Return to the Therra Spells Page
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Level | School | Subtype |
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| Acid Splash | 0 | Cnj | Cre, Acd | Orb deals 1D3 acid damage. | PHB |
| Disrupt Undead | 0 | Nec | nil | Deals 1D6 damage to one undead. | PHB |
| Ray of Frost | 0 | Evc | Col | Ray deals 1D3 cold damage. | PHB |
| Touch of Fatigue | 0 | Nec | nil | Touch attack fatigues target. | PHB |
| Blade of Blood | 1 | Nec | nil | Swift spell, weapon deals +1D6 damage, or +3D6 if you take 5 points of damage. | PHB2 |
| Burning Hands | 1 | Evc | Fir | 1D4/level fire damage (max 5D4). | PHB |
| Cause Fear | 1 | Nec | Fea, Min | One creature of 5 HD or less flees for 1D4 rounds. | PHB |
| Chill Touch | 1 | Nec | nil | One touch/level deals 1D6 damage and possibly 1 Str damage. | PHB |
| Colour Spray | 1 | Ill | Pat, Min | Knocks unconscious, blinds, and/or stuns weak creatures. | PHB |
| Deflect, Lesser | 1 | Abj | For | Immediate spell, gain a deflection bonus of +1/3 levels (max +5) against one attack. | PHB2 |
| Expeditious Retreat, Swift | 1 | Trn | nil | Swift spell, your speed increases by 30 ft for 1 round. | SC |
| Fire Bolt | 1 | Cnj, Evc | Fir | 1D6 fire damage/level (max 5D6), partially ignore SR. | PHB2 |
| Jump | 1 | Trn | nil | Subject gets bonus on Jump checks. | PHB |
| Magic Weapon | 1 | Trn | nil | Weapon gains +1 bonus. | PHB |
| Obscuring Mist | 1 | Cnj | Cre | Fog surrounds you. | PHB |
| Ray of Enfeeblement | 1 | Nec | nil | Ray deals 1D6 +1 per two levels Str damage. | PHB |
| Resist Energy | 1 | Abj | nil | Ignores first 10 (or more) points of damage/attack from specified energy type. | PHB |
| Rouse | 1 | Enc | Cmp, Min | Awakens creatures in area. | PHB2 |
| Shocking Grasp | 1 | Evc | Ele | Touch delivers 1D6/level electricity damage (max 5D6). | PHB |
| Stand | 1 | Cnj | Tel | Immediate spell, subject stands up from prone. | PHB2 |
| Tripping Hand | 1 | Evc | For | Hand trips subject. | PHB2 |
| True Strike | 1 | Div | nil | +20 on your next attack roll. | PHB |
| Acid Arrow | 2 | Cnj | Cre, Acd | Ranged touch attack; 2D4 damage for 1 round +1 round/three levels. | PHB |
| Animalistic Power | 2 | Trn | nil | Subject gains +2 bonus to Str, Dex, and Con. | PHB2 |
| Bear's Endurance | 2 | Trn | nil | Subject gains +4 to Con for 1 min./level. | PHB |
| Bull's Strength | 2 | Trn | nil | Subject gains +4 to Str for 1 min./level. | PHB |
| Cat's Grace | 2 | Trn | nil | Subject gains +4 to Dex for 1 min./level. | PHB |
| Darkvision | 2 | Trn | nil | See 60 ft. in total darkness. | PHB |
| Deflect | 2 | Abj | For | Immediate spell, gain bonus to AC for one attack. | PHB2 |
| Dimension Hop | 2 | Cnj | Tel | Teleport subject short distance. | PHB2 |
| Fly, Swift | 2 | Trn | nil | Swift spell, gain fly speed of 60 ft for 1 round. | SC |
| Ghoul Touch | 2 | Nec | nil | Paralyzes one subject, which exudes stench that makes those nearby sickened. | PHB |
| Invisibility, Swift | 2 | Ill | Gla | Swift spell, you are invisible for 1 round or until you attack. | SC |
| Scorching Ray | 2 | Evc | Fir | Ranged touch attack deals 4D6 fire damage, +1 ray/four levels (max 3). | PHB |
| See Invisibility | 2 | Div | nil | Reveals invisible creatures or objects. | PHB |
| Seeking Ray | 2 | Evc | nil | Ray deals 4D6 electricity damage, ignores concealment and cover; you gain +4 on attacks with rays against the subject. | PHB2 |
