
Flesh turns white, granting +5 circumstance bonus on Hide checks in snow and ice.

FB
Jump 1 Trn nil Subject gets bonus on Jump checks. PHB
Kuo-Toa Skin

1

Trn

nil
Subject gains +8 on Escape Artist checks and cannot be snared by webs.

SW
Locate Touchstone

1

Div

nil
Find nearest planar touchstone on the plane you currently inhabit.

PlaH
Locate Water 1 Div nil Reveals location, size, and quality of water sources. Sand
Longstrider 1 Trn nil Your speed increases by 10 ft. PHB
Low-Light Vision

1

Trn

nil
See twice as far as a human in poor illumination.

SC
Magic Fang 1 Trn nil One natural weapon of subject creature gets +1 on attack and damage rolls. PHB
Magic Stone 1 Trn nil Three stones gain +1 on attack, deal 1D6+1 damage. PHB
Obscuring Mist 1 Cnj Cre Fog surrounds you. PHB
Omen of Peril

1

Div

nil
You know how dangerous the future will be.

SC
Pass Without Trace 1 Trn nil One subject/level leaves no tracks. PHB
Path of Frost

1

Trn

Col
Create a frozen path on the ground that slows movement and deals cold damage.

DrM
Power Sight 1 Div nil Determines a creature's HD or level. MoTW
Produce Flame 1 Evc Fir 1D6 damage +1/level, touch or thrown. PHB
Quickswim

1

Trn

nil
Your swim speed increases by 10 ft.

SW
Raging Flame

1

Trn

Fir
Fires burn twice as hot, half as long.

SC
Ram's Might

1

Trn

nil
Gain +2 Str and your unarmed attacks deal normal damage.

SC
Rapid Burrowing 1 Trn nil +20 ft to subject's burrow speed. SC
Raptor's Sight

1

Trn

nil
Gain +5 on Spot checks, range increment penalty halved.

RoW
Remove Scent

1

Trn

nil
Hides touched creature's scent.

SC
Resist Planar Alignment

1

Abj

nil
Subject can resist penalties for being of an opposed alignment on an aligned plane.

SC
Rot of Ages

1

Cnj, Nec

Cre
Cloud of rotting debris sickens or nauseates one creature, provides concealment for others.

DrM
Sandblast 1 Evc nil You fire hot sand that deals 1D6 nonlethal damage, stuns enemies. SC
Shillelagh 1 Trn nil Cudgel or quarterstaff becomes +1 weapon (1D10 damage) for 1 min./level. PHB
Silvered Claws 1 Trn nil One creature's natural attacks are treated as silvered weapons. BoED
Slow Burn

1

Trn

Fir
Fires burn twice as long.

SC
Snake's Swiftness 1 Trn nil Subject immediately makes one attack. SC
Snowdrift

1

Trn

nil
Forms existing snow into another shape.

FB
Snowshoes

1

Trn

nil
Subject walks easily on ice and snow.

SC
Snowsight

1

Trn

nil
Normal vision in winter weather conditions.

FB
Speak with Animals 1 Div nil You can communicate with animals. PHB
Speed Swim 1 Trn nil Target gains swim speed 30. MoF
Spider Hand 1 Trn nil Caster's hand becomes a Small monstrous spider. BoVD
Spore Field

1

Trn

nil
Mushrooms grow from ground, slowing movement and sickening living creatures.

CS
Summon Desert Ally I

1

Cnj

Sum
Calls dustform creature to fight.

Sand
Summon Nature's Ally I 1 Cnj Sum Calls creature to fight. PHB
Sunstroke

1

Nec

nil
Target takes 2D6 nonlethal damage and is fatigued.

Sand
Surefooted Stride

1

Trn

nil
You can move over rubble as easily as you can over open ground.

SC
Suspend Disease 1 Abj nil Keeps disease from harming creature for 24 hours. BoVD
Thunderhead

1

Evc

Ele
Small lightning bolts deal 1 damage/round.

SC
Traveler's Mount

1

Trn

nil
Creature moves faster but can't attack.

SC
Updraft

1

Cnj

Cre, Air
Swift spell, column of wind lifts you aloft.

SC
Vigor, Lesser

1

Cnj

Hea
Creature heals 1 hp/round (max 15 rounds).

SC
Vine Strike

1

Div

nil
Swift spell, you can sneak attack plant creatures for 1 round.

SC
Wall of Smoke

1

Cnj

Cre
Wall of black smoke obscures vision and nauseates those who pass through.

SC
Waste Strider

1

Trn

nil
Move through the wasteland without penalties.

Sand
Webfoot

1

Trn

nil
Target gains +4 on Swim and is less hindered by bog terrain.

SW
Winged Watcher

1

Trn

Ply
Swift spell, take the form of a bird.

CS
Wings of the Sea 1 Trn nil +30 ft to subject's swim speed. SC
Winter Chill

1

Trn

Col
Creature takes 1D6 cold damage and is fatigued.

SC
Wood Wose 1 Cnj Cre Nature spirit does simple tasks for you. SC
Adrenaline Surge 2 Trn nil Grants each of your summoned creatures +4 Str. MoTW
Align Fang

2

Trn

varies
Natural weapon becomes good, evil, lawful, or chaotic.

SC
Animalistic Power

2

Trn

nil
Subject gains +2 bonus to Str, Dex, and Con.

PHB2
Animal Messenger 2 Enc  Cmp, Min Sends a Tiny animal to a specific place. PHB
Animal Spirit

2

Div

Inc
Subject can activate scent, low-light vision, and bonus on Wis-based checks for 1 minute.

MoI
Animal Trance 2 Enc Cmp, Min, Son Fascinates 2D6 HD of animals. PHB
Augment Truefriend

2

Trn

nil
Subject gains +2 to Str, Dex, and Con for 1 min./level.

ToM
Avoid Planar Effects 2 Abj nil Immediate spell, provides temporary protection against overtly damaging planar traits. SC
Balancing Lorecall

2

Div

nil
You gain +4 bonus on Balance checks and can balance on difficult surfaces if you have 5 or more ranks in Balance.

SC
Barkskin 2 Trn nil Grants +2 (or higher) enhancement to natural armour. PHB
Bear's Endurance 2 Trn nil Subject gains +4 to Con for 1 min./level. PHB
Beastmask 2 Ill Gla Animals and magical beasts think subject is one of them. DotF
Binding Winds

2

Evc

Air
Air prevents subject from moving, hinders ranged attacks.

SC
Bite of the Wererat

2

Trn

nil
You gain the Dex and attacks of a wererat.

SC
Blackrot

2

Nec

nil
Deal damage to plant creatures, or use wooden weapon to sicken foes.

CM
Blaze of Light

2

Evc

Lig
60 ft cone of light dazzles creatures.

HoB
Blinding Spittle 2 Trn nil Ranged touch attack blinds subject. SC
Blood Frenzy 2 Trn nil Grants extra use of rage. SC
Blood Snow

2

Nec

Col
Area of fallen snow drains 1D2 points of Con/round and causes nausea.

FB
Body of the Sun 2 Trn Fir Your body emanates fire, dealing 1D4 fire damage/2 levels. SC
Body Ward

2

Abj

nil
Subject is protected against 5 points of ability damage to Str, Dex, or Con; repeated use for different scores also increases damage absorbed.

CC
Brumal Stiffening

2

Trn

Col
Brittle weapon's hardness reduced by 5.

FB
Brambles 2 Trn nil Wooden weapon grows spikes that deal +1 damage/level (max +10). SC
Briar Web 2 Trn nil Area slows creatures and thorns deal 1 point of damage/ 5 ft moved. SC
Bull's Strength 2 Trn nil Subject gains +4 to Str for 1 min./level. PHB
Burrow 2 Trn nil Subject can burrow with a speed of 30 ft. SC
Camouflage, Mass

2

Trn

nil
As camouflage, but multiple subjects.

SC
Cat's Grace 2  Trn nil Subject gains +4 to Dex for 1 min./level. PHB
Chill Metal 2 Trn Col Cold metal damages those who touch it. PHB
Circle of Nausea 2 Evc Evl Foes are denied all actions or take -2 penalty on attacks, saves, and checks. BoVD
Cloud Wings

2

Trn

nil
+30 ft to subject's fly speed.

SC
Conjure Ice Beast II

2

Cnj

Cre, Col
Conjures ice creature to fight for you.

FB
Conjure Ice Object

2

Cnj

Cre, Col
Conjures an object made of ice.

FB
Countermoon

2

Abj

nil
Forces lycanthrope to its natural form.

SC
Creeping Cold 2 Trn Col Creature feels chill that increases with each round. SC
Daggerspell Stance

2

Abj

nil
Swift spell, you gain +2 insight bonus on attack rolls and damage rolls if you make a full attack, SR 5 + caster level if you fight defensively, and DR 5/magic if you use the total defense action.

