Return to the Therra Spells Page
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| Axiomatic Water |
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Makes lawful-aligned axiomatic water. |
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| Blaze of Light |
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60 ft cone of light dazzles creatures. |
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| Bless | 1 | Enc | Cmp, Min | Allies gain +1 on attack rolls and +1 on saves against fear. | PHB |
| Blessed Aim |
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+2 bonus for allies' ranged attacks. |
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| Bless Water | 1 | Trn | Gd | Makes Holy Water. | PHB |
| Bless Weapon | 1 | Trn | nil | Weapon strikes true against evil foes. | PHB |
| Bless Weapon, Swift | 1 | Trn | nil | Swift spell, weapon strikes true against evil foes for 1 round. | SC |
| Clear Mind |
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+4 on saves against mind-affecting spells and abilities. |
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| Create Water | 1 | Cnj | Cre, Wat | Creates 2 gallons/level of pure water. | PHB |
| Cure Light Wounds | 1 | Cnj | Hea | Cures 1D8 damage +1/level (max +5). | PHB |
| Deafening Clang | 1 | Trn | Son | Swift spell, weapon deals sonic damage, deafens. | SC |
| Detect Poison | 1 | Div | nil | Detects poison in one creature or object. | PHB |
| Detect Undead | 1 | Div | nil | Reveals undead within 60 ft. | PHB |
| Divine Favour | 1 | Evc | nil | You gain +1 per three levels on attack and damage rolls. | PHB |
| Divine Sacrifice | 1 | Evc | nil | You sacrifice hit points to deal extra damage. | SC |
| Endure Elements | 1 | Abj | nil | Exist comfortably in hot or cold environments. | PHB |
| Energized Shield, Lesser |
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Shield provides user resistance 5, shield bash deals +1D6 damage. |
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| Faith Healing | 1 | Cnj | Hea | Cures 8 +1/level (max +5) to worshiper of your deity. | SC |
| Find Temple |
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You know direction of your deity's nearest temple. |
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| Golden Barding |
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Your mount gets armour. |
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| Grave Strike |
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Swift spell, you can sneak attack undead for 1 round. |
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| Holy Spurs |
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Swift spell, special mount's speed increases by 40 ft for 1 round. |
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| Know Greatest Enemy |
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Determines relative power level of creatures within the area. |
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| Lantern Light | 1 | Evc | Gd, Lig | Ranged touch attacks deal 1D6 points of damage. | BoED |
| Lionheart | 1 | Abj | Min | Subject gains immunity to fear. | SC |
| Magic Weapon | 1 | Trn | nil | Weapon gains +1 bonus. | PHB |
| Moment of Clarity |
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Subject gains second save against mind-affecting spell or ability. |
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| One Mind, Lesser |
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You gain +4 on Spot and Listen checks while mounted. |
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| Protection from Chaos/Evil/Law | 1 | Abj | varies | +2 to AC and saves, counter mind control, hedge out elementals and outsiders. | PHB |
| Protection from Possession | 1 | Abj | nil | Warded creature cannot be possessed or mentally controlled. | GW |
| Read Magic | 1 | Div | nil | Read scrolls and spellbooks. | PHB |
| Resistance | 1 | Abj | nil | Subject gains +1 on saving throws. | PHB |
| Resist Planar Alignment |
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Subject can resist penalties for being of an opposed alignment on an aligned plane. |
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| Restoration, Lesser | 1 | Cnj | Hea | Dispels magical ability penalty or repairs 1D4 ability damage. | PHB |
| Resurgence |
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You grant subject a second chance at a save. |
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| Rhino's Rush |
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Swift spell, next charge deals double damage. |
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| Second Wind | 1 | Trn | nil | Dispel fatigue, grant bonus on Con checks. | SC |
| Sense Heretic |
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Glow reveals when evil creature is near. |
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| Silverbeard | 1 | Trn | nil | You grow a hard silver beard that gives +2 bonus to armour. | SC |
| Silvered Weapon | 1 | Trn | nil | Transforms one weapon into a silvered weapon. | BoED |
| Sticky Saddle |
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Immediate spell, you become stuck to special mount, gain +10 Ride checks. |
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| Strategic Charge | 1 | Abj | nil | Swift spell, you gain the benefits of the Mobility feat. | SC |
| Traveler's Mount |
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Creature moves faster but can't attack. |
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| Virtue | 1 | Trn | nil | Subject gains 1 temporary hp. | PHB |
| Vision of Glory | 1 | Div | nil | Subject gains morale bonus equal to your Cha modifier to one save. | SC |
| Warning Shout | 1 | Trn | Son | Immediate spell, allies are no longer flat-footed. | SC |
| Angelskin |
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Lawful good creature gains DR 5/evil. |
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| Aura of Glory | 2 | Trn | nil | Swift spell, remove any fear effect from allies. | SC |
| Awaken Sin |
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Subject faces its sins, takes 1D6/level nonlethal damage (10D6 max). |