| Spider Climb | 2 | Trn | nil | Grants ability to walk on walls and ceilings. | PHB |
| Stretch Weapon | 2 | Trn | nil | Swift spell, melee weapon gains 5 ft of reach for one attack. | PHB2 |
| Striking Fist | 2 | Evc | For | Hand deals 1D6 nonlethal damage/2 levels (max 5D6) and knocks subject back. | PHB2 |
| Sure Strike | 2 | Div | nil | Swift spell, gain +1 bonus/3 levels on next attack. | PHB2 |
| Touch of Idiocy | 2 | Enc | Cmp, Min | Subject takes 1D6 points of Int, Wis, and Cha damage. | PHB |
| Crown of Might | 3 | Trn | nil | Gain +2 str; discharge to gain +8 bonus for 1 round. | PHB2 |
| Crown of Protection | 3 | Trn | nil | +1 deflection bonus to AC, +1 resistance bonus on saves; discharge to gain +4 for 1 round. | PHB2 |
| Dispelling Touch | 3 | Abj | nil | Dispel one magical effect on touched subject. | PHB2 |
| Doom Scarabs | 3 | Cnj, Nec | nil | Scarab swarm deals 1D6/2 levels, gives you temporary hit points. | PHB2 |
| Energy Aegis | 3 | Abj | nil | Immediate spell, subject gain resistance 20 against one energy type for one attack. | PHB2 |
| Energy Surge | 3 | Trn | varies | Swift spell, as lesser energy surge, but 2D6 damage. | PHB2 |
| Halt | 3 | Trn | nil | Immediate spell, subject's feet become stuck to ground. | PHB2 |
| Keen Edge | 3 | Trn | nil | Doubles normal weapons threat range. | PHB |
| Magic Weapon, Greater | 3 | Trn | nil | +1/four levels (max +5). | PHB |
| Protection from Energy | 3 | Abj | nil | Absorb 12 points/level of damage from one kind of energy. | PHB |
| Ray of Exhaustion | 3 | Nec | nil | Ray makes subject exhausted. | PHB |
| Regroup | 3 | Cnj | Tel | Teleports nearby allies to your side. | PHB2 |
| Vampiric Touch | 3 | Nec | nil | Touch deals 1D6/two levels damage; caster gains damage as hp. | PHB |
| Channeled Pyroburst | 4 | Evc | Fir | Deal fire damage, amount and radius based on casting time. | PHB2 |
| Dimension Door | 4 | Cnj | Tel | Teleports you short distance. | PHB |
| Dispel Magic | 4 | Abj | nil | Cancels magical spells and effects. | PHB |
| Enervation | 4 | Nec | nil | Subject gains 1d4 negative levels. | PHB |
| Fire Shield | 4 | Evc | Fir or Col | Creatures attacking you take fire damage; youre protected from heat or cold. | PHB |
| Interposing Hand | 4 | Evc | For | Hand provides cover against one opponent. | PHB |
| Phantasmal Killer | 4 | Ill | Pha, Fea, Min | Fearsome illusion kills subject or deals 3D6 damage. | PHB |
| Shout | 4 | Evc | Son | Deafens all within cone and deals 5d6 sonic damage. | PHB |
| Toxic Weapon | 4 | Cnj | Cre | Coats weapon with poison. | PHB2 |
| Chain Lightning | 5 | Evc | Ele | 1D6/level damage; 1 secondary bolt/level each deals half damage. | PHB |
| Clenched Fist | 5 | Evc | For | Large hand provides cover, pushes, or attacks your foes. | PHB |
| Disintegrate | 5 | Trn | nil | Makes one creature or object vanish. | PHB |
| Hold Monster | 5 | Enc | Cmp, Min | As hold person, but any creature. | PHB |
| Polar Ray | 5 | Evc | Col | Ranged touch attack deals 1D6/level cold damage. | PHB |
| Slashing Dispel | 5 | Abj, Evc | nil | As dispel magic, but creatures take damage for spells dispelled. | PHB2 |
| Sonic Shield | 5 | Evc | nil | +4 deflection bonus to AC; 1D8 sonic damage and push back creatures that hit you in melee. | PHB2 |
| Waves of Fatigue | 5 | Nec | nil | Several targets become fatigued. | PHB |