SC
Decomposition 2 Nec nil Wound deals 3 extra points of damage each round. SC
Delay Poison 2 Cnj Hea Stops poison from harming subject for 1 hour/level. PHB
Desiccate

2

Nec

nil
Deals 1D6/2 levels desiccation damage and dehydrates living creature.

Sand
Detect Aberration

2

Div

nil
Detect the presence of aberrations.

LoM
Divine Presence

2

Trn

nil
Gain a +5, +10, or +15 bonus on Intimidate checks against those who don't worship your deity.

CC
Drifts of the Shalm

2

Evc

nil
Create difficult terrain made of snow, leaves, or ash.

PHB2
Earthbind 2 Trn nil Subject creature can't fly. SC
Earthen Grace

2

Abj

Ear
Subject takes only nonlethal damage from stone and earth.

SC
Earthfast 2 Trn nil Doubles the hit points of stone structure or rock formation and increases hardness to 10. SC
Easy Trail 2 Abj nil You make a temporary trail through any kind of undergrowth. SC
Embrace the Wild

2

Trn

nil
You gain an animal's senses for 10 min./level.

SC
Estanna's Stew 2 Cnj Hea Conjures stew that heals 1D6+1 per serving (one serving/two caster levels) BoED
Evergreen

2

Trn

Fir
Magical heat warms plant life, healing 1D8 damage +1/level (max +10) and granting immunity to cold.

FB
Filter 2 Abj nil Makes subject resistant to inhaled toxins. TaB
Fins to Feet

2

Trn

nil
Transforms tails and fins into legs and feet.

SC
Fire Trap 2 Abj Fir Opened object deals 1D4 +1/level damage. PHB
Flame Blade 2 Evc Fir Touch attack deals 1D8 +1/two levels damage. PHB
Flaming Sphere 2 Evc Fir Creates rolling ball of fire, 2D6 damage, lasts 1 round/level. PHB
Flash-Freeze

2

Trn

Ear, Col
Earth, stone, and water become frozen.

FB
Fog Cloud 2 Cnj Cre Fog obscures vision. PHB
Freedom of Breath

2

Abj

nil
Protects against suffocation and dangerous vapours.

Sand
Frost Breath

2

Evc

Col
Icy breath deals 1D4 damage/2 levels.

SC
Frost Weapon

2

Trn

nil
Weapon gains frost special ability, +1D6 cold damage.

FB
Gaze Screen 2 Abj nil Subject has a 50% chance to avoid gaze attacks. TaB
Green Blockade 2 Cnj Cre Creates a wall of vegetable matter. MoTW
Gust of Wind 2 Evc Air Blows away or knocks down smaller creatures. PHB
Halo of Sand

2

Abj

Ear
Swirling sand grants +1 deflection bonus/3 levels.

Sand
Healing Lorecall

2

Div

nil
If you have 5 or more ranks in Heal, you can remove harmful conditions with conjuration (healing) spells.

SC
Healing Sting

2

Nec

nil
Touch deals 1D12 damage +1/level; caster gains damage as hp.

SC
Heart of Air

2

Trn

Air
Gain +10 on Jump checks, +10 ft to fly speed, feather fall once.

CM
Heartfire

2

Evc

Lig, Fir
Subjects outlined by fire, take 1D4 damage/round.

SC
Heat Metal 2 Trn Fir Make metal so hot it damages those who touch it. PHB
Hold Animal 2 Enc Cmp, Min Paralyzes one animal for 1 round/level. PHB
Hydrate

2

Cnj

Hea
Heals desiccation damage.

Sand
Interfaith Blessing

2

Enc

Cmp, Min
Subjects gain combat benefits based on their individual deities.

CC
Invoke the Cerulean Sign

2

Evc

nil
Aberrations become sickened, nauseated, dazed, or stunned.

LoM
Jaws of the Moray

2

Trn

nil
Subject gains a bite attack.

SW
Kelpstrand

2

Cnj

Cre
Strands of kelp grapple foes.

SC
Lava Missile

2

Cnj

Cre, Fir
Magic lava missile(s) cause 1D4 fire damage, heals firenewts

SK
Linked Perception

2

Div

nil
Allies gain +2 bous/ally in spell area on Listen and Spot checks.

PHB2
Listening Lorecall

2

Div

nil
You gain +4 on Listen checks, plus blindsense or blindsight if you have 5 or more ranks in Listen.

SC
Local Tremor

2

Evc

Ear
Light tremor shakes in a 30 ft line.

RoDR
Locate Node 2 Div Ear Finds closest earth node in 1 mile/level radius. Under
Mark of the Outcast 2 Nec nil Subject takes -5 penalty on Bluff and Diplomacy checks and -2 penalty to AC. SC
Master Air 2 Trn nil You sprout insubstantial wings and can fly. SC
Metal Fang

2

Trn

nil
One of subject's natural weapons becomes cold iron or silvered and counts as magical for overcoming DR.

CC
Might of the Oak 2 Trn nil Grants +4 Str, -2 Dex. MoTW
Mountain Stance

2

Trn

nil
Subject becomes hard to move.

SC
Nature's Favour

2

Evc

nil
Swift spell, animal touched gains luck bonus on attack and damage rolls of +1/3 levels.

SC
Numbing Sphere

2

Evc

Col
Creates rolling ball of intense cold that deals 1D6 cold damage plus 1D4 Dex damage, lasts 1 round/level.

FB
Obscuring Snow

2

Cnj

Cre, Air, Col
Obscures sight in a 30 ft radius around the caster.

FB
One with the Land 2 Trn nil Link with nature gives a +2 bonus on nature-related skill checks. SC
Owl's Wisdom 2 Trn nil Subject gains +4 to Wis for 1 min./level. PHB
Peaceful Serenity

2

Abj

nil
Grant subject +4 bonus on Concentration checks and against compulsions and fear effects.

RoDR
Persistence of the Waves 2 Trn nil Grants +4 Con, -2 Str. MoTW
Pressure Sphere

2

Evc

Wat
Water pressure deals 4D6 damage to submerged targets.

SW
Primal Hunter

2

Trn

nil
Gain a +5 bonus on Climb, Jump, and Swim checks.

DrM
Protection from Desiccation

2

Abj

nil
Absorb 10 points/level of desiccation damage.

Sand
Razorscales

2

Trn

nil
Scaled one deals lethal damage when grappling

SK
Reduce Animal 2 Trn nil Shrinks one willing animal. PHB
Remedy Moderate Wounds 2 Cnj Hea Target gains fast healing 2 for 10 rounds +1 round/two levels. MoF
Remove Addiction 2 Cnj Hea Cures target of drug addictions. BoED
Resist Energy 2 Abj nil Ignores 10 (or more) points of damage/attack from specified energy type. PHB
Restoration, Lesser 2 Cnj Hea Dispels magical ability penalty or repairs 1D4 ability damage. PHB
Saltray

2

Evc

nil
Ray deals 1D6 damage/2 levels and stuns.

SC
Scent 2 Trn nil Grants the scent special ability. SC
Scimitar of Sand

2

Evc

Ear
Sand sword deals 1D6 damage +1/2 levels and renders target dehydrated.

Sand
Share Husk 2 Div nil See and hear through the senses of a touched animal. SC
Smoke Stairs

2

Trn

Air
Walk up a column of smoke as if it were solid.

CS
Snake's Swiftness, Mass 2 Trn nil Allies each immediately make one attack. SC
Snow Walk

2

Trn

nil
Increase your speed and walk effortlessly on top of snow without leaving tracks of scent.

FB
Soften Earth and Stone 2 Trn Ear Turns stone to clay or dirt to sand or mud. PHB
Soul Ward

2

Abj

nil
Subject is protected against 5 points of ability damage to Int, Wis, or Cha; repeated use for different scores also increases damage absorbed.

CC
Spectral Stag 2 Cnj Cre Conjures a phantom stag that you can ride or direct to attack a target. PGF
Speed of the Wind 2 Trn nil Grants +4 Dex, -2 Con. MoTW
Spider Climb 2 Trn nil Grants ability to walk on walls and ceilings. PHB
Splinterbolt

2

Cnj

Cre
4D6 piercing damage to subjects hit by ranged attack.

SC
Summon Desert Ally II

2

Cnj

Sum
Calls dustform creature to fight.

Sand
Summon Dire Hawk

2

Cnj

Sum
Summons dire hawk to serve you.

RoW
Summon Nature's Ally II 2 Cnj Sum Calls creature to fight. PHB
Summon Swarm 2 Cnj Sum Summons swarm of bats, rats, or spiders. PHB
Sweet Water 2 Div nil Creates a well to fresh water up to 100 ft down. DotF
Swim

2

Trn

Wat
Subject gains swim speed, +8 bonus on Swim checks.