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| Bull's Strength | 2 | Trn | nil | Subject gains +4 to Str for 1 min./level. | PHB |
| Call Mount | 2 | Cnj | Cal, Gd | Call your special mount, even if you have already called it today. | BoED |
| Checkmate's Light |
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Your weapon becomes +1 axiomatic weapon and bolsters morale of allies. |
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| Clarity of Mind | 2 | Abj | nil | Grants +4 bonus on saves against charm, compulsion, and glamer spells; reduces glamer miss chance by 10%. | Under |
| Cloak of Bravery | 2 | Abj | Min | You and your allies gain a bonus on saves against fear. | SC |
| Curse of the Brute | 2 | Trn | nil | Up to +1/level to Str, Dex, or Con, both Int and Cha down the same. | DotF |
| Delay Poison | 2 | Cnj | Hea | Stops poison from harming subject for 1 hour/level. | PHB |
| Divine Insight |
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You gain insight bonus of 5 + caster level on one single skill check. |
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| Divine Protection | 2 | Enc | Cmp, Min | Allies gain +1 to AC, saves. | SC |
| Eagle's Splendor | 2 | Trn | nil | Subject gains +4 to Cha for 1 min./level. | PHB |
| Energized Shield |
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Shield provides user resistance 10, shield bash deals +2D6 damage. |
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| Estanna's Stew | 2 | Cnj | Hea | Conjures stew that heals 1D6+1 per serving (one serving/two caster levels) | BoED |
| Fell the Greatest Foe |
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Deal extra damage to creatures larger than you. |
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| Flame of Faith |
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Gives weapon the flaming burst special ability. |
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| Freedom of Breath |
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Protects against suffocation and dangerous vapours. |
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| Hand of Divinity | 2 | Evc | Gd | Gives +2 sacred save bonus to worshiper of your deity. | SC |
| Heroism |
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Gives +2 bonus on attack rolls, saves, skill checks. |
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| Holy Mount |
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Special mount gains celestial template. |
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| Hydrate |
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Heals desiccation damage. |
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| Insignia of Alarm |
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Alert bearers of special insignia. |
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| Knight's Move |
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Swift spell, you instantly move to flank a subject. |
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| Loyal Vassal |
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Ally gains +3 against mind-affecting spells and abilities and cannot be compelled to harm you. |
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| One Mind |
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As lesser one mind, but also gain +2 to attack while mounted. |
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| Owl's Wisdom | 2 | Trn | nil | Subject gains +4 to Wis for 1 min./level. | PHB |
| Quick March | 2 | Trn | nil | Swift spell, allies' speed increases by 30 ft for 1 round. | SC |
| Remove Paralysis | 2 | Cnj | Hea | Frees one or more creatures from paralysis or slow effect. | PHB |
| Resist Energy | 2 | Abj | nil | Ignores 10 (or more) points of damage/attack from specified energy type. | PHB |
| Shield of Warding | 2 | Abj | Gd | Shield grants +1 bonus on AC and Reflex saves/5 levels (max +5). | SC |
| Shield Other | 2 | Abj | nil | You take half of subject's damage. | PHB |
| Spiritual Chariot |
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Creates ghostly chariot behind your mount. |
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| Stabilize |
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Swift spell, cures 1 point of damage to all creatures in area. |
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| Steed of the Seas |
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Make your special mount amphibious. |
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| Stone Fist |
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Fists become rocky lumps that inflict lethal damage, dwarves or goliaths also overcome DR as if cold iron. |
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| Strength of Stone | 2 | Trn | nil | Swift spell, +8 Str bonus that ends if you lose contact with the ground. | SC |
| Undetectable Alignment | 2 | Abj | nil | Conceals alignment for 24 hours. | PHB |
| Warning | 2 | Div | nil | Grants uncanny dodge and +4 insight bonus on Listen and Spot checks. | PGF |
| Zeal | 2 | Abj | nil | Swift spell, you move through foes to attack the enemy you want. | SC |
| Zone of Truth | 2 | Enc | Cmp, Min | Subjects within range cannot lie. | PHB |
| Axiomatic Storm |
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Lawful-aligned rain falls in 20 ft radius. |
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| Binding Snow |
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Snow freezes, impeding movement. |
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| Blessed Sight | 3 | Div | nil | Evil auras become visible to you. | BoED |
| Blessing of Bahamut |
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You gain DR 10/magic. |
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| Cure Moderate Wounds | 3 | Cnj | Hea | Cures 2D6 damage +1/level (max +10). | PHB |
| Daylight | 3 | Evc | Lig | 60 ft radius of bright light. | PHB |
| Diamondsteel |
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Metal armour provides DR. |
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| Discern Lies | 3 | Div | nil | Reveals deliberate falsehoods. | PHB |