SC
Tern's Persistence

2

Trn

nil
Subject can travel overland 50% longer without fatigue.

SW
Thaw

2

Trn

Ear, Fir
Transforms one 10 ft cube/level of everfrost, slush, snow, and ice.

FB
Thin Air

2

Nec

Col
Creatures suffer from altitude sickness.

FB
Tiger's Tooth 2 Trn nil Swift spell, one natural weapon of subject gets +1/four levels on attack rolls and damage rolls (max +5) for 1 round. SC
Tojanida Sight

2

Div

nil
Gain all-around vision.

SW
Train Animal

2

Enc

Cmp, Min
Affected animal gains additional tricks equal to 1/2 caster level for 1 hour/level.

SC
Tree Shape 2 Trn nil You look exactly like a tree for 1 hour/level. PHB
Trip Vine

2

Trn

nil
Plants trip creatures entering area.

HoB
Urchin's Spines

2

Trn

nil
Target grows spines that damage opponents.

SW
Warp Wood 2 Trn nil Bends wood (shaft, handle, door, plank). PHB
Wings of Air

2

Trn

nil
Subject's flight maneuverability improves by one step.

SC
Winter's Embrace

2

Evc

Col
Creature takes 1D8 cold damage/round and might become exhausted.

SC
Woodland Veil

2

Ill

Gla
Blend unobtrusively into natural surroundings, along with your friends.

RoW
Wood Shape 2 Trn nil Rearranges wooden objects to suit you. PHB
Wracking Touch

2

Nec

nil
Deal 1D6 damage +1/level; you also deal sneak attack damage if you have any.

SC
Zone of Glacial Cold

2

Cnj

Col
Deals 1D6 cold damage to all creatures in area.

FB
Affliction 3 Nec Gd Infects evil subject with chosen affliction. BoED
Air Breathing 3 Trn nil Subjects can breathe air freely. SC
Align Fang, Mass

3

Trn

varies
Allies' natural weapons become good, evil, lawful, or chaotic.

SC
Alter Fortune

3

Div

nil
Immediate spell, cause one creature to reroll any die roll.

PHB2
Arctic Haze

3

Cnj

Cre, Col
Fog obscures vision and deals 4 cold damage/round.

FB
Attune Form 3 Trn nil Grant creature temporary protection against overtly damaging planar traits. SC
Augment Object

3

Trn

nil
+20 to break DC and double hardness and hit points of object for 1 day/level and object gains unattended save.

SBG
Aura of Cold, Lesser

3

Trn

Col
Intense cold deals 1D6 damage to creatures within 5 ft.

FB
Binding Snow

3

Trn

Col
Snow freezes, impeding movement.

FB
Bite of the Werewolf

3

Trn

nil
You gain the Str and attacks of a werewolf.

SC
Blindsight 3 Trn nil Subject gains blindsight 30 ft for 1 minute/level. SC
Bottle of Smoke

3

Cnj

Cre
Uncorking bottle creates fast horse made of smoke.

SC
Call Lightning 3 Evc Ele Calls down lightning bolts (3D6 per bolt) from sky. PHB
Capricious Zephyr

3

Evc

Air
Gale-force winds push creatures.

SC
Charge of the Triceratops

3

Trn

nil
Subject grows horns and skull plate, gains gore attack.

SC
Circle Dance (n) 3 Div Scy Indicates direction to known individual. SC
Column of Ice (n)

3

Cnj

Cre, Col
Column of ice erupts from ground, lifting anything in its area into the air.

FB
Conjure Ice Beast III

3

Cnj

Cre, Col
Conjures ice creature to fight for you.

FB
Contagion 3 Nec Evl Infects subject with chosen disease. PHB
Control Sand

3

Trn

nil
Raise or lower the level of sand.

Sand
Control Temperature

3

Trn

Col, Fir
Raise or lower temperature by one band/5 levels.

FB
Corona of Cold

3

Evc

Col
Aura of cold protects you, damages others.

SC
Creaking Cacophony

3

Ill

Fig, Son
Sound distracts and makes foes vulnerable to sonic damage.

SC
Crown of Clarity

3

Div

nil
+2 to Listen and Spot, discharge spell to gain +8.

PHB2
Crumble

3

Trn

nil
You erode building or other structure.

SC
Cure Moderate Wounds 3 Cnj Hea Cures 2D8 damage +1/level (max +10). PHB
Daylight 3 Evc Lig 60 ft radius of bright light. PHB
Dehydrate

3

Nec

nil
Deals Con damage to subject.

SC
Diminish Plants 3 Trn nil Reduces size or blights growth of normal plants. PHB
Dominate Animal 3 Enc Cmp, Min Subject animal obeys silent mental commands. PHB
Dominate Vermin

3

Trn

nil
Drow only. Subject vermin obeys psychic commands.

DoU
Downdraft

3

Evc

Air
Flying creatures knocked down.

SC
Energize Potion 3 Trn nil Transforms potion into a grenade that deals energy damage in a 10 ft radius burst. BoED
Energy Vortex

3

Evc

varies
Burst of energy centered on you damages nearby creatures.

SC
Engulfing Terror

3

Cnj

Cre
Create a single gelatinous cube.

DoU
Entangling Staff

3

Trn

nil
Swift spell, quarterstaff can grapple and constrict foes.

SC
False Bravado 3 Enc Cmp, Min Causes false barbarian rage. MoTW
Favourable Wind

3

Evc

Air
Produces a strong wind that lasts 10 min./level.

SW
Fire Wings

3

Trn

Fir
Your arms become wings that enable flight, deal 2D6 fire damage.

SC
Fly, Swift 3 Trn nil Swift spell, gain fly speed of 60 ft for 1 round. SC
Forest Eyes

3

Div

Scy
See through a distant plant.

CC
Forestfold

3

Trn

nil
Gain +10 competence bonus on Hide and Move Silently checks in one type of terrain.

SC
Forest Voice

3

Trn

Lan
Converse with a creature through a distant plant.

CC
Giant's Wrath

3

Trn

Ear
Swift spell, pebbles you throw become boulders.

SC
Girallon's Blessing

3

Trn

nil
Subject gains one additional pair of arms.

SC
Haboob

3

Cnj

Cre, Air, Ear
Cloud of dust obscures sight and abrades those passing through it.

Sand
Harrier 3 Cnj Cre Summons an incorporeal bird of prey to fight for you. DotF
Heart of Water

3

Trn

Wat
Gain swim speed, ability to breathe water, +5 on Escape Artist checks, freedom of movement once.

CM
Heatstroke

3

Trn

nil
Subject creature takes nonlethal damage and becomes fatigued.

SC
Hypothermia

3

Evc

Col
Causes 1D6 cold damage/level, fatigue.

SC
Icelance

3

Cnj

Cre
Changes ice into lance, which attacks subject for 6D6 damage and stuns for 1D4 rounds.

SC
Ice Shape

3

Trn

Col
Sculpts ice into any shape.

FB
Infestation of Maggots 3 Nec nil Touch attack deals 1D4 Con damage/round. SC
Jagged Tooth 3 Trn nil Doubles the critical threat range of natural weapons. SC
Junglerazer

3

Nec

nil
Fey, vermin, plants, and animals take 1D10 damage/level.

SC
Lion's Charge 3 Trn nil Swift spell, you can make a full attack on a charge for 1 round. SC
Magic Fang, Greater 3 Trn nil One natural weapon of subject creature gets +1/four levels on attack and damage rolls (max +5). PHB
Meld into Ice

3

Trn 

nil
You and your gear merge with ice.

FB
Meld into Stone 3 Trn Ear You and your gear merge with stone. PHB
Menacing Tentacles

3

Trn

nil
Grow two tentacles with 10 ft reach that deal 1D8 damage each.

PHB2
Mold Touch 3 Cnj Cre Creates 5 ft patch of brown mold. PGF
Nature's Balance

3

Trn

nil
You transfer 4 ability score points to the subject for 10 minutes/level.

SC
Nature's Purity

3

Evc

nil
Ray deals 2D6 force damage to undead and 5D6 to aberrations.

LoM
Nature's Rampart

3

Trn

nil
You mold the terrain to provide fortifications.

SC
Neutralize Poison 3 Cnj Hea Immunizes subject against poison, detoxifies venom in or on subject. PHB
Node Door 3 Cnj Tel, Ear Allows teleportation between any known earth nodes. Under
Plague Carrier 3 Nec Evl As contagion, except target is not stricken immediately and can infect others. RoF
Plant Growth 3 Trn nil Grows vegetation, improves crops. PHB
Poison 3 Nec nil Touch deals 1D10 Con damage, repeats in 1 min. PHB
Possess Animal 3 Nec nil You possess a normal animal. PGF
Prickling Torment

3

Nec

nil
Target is sickened, takes damage whenever it acts.

CM
Primal Form

3

Trn

nil
You change into elemental, gain some abilities.

SC
Primal Instinct

3

Trn

nil
Gain a +5 bonus on initiative checks and Survival checks.

DrM
Protection from Energy 3 Abj nil Absorb 12 points/level of damage from one kind of energy. PHB
Quench 3 Trn nil Extinguishes nonmagical fires or one magic item. PHB
Quillfire 3 Trn nil Your hand sprouts poisonous quills useful for melee or ranged attacks. SC
Remove Disease 3 Cnj Hea Cures all diseases affecting subject. PHB
Resist Energy, Mass 3 Abj nil Creatures ignore damage from specified energy type. SC
Resist Taint

3

Abj

nil
Bestows +4 bonus on saves against taint.

HoH
Revitalize Legacy, Least

3

Trn

nil
Get extra use of chosen least legacy ability.

WoL
Rusted Blade

3

Trn

nil
Touched weapon delivers filth fever.

CM
Scales of the Sealord

3

Trn

nil
Add 10 ft to swim speed or gain swim speed of 15 ft; add natural armour bonus +1/3 levels.

SW
Sink

3

Trn

nil
Subject sinks in water, must make Swim checks.

SC
Sleet Storm 3 Cnj Cre, Col Hampers vision and movement. PHB
Snakebite 3 Trn nil Your arm turns into poisonous snake you can use to attack. SC
Snare 3 Trn nil Creates a magic booby trap. PHB
Snowshoes, Mass

3

Trn

nil
As snowshoes, affects one creature/level.

SC
Soul of the Waste

3

Trn

Ear
Meld into surrounding sand.

Sand
Speak with Plants 3 Div nil You can talk to normal plants and plant creatures. PHB
Spiderskin 3 Trn nil Subject gains increasing bonus to natural armour bonus, saves against poison, and Hide checks. SC
Spike Growth 3 Trn nil Creatures in area take 1D4 damage, may be slowed. PHB
Spikes 3 Trn nil As brambles, but weapon gains +2 bonus and doubled threat range. SC
Spirit Jaws

3

Evc

For
Ghostly jaws grapple creature, deal 2D6 damage.

SC
Standing Wave 3 Trn nil Magically propels boat or swimming creature. SC
Stone Shape 3 Trn Ear Sculpts stone into any shape. PHB
Storm Mote

3

Evc

Air, Ear
Dust devil of flensing sand.

Sand
Summon Desert Ally III

3

Cnj

Sum
Calls dustform creature to fight.

Sand
Summon Nature's Ally III 3 Cnj Sum Calls creature to fight. PHB
Thornskin

3

Trn

nil
Your unarmed attacks deal +1D6 damage; natural and unarmed attacks against you take 5 damage.

SC
Thunderous Roar

3

Evc

Son
Roar deals 1D6 damage/2 levels, deafens.

SC
Tortoise Shell 3 Abj nil Large shell provides cover or shelter. MoF
Treasure Scent

3

Div

nil
You detect valuable metals and gems.

SC
Tremor

3

Evc

Ear
Subjects knocked prone.

SC
Unicorn Horn

3

Trn

Gd
You grow a horn that functions as a natural weapon.

CM
Venomfire

3

Trn

Acd
Natural venom attack causes 1D6 acid damage/level

SK
Vigor 3 Cnj Hea As lesser vigor, but 2 hp/round (max 25 rounds). SC
Vigor, Mass Lesser 3 Cnj Hea As lesser vigor, but multiple subjects (max 25 rounds). SC
Vine Mine

3

Cnj

Cre
Vines grow rapidly, giving various effects.

SC
Vision of the Omniscient Eye

3

Div, Evc

Lig
Gain +10 bonus on Spot checks, immunity to being dazzled or blinded, and one use of faerie fire.

DrM
Walk the Mountain's Path

3

Trn

nil
Subject not slowed by slopes, gains climb speed, +10 to Jump and Balance checks.

RoS
Wall of Vermin

3

Cnj

Cre
Wall of biting pests provides concealment, attacks anyone passing through.

CS
Water Breathing 3 Trn nil Subjects can breathe underwater. PHB
Weather Eye 3 Div nil You accurately predict weather up to one week ahead. SC
Whispering Sand

3

Trn

Lan
Sand delivers your message.

Sand
Wind Wall 3 Evc Air Deflects arrows, smaller creatures, and gases. PHB
Wingblast

3

Evc, Trn

Air
Create wings that can transform into a gust of wind or obscuring mist.

DrM
Wreath of Flames

3

Evc

Fir
Flames around you deal 1D6 damage to adjacent foes; your melee attacks deal +1D6 fire damage.

DrM
Air Walk 4 Trn  Air Subject treads on air as if solid (climb at 45-degree angle). PHB
Antiplant Shell 4 Abj nil Keeps animated plants at bay. PHB
Arc of Lightning 4 Cnj Cre, Ele Line of electricity between two creatures (1D6/level damage). SC
Armoured Vermin

4

Trn

nil
Drow only. +2 to natural armour of vermin.

DoU
Battlefield Illumination

4

Evc

Lig
Improve light in 80 ft radius cylinder.

HoB
Bear's Heart 4 Trn nil One ally/level +4 Str and +1D4/level hit points. DotF
Bite of the Wereboar

4

Trn

nil
You gain the Str and attacks of a wereboar.

SC
Blast of Sand

4

Cnj

Cre, Ear
Cone deals 1D6 damage/level.

Sand
Blight 4 Nec nil Deal 1D6/level to a plant creature, or blight a 100 ft spread. PHB
Blinding Beauty 4 Trn Gd You become as beautiful as a nymph, and can blind humanoids who look at you. BoED
Blindsight, Greater 4 Trn nil Subject gains blindsight 60 ft for 1 min./level. SC
Boreal Wind

4

Evc

Col
Gust of cold wind deals 1D4 cold damage/level and knocks creatures back.

FB
Briartangle 4  Trn nil As entangle, except that targets take 1D8 damage +1/two levels each round. PGF
Call of Stone

4

Trn

nil
Slowly turn subject to stone.

PHB2
Calm Animals, Mass 4 Enc Cmp, Min As calm animals, but affects any number of targets. MoTW
Chain of Eyes 4 Div nil See through other creatures' eyes. SC
Claws of the Savage 4 Trn Evl Subject gains claws that deal damage based on size. BoVD
Command Plants 4 Trn nil Sway the actions of one or more plant creatures. PHB
Conjure Ice Beast IV

4

Cnj

Cre, Col
Conjures ice creature to fight for you.

FB
Contagious Touch

4

Nec

nil
You infect one creature/round with chosen disease.

SC
Contingent Energy Resistance 4 Abj nil Energy damage triggers a resist energy spell. SC
Control Currents

4

Trn

Wat
Changes current direction and speed.

SW
Control Water 4 Trn Wat Raises or lowers bodies of water. PHB
Creeping Cold, Greater

4

 Trn

Col
As creeping cold, but longer duration and more damage.

SC
Cure Serious Wounds 4 Cnj Hea Cures 3D8 damage +1/level (max +15). PHB
Dispel Magic 4 Abj nil Cancels spells and magical effects. PHB
Dispel Water

4

Abj

nil
Cancels water spells and effects or dismisses water creatures.

Sand
Enhance Wild Shape

4

Trn

nil
Your wild shape ability gains a bonus.

SC
Essence of the Raptor

4

Trn

nil
Base speed becomes 60 ft, gain skill bonuses and scent.

SC
Eye of the Hurricane

4

Abj

Air
Storm pushes creatures, calm at center.

SC
Feathers 4 Trn nil Polymorphs willing creature into bird. MoTW
Flame Strike 4 Evc Fir Smite foes with divine fire (1D6/level damage). PHB
Freedom of Movement 4 Abj nil Subject moves normally despite impediments. PHB
Freeze Armour

4

 Trn

Col
Locks up suits of metal armour and equipment, dealing damage and impeding movement.

FB
Frostfell Slide

4

Cnj

Tel, Col
Move instantly from one area of frostfell to another.

FB
Giant Vermin 4 Trn nil Turns centipedes, scorpions, or spiders into giant vermin. PHB
Healing Spirit

4

Cnj

Hea
Ball of Light heals 1D8/round.

PHB2
Heart of Earth

4

 Trn

Ear
Gain temporary hp; +8 to resist bull rush, overrun, and trip; use stoneskin once.

CM
Hibernal Healing

4

Trn

Col
You absorb ice, slush, and snow, curing 10 points/level of damage (150 max).

FB
Hurtling Stone

4

Cnj

Cre
Stone deals 6D6 damage, knocks targets prone.

HoB
Ice Storm 4 Evc Col Hail deals 5D6 damage in cylinder 40 ft across. PHB
Iconic Manifestation

4

Trn

varies
Trade one daily use of wild shape to acquire celestial, fiendish, anarchic, or axiomatic template, according to your alignment.

CC
Jaws of the Wolf 4 Trn nil One carving/two levels turns into a worg. SC
Land Womb 4 Abj nil You and one creature/level hide within the earth. SC
Languor 4 Trn nil Ray slows subject and diminishes its Str. SC
Last Breath 4 Trn nil Reincarnate recently deceased creature with no level loss. SC
Lava Splash

4

Cnj

Cre, Fir
1D4 fire damage/level to all in cylinder, cures firenewts

SK
Lay of the Land

4

Div

nil
You gain an overview of the geography around you.

SC
Magic Fang, Superior

4

Trn

nil
Your natural weapons gain +1 enhancement bonus/4 levels.

SC
Meteoric Strike

4

Trn

Fir
Swift spell, melee attack deals an extra 1D6 damage + 1D6/4 levels; adjacent creatures take half damage.

PHB2
Miasma of Entropy

4

Nec

nil
Rot all natural materials in 30 ft cone-shaped burst.

SC
Moon Bolt

4

Evc

nil
1D4 Str damage/3 levels; undead made helpless.

SC
Murderous Mist 4 Cnj Cre Steam deals 2D6 damage, blinds creatures. SC
Passage of the Shifting Sands

4

Trn, Evc

Air
Become a swirling sand cloud; gain one use of gust of wind.

DrM
Perinarch

4

Trn

nil
Gain greater control over the Outre Realm's morphic essence.

SC
Planar Tolerance

4

Abj

nil
Provides long-term protection against overtly damaging planar traits.

SC
Poison Vines

4

Cnj

Cre
Vines grow and poison creatures stuck within them.

SC
Primal Senses

4

Trn

nil
Gain low-light vision and a +5 bonus on Listen and Spot checks.

DrM
Reincarnate 4 Trn nil Brings dead subject back in a random body. PHB
Renewed Vigour

4

Trn

nil
Remove fatigue and +2 bonus to Con for 1 round/level.

PHB2
Repel Vermin 4 Abj nil Insects, spiders, and other vermin stay 10 ft away. PHB
Resistance, Greater

4

Abj

nil
Subject gains +3 on saves.

SC
Rushing Waters

4

Cnj

Cre, Wat
Wave makes bull rush attack.

SC
Rusting Grasp 4 Trn nil Your touch corrodes iron and alloys. PHB
Sandform

4

Trn

nil
You becomes an oozelike being of sand.

Sand
Scrying 4 Div Scy Spies on subject from a distance. PHB
Searing Exposure

4

Evc

Fir, Lig
Target suffers hours of wasteland exposure in a moment.

Sand
Shadowblast 4 Evc Lig Blast of light stuns and damages natives to the Plane of Shadow. SC
Sheltered Vitality

4

Abj

nil
Subject gains immunity to fatigue, exhaustion, ability damage, and ability drain.

SC
Skin of the Cactus

4

Abj

nil
Grants natural armour, thorns, and resistance to dehydration.

Sand
Slipsand

4

Trn

nil
Creates a volume of slipsand.

Sand
Spark of Life

4

Nec

nil
Undead creature loses most immunities.

SC
Spike Stones 4 Trn Ear Creatures in area take 1D8 damage, may be slowed. PHB
Stars of Arvandor 4 Evc For, Gd Tiny starbursts each deal 1D8 damage (half nonlethal), or 1D8 damage (all lethal) to evil creatures. BoED
Starvation

4

Trn

nil
Hunger pangs deal 1D6 damage/level, cause fatigue.

SC
Stone Metamorphosis 4 Trn Ear Changes type of stone. Under
Strength of the Beast 4 Trn nil You gain benefits of your lycanthropic animal form while in human form. PGF
Sudden Stalagmite

4

Cnj

Cre, Ear
Impaling stalagmite damages and holds foes.

SC
Summon Desert Ally IV

4

Cnj

Sum
Calls dustform creature to fight.

Sand
Summon Elementite Swarm

4

Cnj

Sum, varies
Summon an elementite swarm to follow your commands.

SC
Summon Nature's Ally IV 4 Cnj Sum Calls creature to fight. PHB
Summon Pest Swarm

4

Cnj

Sum
Summons swarm of urban animals and vermin.

City
Surefooted Stride, Mass

4

Trn

nil
As surefooted stride but multiple subjects.

SC
Swim, Mass

4

Trn

Wat
As swim, but one creature/level.

SC
Thalassemia

4

Nec

nil
Turns blood to seawater, dealing 1D6/level damage.

SW
Thorn Spray 4 Trn nil Your ranged attack deals 1D6 damage/level (max 20D6), divided among multiple targets, sickens on a successful hit. PGF
Touchstone Lightning

4

Trn

Ele
Use your planar touchstone-granted higher-order abilities to fuel damaging rays.

PlaH
Vortex of Teeth

4

Evc

For
3D8 points of damage due to force per round to all creatures in the area.

SC
Wake Trailing

4

Div

Wat
You can track a ship across the sea.

SW
Wall of Salt 4 Cnj Cre, Ear Wall of salt that can be shaped. Sand
Wall of Sand 4 Cnj Cre, Ear Wall impedes movement, obscures vision, and blocks some attacks. Sand
Wall of Water 4 Cnj Cre, Wat Creates shapeable transparent wall of water. SC
Warp Truename

4

Trn

nil
Gives foe a temporary form that's grotesque and useless.

ToM
Waterball 4 Evc nil Splash does subdual damage. MoTW
Wild Runner

4

Trn

nil
Change into centaur, gain some abilities.

SC
Wind at Back 4 Evc nil Doubles overland speed of subjects for 12 hours. SC
Wings of Air, Greater

4

Trn

nil
Subject's flight maneuverability improves by two steps.

SC
Wood Rot

4

Trn

nil
Destroy wooden items or deal 3D6 damage +1/level (max +15) to plant creatures.

SC
Animal Growth 5 Trn nil One animal/two levels doubles in size. PHB
Animal Trance, Mass 5 Enc Cmp, Min As animal trance, but affects any number of targets. MoTW
Anticold Sphere

5

Abj

Col
Sphere hedges out cold creatures and protects you from cold.

SC
Astral Hospice

5

Cnj

Tel
While on the Astral Plane, opens a portal to a demiplane so natural healing can occur.

PlaH
Atonement 5 Abj nil Removes burden of misdeeds from subject. PHB
Awaken 5 Trn nil Animal or tree gains human intellect. PHB
Baleful Polymorph 5 Trn nil Transforms subject into harmless animal. PHB
Big Sky 5 Enc Cmp, Fea, Min Sky spirits cause fear. MoTW
Bite of the Weretiger

5

Trn

nil
You gain the Str and attacks of a weretiger.

SC
Blackwater Tentacle

5

Cnj

Cre, Evl, Wat
Create blackwater tentacle that attacks your foe.

SW
Bleed

5

Nec

nil
Touched creature takes Con damage from piercing or slashing weapons; repeated use imposes a -4 penalty on certain Fort saves.

CC
Blizzard

5

Trn

Col
Temperature drops and powerful blizzard reduces visibility to zero.

FB
Blood Creepers

5

Cnj

Cre
Vines deal 1/level damage for multiple rounds and entangle one creature.

PHB2
Call Avalanche

5

Evc

Col
Avalanche of ice and snow falls from the sky, burying subjects.

FB
Call Lightning Storm 5 Evc Ele As call lightning, but 5D6 damage per bolt. PHB
Choking Sands

5

Nec

nil
Touched creature begins to suffocate on sand.

Sand
Cloak of the Sea 5 Trn nil Gain blur, freedom of movement, and water breathing while in water. SC
Cold Snap

5

Trn

Col
You lower temperature in area.

SC
Commune with Earth 5 Div nil As commune with nature, but effective in mountainous or underground environments. RoF
Commune with Nature 5 Div nil Learn about terrain for 1 mile/level. PHB
Conjure Ice Beast V

5

Cnj

Cre, Col
Conjures ice creature to fight for you.

FB
Contagion, Mass 5 Nec Evl As contagion, but 20 ft radius. SC
Control Winds 5 Trn Air Change wind direction and speed. PHB
Cure Critical Wounds 5 Cnj Hea Cures 4D8 damage +1/level (max +20). PHB
Dance of the Unicorn

5

Abj

nil
Purifying mist washes the air clean of smoke, dust, and poisons.

SC
Dancing Web 5 Evc Gd Energy strands deal 1D6 nonlethal damage per level plus entangles evil creatures for 1D6 rounds. BoED
Death Ward 5 Nec nil Grants immunity to all death spells and negative energy effects. PHB
Dire Hunger

5

Trn

nil
Subject grows fangs, attacks creatures near it.

SC
Druid Grove 5 Trn nil Trees store spells for 24 hours. MoTW
Echo Skull 5 Div nil See, hear, and speak through a prepared animal skull for 1 hour/level. SC
Energetic Healing 5 Cnj Hea Target is immune to one energy type and gains 10% of the energy damage as healing. BoED
Fireward 5 Trn nil As quench, but also suppresses magical fire effects in affected area. SC
Flaywind Burst

5

Evc

Air, Ear
Cone blows away and knocks down smaller creatures and deals 1D6 damage/level.

Sand
Flesh to Salt

5

Trn

nil
Turns creature into statue of salt.

Sand
Flowsight

5

Div

Scy
You can scry creatures in contact with a body of water.

SW
Focus Touchstone Energy

5

Trn

nil
Convert unused touchstone abilities into temporary hp.

PlaH
Fuse Sand

5

Trn

Ear
Hardens sand and may trap creatures.

Sand
Hallow 5 Evc Gd Designates location as holy. PHB
Heal Animal Companion

5

Cnj

Hea
As heal on your animal companion.

SC
Heart of Fire

5

Trn

Fir
Gain +10 ft to land speed, resistance to fire 10, use fire shield once.

CM
Hibernate

5

Nec

nil
Sends subject into state of hibernation for one week/level.

FB
Ice Flowers

5

Trn

Col
Ice and earth deal 1D6 damage/level.

SC
Ice Shield

5

Abj

nil
Subject gains DR 15/-.

FB
Inferno 5 Trn Fir Creature bursts into flames and takes fire damage per round. SC
Insect Plague 5 Cnj Sum Locust swarms attack creatures. PHB
Jungle's Rapture

5

Trn

nil
Curse causes 1D6 Dex drain.

SC
Kiss of Death 5 Nec nil Creates reusable poison, delivered by a touch attack. MoTW
Longstrider, Mass

5

Trn

nil
Swift spell, allies within 60 ft gain +10 ft bonus to speed.

PHB2
Magic Convalescence

5

Cnj

Hea
Spells cast nearby heal you for 1 hp/spell level.

PHB2
Mantle of the Icy Soul

5

Trn

Col
Touched creature gains the cold subtype.

SC
Memory Rot 5 Evc nil Spores deal 1D6 Int damage to subject, plus 1 Int drain/round. SC
Monstrous Regeneration 5 Cnj Hea Grants the regeneration ability for 1 round/two levels. MoF
Moonweb 5 Abj nil Creates a glowing shield that stops passage and gives +8 bonus to AC and +4 bonus on Reflex saves, plus improved evasion against ranged attacks. PGF
Owl's Insight 5 Trn nil Subject gains Wis bonus equal to half your level for 1 hour. SC
Panacea 5 Cnj Hea Removes most afflictions. SC
Pass Through Ice

5

Trn

nil
Subject can pass through ice or snow like water.

FB
Phantom Stag

5

Cnj

Cre
Magic stag appears for 1 hour/level.

SC
Plant Body

5

Trn

nil
Subject's type changes to plant.

SC
Poison Thorns

5

Trn

nil
You grow thorns that poison your attackers.

SC
Quill Blast

5

Cnj

Cre
You fling quills in spread, dealing damage and imposing penalties.

SC
Radiance

5

Evc

Gd, Lig
Creates daylight that dazzles undead.

PHB2
Rejuvenation Cocoon

5

Cnj

Hea
Energy cocoon shields creature, then heals it.

SC
Revitalize Legacy, Lesser

5

Trn

nil
Get extra use of chosen lesser legacy ability.

WoL
Seed of Life

5

Cnj

Hea
Subject gains fast healing 2 and can invoke a burst of healing.

CC
Sirine's Grace

5

Evc

nil
You gain bonuses to Cha and Dex, AC, and Perform checks, and can breathe water.

SC
Sleep Mote

5

Enc

Cmp, Min
Dust devil of magic sand puts foes to sleep.

Sand
Spear of Valarian 5 Trn nil Transforms a nonmagical weapon into a +1 silvered spear (+3 against magical beasts, which take +2D6 points of damage). BoED
Spore Cloak 5 Cnj Cre Caster is surrounded by a cloud of yellow mold spores. RoF
Spurn the Supernatural

5

Abj

nil
Suppresses one or more of a foe's supernatural abilities.

ToM
Stone Shape, Greater 5 Trn Ear Sculpts 10 cu ft + 10 cu ft/level of stone into any shape. SC
Stoneskin 5 Abj nil Ignore 10 points of damage per attack. PHB
Summon Desert Ally V

5

Cnj

Sum
Calls dustform creature to fight.

Sand
Summon Nature's Ally V 5 Cnj Sum Calls creature to fight. PHB
Swamp Stride

5

Cnj

Tel
As tree stride, but with bodies of water.

SC
Transformation of the Deeps

5

Trn

nil
Grant water breathing, darkvision, and pressure immunity to one creature/3 levels.

SW
Transmute Mud to Rock 5 Trn Ear Transforms two 10 ft cubes per level. PHB
Transmute Rock to Mud 5 Trn Ear Transforms two 10 ft cubes per level. PHB
Transmute Sand to Glass 5 Trn Ear Transforms two 10 ft cubes per level. Sand
Transmute Sand to Stone 5 Trn Ear Transforms two 10 ft cubes per level. Sand
Transmute Stone to Sand 5 Trn Ear Transforms two 10 ft cubes per level. Sand
Tree Healing 5 Cnj Hea You enter a tree that nourishes and heals you. PGF
Tree Stride 5 Cnj Tel Step from one tree to another far away. PHB
Unhallow 5 Evc Evl Designates location as unholy. PHB
Unicorn Blood

5

Trn

Gd
Gain immunity to poison, compulsion, charm effects; bestow temporary hp once.

CM
Vigor, Greater

5

Cnj

Hea
As lesser vigor, but 4 hp/round.

SC
Wall of Coldfire

5

Evc

Col
Deals 2D4 of cold damage out to 10 ft and 1D4 out to 20 ft. Passing through wall deals 2D6 frostburn damage +1/level.

FB
Wall of Dispel Magic 5 Abj nil Creatures passing through a transparent wall become subjects of targeted dispel magic. Under
Wall of Fire 5 Evc Fir Deals 2D4 fire damage out to 10 ft and 1D4 out to 20 ft. Passing through wall deals 2D6 damage +1/level. PHB
Wall of Sand 5 Cnj Cre, Ear Swirling sand blocks ranged attacks, slows movement through. SC
Wall of Thorns 5 Cnj Cre Thorns damage anyone who tries to pass. PHB
Wind Boost 5 Evc nil Ranged weapons gain +5 bonus and double range increment. SC
Anger of the Noonday Sun

6

Evc

Lig
Blinds creatures within 20 ft, damages undead.

SC
Animal Spirit, Mass

6

Div

Inc
One subject/caster level can activate scent, low-light vision, and bonus on Wis-based checks for 1 minute.

MoI
Animate Snow

6

Trn

Col
You animate snow to attack foes.

SC
Antilife Shell 6 Abj nil 10 ft field hedges out living creatures. PHB
Aspect of the Earth Hunter

6

Trn

nil
Change into bulette and gain some of its abilities.

SC
Awaken Sand

6

Trn

nil
A region of sand forms into a Huge, sentient creature.

Sand
Bear's Endurance, Mass 6 Trn nil As bear's endurance, affects one subject/level. PHB
Bite of the Werebear

6

Trn

nil
You gain the Str and attacks of a werebear.

SC
Blood Sirocco

6

Evc

nil
Wind bowls over foes and draws away their blood.

SC
Bones of the Earth

6

Cnj

Cre, Ear
Create pillars of stone.

PHB2
Bull's Strength, Mass 6 Trn nil As bull's strength, affects one subject/level. PHB
Burrow, Mass 6 Trn nil As burrow, but affects 1 creature/level. Under
Call of the Twilight Defender

6

Cnj

Sum
Summon a twilight guardian to fight for you.

DrM
Cat's Grace, Mass 6 Trn nil As cat's grace, affects one subject/level. PHB
Chasing Perfection

6

Trn

nil
Subject gains +4 to all abilities.

PHB2
Cometfall

6

Cnj

Cre
Comet falls atop foes, damaging them and knocking them prone.

SC
Conjure Ice Beast VI

6

Cnj

Cre, Col
Conjures ice creature to fight for you.

FB
Cure Light Wounds, Mass 6 Cnj Hea Cures 1D8 damage +1/level for many creatures. PHB
Death Hail

6

Cnj

Cre, Col, Dea
Summons a storm of death hail.

FB
Desiccate, Mass

6

Nec

nil
Desiccates several creatures.

Sand
Dinosaur Stampede

6

Evc

For
Spectral dinosaurs deal 1D12 damage +1/level.

SC
Dispel Magic, Greater 6 Abj nil As dispel magic, but up to +20 on check. PHB
Drown 6 Cnj Cre, Wat Subject immediately begins to drown. SC
Energy Immunity 6 Abj nil Subject and equipment gain immunity to damage of specified energy type. SC
Entomb

6

Evc

Col
Captures subjects in blocks of ice, suffocating them.

FB
Enveloping Cocoon

6

Evc

For
Entraps subject creature and denies save for attached spell.

SC
Extract Water Elemental

6

Trn

Wat
Pulls water from victim, forms water elemental.

SC
Find the Path 6 Div nil Shows most direct way to a location. PHB
Fire Seeds 6 Cnj Cre, Fir Acorns and berries become grenades and bombs. PHB
Fires of Purity

6

Evc

Fir
Subject bursts into magical flame, becoming a dangerous weapon.

SC
Freeze

6

Cnj

Cre, Col
Target struck takes 2d6 cold damage and may be encased in ice and immobilized, taking further damage until freed.

SC
Gate Seal 6 Abj nil Permanently seals a gate or portal. FRCS
Hidden Truename

6

Abj

nil
Subject's personal truename is hard to discover through research.

ToM
Hide the Path

6

Abj

nil
Area warded against divinations.

SC
Hungry Gizzard

6

Cnj

Cre
Gizzard engulfs victim, grapples and deals damage.

SC
Ice Rift

6

Evc

Col
Intense quake shakes 40 ft radius spread of ice.

FB
Ironwood 6 Trn nil Magic wood is strong as steel. PHB
Liveoak 6 Trn nil Oak becomes treant guardian. PHB
Mandragora 6 Enc Cmp, Min Deafens those who fail Will saves, grants true seeing to others. MoTW
Mephit Mob

6

Cnj

Sum, varies
Summons 2D6 mephits of a kind you designate.

Sand
Miasma

6

Evc

nil
Gas fills creature's mouth, suffocating it.

SC
Move Earth 6 Trn Ear Digs trenches and builds hills. PHB
Move Snow and Ice

6

Trn

Col
Digs trenches and builds hills in ice and snow.

FB
Mudslide

6

Cnj

Cre, Ear, Wat
Landslide buries, mires creatures within a 40 ft radius.

SW
Mummify

6

Nec

nil
Touched living creature dies and is mummified.

Sand
Owl's Wisdom, Mass 6 Trn nil As owl's wisdom, affects one subject/level. PHB
Phantasmal Disorientation

6

Ill

Pha, Min
Fools creature's sense of direction, making movement difficult.

SC
Pox 6 Nec Evl Deals 1D4 Con drain to one creature/level. FCHoA
Primal Speed

6

Trn

nil
Gain a +5 bonus on Ref saves and a +10 ft bonus to speed.

DrM
Protection from All Energy 6 Abj nil Reduces the effects of all energy spells. MoTW
Repel Wood 6 Trn nil Pushes away wooden objects. PHB
Resistance, Superior

6

Abj

nil
Subject gains +6 on saves.

SC
Sandstorm

6

Cnj

Cre, Air, Ear
Creates a controlled duststorm.

Sand
Scalding Mud

6

Trn

Ear, Fir
Transmute rock or earth into boiling attack.

Sand
Snow Wave

6

Cnj

Col
Knocks creatures prone and deals 4D6 crushing damage and 1D6 cold damage.

FB
Spellstaff 6 Trn nil Stores one spell in wooden quarterstaff. PHB
Stonehold 6 Cnj Cre, Ear Stony arm trap grapples and damages creatures. SC
Stone Metamorphosis, Greater 6 Trn Ear Changes 10 cu ft + 10 cu ft/level of stone into another type of stone. Under
Stone Tell 6 Div nil Talk to natural or worked stone. PHB
Storm of Fire and Ice

6

Evc

Col, Fir
Storm provides concealment, slows movement, deals cold and fire damage.

CM
Stormwalk

6

Cnj

Tel
Teleport yourself and one creature/2 levels from a storm.

SW
Summon Desert Ally VI

6

Cnj

Sum
Calls dustform creature to fight.

Sand
Summon Greater Elemental

6

Cnj

Sum, varies
Summon a greater elemental to follow your commands.

SC
Summon Nature's Ally VI 6 Cnj Sum Calls creature to fight. PHB
Thunder Field

6

Evc

nil
Creatres in area take 1D8 sonic damage/round, knocked prone.

PHB2
Tidal Surge

6

Evc

Wat
Wave of water deals 1D6/level damage and bull rushes.

SC
Tortoise Shell

6

Trn

nil
Creature gains +6 natural armour, +1/3 levels above 11th.

SC
Touch of Adamantine 6 Trn nil Weapon gains the properties of an adamantine weapon. BoED
Transport via Plants 6 Cnj Tel Move instantly from one plant to another of the same kind. PHB
Vigorous Circle

6

Cnj

Hea
As mass lesser vigor, but 3 hp/round (max 40 rounds).

SC
Wall of Magma

6

Cnj

Cre, Ear, Fir
Deals 2D6 fire damage out to 10 ft and 1D6 out to 20 ft; passing through wall deals 5D6 damage +1/level.

Sand
Wall of Stone 6 Cnj Cre, Ear Creates a stone wall that can be shaped. PHB
Wooden Blight

6

Trn

nil
Subject turns to wood and takes 1D4/round Dex damage, becoming a wooden statue at 0 Dex.

CC
Animalistic Power, Mass

7

Trn

nil
As animalistic power, but multiple subjects.

PHB2
Animate Plants 7 Trn nil One or more plants animate and fight for you. PHB
As the Frost

7

Trn

Col
Transform into a creature of cold.

PHB2
Aura of Cold, Greater

7

Trn

Col
Intense cold deals 2D6 damage to creatures within 10 ft.

FB
Aura of Vitality 7 Trn nil Subjects gain +4 to Str, Dex, and Con. SC
Brilliant Blade 7 Trn nil Weapon or projectiles shed light, ignore armour. SC
Changestaff 7 Trn nil Your staff becomes a treant on command. PHB
Changestones 7 Trn nil Prepared stones become liths. Under
Cloudwalkers 7 Trn nil Subjects can fly outdoors at speed of 60 ft. SC
Conjure Ice Beast VII

7

Cnj

Cre, Col
Conjures ice creature to fight for you.

FB
Control Weather 7 Trn nil Changes weather in local area. PHB
Create Crossroads and Backroad 7 Cnj Cre Links two locations by magical path. MoF
Creeping Doom 7 Cnj Sum Swarms of centipedes attack at your command. PHB
Cure Moderate Wounds, Mass 7 Cnj Hea Cures 2D8 damage +1/level for many creatures. PHB
Flesh to Salt, Mass

7

Trn

nil
Turns several creatures into statues of salt.

Sand
Fire Storm 7 Evc Fir Deals 1D6/level fire damage. PHB
Great Worm of the Earth

7

Cnj

Cre, Ear
Enormous wormlike maw attempts to swallow target.

CM
Haze of Smoldering Stone

7

Evc

Fir
Volcanic stones deal 4D6 bludgeoning and 8D6 fire damage in a 60 ft cone.

DrM
Heal 7 Cnj Hea Cures 10 points/level of damage, all diseases and mental conditions. PHB
Incarnum Vigour

7

Trn

Inc
Subject gains fast healing; his healing spells cure extra damage.

MoI
Master Earth 7 Trn nil Travel through the earth to any location. SC
Pestilence 7 Nec Evl Subject gains a disease, as do all who touch him. BoVD
Plague

7

Nec

Evl
One creature/level contracts quickly terminal disease.

PHB2
Rain of Roses 7 Evc Gd Roses fall from the sky; evil creatures take 1D4 Wis damage per round and are sickened. BoED
Raise Ice Forest

7

Cnj

Cre, Col
Conjures trees of ice.

FB
Scrying, Greater 7 Div Scy As scrying, but faster and longer. PHB
Scry Location

7

Div

Scy
Spy on a distant location.

CS
Shifting Paths

7

Ill

Gla
Illusion hides path, creates false new path.

SC
Slime Wave 7 Cnj Sum Creates a 15 ft spread of green slime. FCHoA
Storm of Elemental Fury

7

Cnj

Sum
Magic cloud creates windstorm, then hail of stones, then rainstorm, then flame.

SC
Storm Tower 7 Abj Air Swirling clouds absorbs electricity and magic missiles and prevent ranged attacks. SC
Summon Desert Ally VII

7

Cnj

Sum
Calls dustform creature to fight.

Sand
Summon Nature's Ally VII 7 Cnj Sum Calls creature to fight. PHB
Sunbeam 7 Evc Lig Beam blinds and deals 4D6 damage. PHB
Swamp Lung

7

Cnj

Cre
Water in lungs makes subject helpless, diseased.

SC
Transmute Metal to Wood 7 Trn nil Metal within 40 ft becomes wood. PHB
True Seeing 7 Div nil Lets you see all things as they really are. PHB
Unicorn Heart

7

Trn

Gd
Gain speed 60 ft, +4 on Str, Dex, and Con based checks; use dimension door once.

CM
Waterspout

7

Cnj

Cre, Wat
Waterspout you control picks up and damages foes.

SC
Whiteout

7

Cnj

Cre, Col
Snow and wind obscure sight; creatures affected may become lost.

FB
Wind Walk 7 Trn Air You and your allies turn vaporous and travel fast. PHB
Word of Balance 7 Evc Son Kills, paralyzes, weakens, or nauseates nonneutral creatures. SC
Wrack Earth

7

Evc

Ear
Deals 1D6 damage/level (max 15D6) to creatures in a line and creates a wall of rubble.

PHB2
Animal Shapes 8 Trn nil One ally/level polymorphs into chosen animal. PHB
Awaken, Mass 8 Trn nil As awaken, but multiple creatures. SC
Bombardment 8 Cnj Cre Falling rocks deal 1D8 damage/level and bury subjects. SC
Brilliant Aura

8

Trn

nil
Allies' weapons become brilliant energy, ignoring armour.

SC
Cocoon 8 Cnj Cre Preserves a corpse and reincarnates with no loss of level. SC
Conjure Ice Beast VIII

8

Cnj

Cre, Col
Conjures ice creature to fight for you.

FB
Control Plants 8 Trn nil Control actions of one or more plant creatures. PHB
Cure Serious Wounds, Mass 8 Cnj Hea Cures 3D8 damage +1/level for many creatures. PHB
Deadfall

8

Cnj

Cre
Falling wood causes damage and knocks foes prone.

SC
Deadly Lahar

8

Cnj 

Ear, Fir
Create a wave of molten volcanic rock that sticks to creatures.

CM
Depthsurge

8

Evc

Wat
Water slam deals 2D6 + caster level damage to all within 20 ft radius, pushes targets back, sinks ships.

SW
Earth Glide

8

Trn

nil
Glide through earth and stone like an earth elemental.

RoS
Earthquake 8 Evc  Ear Intense tremor shakes 80 ft radius. PHB
Expunge the Supernatural

8

Abj

nil
Permanently eliminates a foe's supernatural ability.

ToM
Fimbulwinter

8

Trn

Col
Creates winter weather for miles around you that lasts for months.

FB
Finger of Death 8 Nec Dea Kills one subject. PHB
Flashflood

8

Cnj

Cre, Wat
Wave of water smashes everything in its path and floods area.

Sand
Forest Child

8

Trn

nil
Create a wooden duplicate of yourself.

CC
Frostfell

8

Trn

Col
Intense cold turns all subjects in area into ice.

FB
Glacier

8

Cnj

Cre, Col
Conjures glaciers that attack your enemies.

FB
Leonal's Roar 8 Evc Gd, Son Kills, paralyzes, weakens, or dazes nongood subjects, and deals 2D6 points of sonic damage. BoED
Maelstrom

8

Cnj

Cre, Wat
Water vortex traps and damages creatures and objects.

SC
Mantle of the Fiery Spirit

8

Trn

nil
Permanently grants one creature to fire subtype.

Sand
Megalodon Empowerment

8

Trn

nil
Gain scent, water breathing, swim speed for 1 hour/level.

SW
Phantom Wolf

8

Cnj

Sum
Incorporeal wolf fights for you.

SC
Red Tide

8

Evc

Wat
Nauseating water knocks foes prone and deals Str damage.

SC
Repel Metal or Stone 8 Abj Ear Pushes away metal and stone. PHB
Reverse Gravity 8 Trn nil Objects and creatures fall upward. PHB
Ritual of Renaming

8

Trn

nil
You give a creature a new personal truename, expunging the old one.

ToM
Speak with Anything 8 Div nil Allows conversation with any creature or object. MoTW
Stormrage

8

 Trn

Ele
You can fly and fire lightning from your eyes.

SC
Summon Desert Ally VIII

8

Cnj

Sum
Calls dustform creature to fight.

Sand
Summon Nature's Ally VIII 8 Cnj Sum Calls creature to fight. PHB
Sunburst 8 Evc Lig Blinds all within 10 ft, deals 6D6 damage. PHB
Truename Dispel

8

Abj

nil
Cancels spells and magical effects on a creature whose personal truename you know.

ToM
Unearthly Beauty 8 Trn Gd As blinding beauty, but creatures must save or die. BoED
Unyielding Roots

8

Trn

nil
Creature grows roots that keep it stationary and heal it every round.

SC
Wall of Dispel Magic, Greater 8 Abj nil Creatures passing through a transparent wall become subjects of targeted greater dispel magic. Under
Whirlwind 8 Evc Air Cyclone deals damage and can pick up creatures. PHB
Word of Recall 8 Cnj Tel Teleports you back to designated place. PHB
Antipathy 9 Enc Cmp, Min Object or location affected by spell repels certain creatures. PHB
Cast in Stone 9 Trn nil Petrifying gaze attack. SC
Cometstrike

9

Cnj

Cre, Col
Three comets per round strike targets, each dealing 3D6 bludgeoning damage and 1D4/level cold damage.

FB
Conjure Ice Beast IX

9

Cnj

Cre, Col
Conjures ice creature to fight for you.

FB
Cure Critical Wounds, Mass 9 Cnj Hea Cures 4D8 damage +1/level for many creatures. PHB
Death Ward, Mass

9

Nec

nil
As death ward, but more subjects.

SC
Doom of the Seas

9

Cnj

Sum, Evl
Summons a fiendish kraken under your command.

SW
Drown, Mass 9 Cnj Cre, Wat As drown, but affects multiple subjects. SC
Elemental Swarm 9 Cnj Sum, varies Summons multiple elementals. PHB
Epidemic 9 Nec nil Infects subject with chosen disease, and subject can infect others. MoTW
Foresight 9 Div nil "Sixth sense" warns of impending danger. PHB
Invulnerability to Energy 9 Abj nil Grants immunity to energy damage. MoTW
Lookingglass 9 Trn nil Connects two mirrored surfaces for clairvoyance and transport. MoTW
Nature's Avatar 9 Trn nil Swift spell, animal gains +10 attack rolls and damage rolls, haste, and 1D8 hp/level. SC
Perinarch, Planar

9

Trn

nil
Gain control over a small area of any divinely morphic plane.

SC
Phantom Bear

9

Cnj

Sum
Incorporeal bear fights for you.

SC
Rain of Black Tulips 9 Evc Gd Black tulips fall from the sky; evil creatures take 5D6 damage per round and are nauseated. BoED
Regenerate 9 Cnj Hea Subject's severed limbs grow back, cures 4D8 damage +1/level (max +35). PHB
Revitalize Legacy, Greater

9

Trn

nil
Get extra use of chosen greater legacy ability.

WoL
Shadow Landscape

9

Ill

Shd
Makes natural terrain more dangerous, creates guardians that you command.

SC
Shambler 9 Cnj Cre Summons 1D4+2 shambling mounds to fight for you. PHB
Shapechange 9 Trn nil Transforms you into any creature, and change forms once per round. PHB
Storm of Vengeance 9 Cnj Sum Storm rains acid, lightning, and hail. PHB
Summon Desert Ally IX

9

Cnj

Sum
Calls dustform creature to fight.

Sand
Summon Elemental Monolith

9

Cnj

Sum, varies
Calls powerful elemental creature to fight for you.

SC
Summon Nature's Ally IX 9 Cnj Sum Calls creature to fight. PHB
Sympathy 9 Enc Cmp, Min Object or location attracts certain creatures. PHB
Thunderswarm 9 Evc Ele Deals 16D8 points of lightning damage, plus bursts. MoTW
Towering Thunderhead

9

Cnj

Cre, Air
Clouds provide concealment, block ranged attacks, empower sonic or electricity spells.

CM
Transmute Rock to Lava

9

Trn

Ear, Fir
Transforms one 10 ft cube with subsequent fire damage and effects.

SC
True Reincarnate 9 Trn nil As reincarnate, plus remains aren't needed and some choice of form exists. MoTW
Tsunami

9

Cnj

Cre, Wat
Massive wave deals 1D6 damage/level.

SC
Undermaster 9 Trn Ear You gain earth-related spell-like abilities. SC
Were-Doom 9 Evc Evl, Cha 1D4 creatures are infected with lycanthropy. BoVD
Whirlwind, Greater

9

Evc

Air
As whirlwind, but larger and more destructive.

SC

 

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