| Dispel Magic | 3 | Abj | nil | Cancels spells and magical effects. | PHB |
| Earth Hammer |
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Melee weapon damage improves by 1 step, deals bludgeoning damage, and overcomes DR adamantine, swift spell. |
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| Find the Gap | 3 | Div | nil | Your attacks ignore armour and natural armour. | SC |
| Forceward | 3 | Abj | For | Creates a sphere of force that prevents entry by all but you and your allies, grants +2 sacred bonus on saves against effects created by evil creatures to those inside. | PGF |
| Hand of the Faithful |
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Immobile zone of warding stuns those worshiping different deities from yours. |
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| Heal Mount | 3 | Cnj | Hea | As heal on warhorse or other special mount. | PHB |
| Holy Storm |
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Good-aligned rain falls in 20 ft radius. |
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| Insignia of Blessing |
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Bearers of special insignia gain +1 bonus on attack rolls and saves against fear. |
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| Insignia of Warding |
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Bearers of special insignia gain +1 to AC, Fort saves. |
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| Invoke the Cerulean Sign |
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Aberrations become sickened, nauseated, dazed, or stunned. |
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| Mace of Force | 3 | Evc | For | Creates a glowing mace that deals 1D6 force damage/level (max 10D6) and paralysis, more against undead. | PGF |
| Magic Circle against Chaos/Evil/Law | 3 | Abj | varies | As protection, but 10 ft radius and 10 min./level. | PHB |
| Magic Weapon, Greater | 3 | Trn | nil | +1 bonus/four levels (max +5). | PHB |
| Mantle of Good/Law |
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You gain SR 12 + caster level against spells with opposite alignment descriptor. |
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| Mind Bond | 3 | Div | nil | You and your mount gain +4 flanking bonus when flanking the same opponent; mount gains bonus on attack rolls. | BoED |
| One Mind, Greater |
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As one mind, but also gain +2 to damage while mounted. |
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| Prayer | 3 | Enc | Cmp, Min | Allies +1 bonus on most rolls, enemies -1 penalty. | PHB |
| Regal Procession |
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As mount, but you summon several mounts. |
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| Remove Blindness/Deafness | 3 | Cnj | Hea | Cures normal or magical conditions. | PHB |
| Remove Curse | 3 | Abj | nil | Frees object or person from curse. | PHB |
| Resurgence, Mass |
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As resurgence, but multiple subjects. |
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| Revitalize Legacy, Least |
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Get extra use of chosen least legacy ability. |
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| Righteous Fury | 3 | Trn | nil | Gain temporary hp, +4 to Str. | SC |
| Seek Eternal Rest |
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Turn undead as cleric of your level. |
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| Smite Heretic | 3 | Cnj | nil | You gain a +2 sacred bonus on attack roll and deal extra damage with you smite evil ability when used against an evil creature that can cast divine spells. | BoED |
| Undead Bane Weapon | 3 | Trn | nil | Weapon gains undead bane property and is considered good-aligned. | SC |
| Weapon of the Deity |
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Your weapon gains enhancement bonus and special ability. |
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| Word of Binding |
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Magical manacles restrain foe. |
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| Aura of Cold, Lesser |
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Intense cold deals 1D6 damage to creatures within 5 ft. |
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| Battlefield Illumination |
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Improve light in 80 ft radius cylinder. |
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| Blood of the Martyr | 4 | Nec | Heal, Gd | You heal a target at range and take a like amount of damage. | BoED |
| Break Enchantment | 4 | Abj | nil | Frees subjects from enchantments, alterations, curses, and petrification. | PHB |
| Castigate |
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Verbal rebuke damages those whose alignment differs from yours. |
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| Cure Serious Wounds | 4 | Cnj | Hea | Cures 3D8 damage +1/level (max +15). | PHB |
| Death Ward | 4 | Nec | nil | Grants Immunity to death spells and negative energy effects. | PHB |
| Dispel Chaos | 4 | Abj | Law | +4 bonus against attacks by chaotic creatures. | PHB |
| Dispel Evil | 4 | Abj | Gd | +4 bonus against attacks by evil creatures. | PHB |
| Dispel Law |
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+4 bonus against attacks by lawful creatures. |
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| Draconic Might | 4 | Trn | nil | Gain +4 to Str, Con, Cha; +4 natural armour; immunity to magic sleep effects and paralysis. | SC |
| Favour of the Martyr | 4 | Nec | nil | Subject gains immunity to nonlethal damage, charm and compulsion effects, and other adverse conditions. | SC |
| Freedom of Movement |
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Subject moves normally despite impediments. |
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| Glory of the Martyr | 4 | Abj | Gd | Grants each subject +1 deflection bonus to AC and +1 resistance bonus on saves, splits their damage with you. | PGF |
| Holy Sword | 4 | Evc | Gd | Weapon becomes +5, deals +2D6 damage against evil. | PHB |
| Irresistible Force | 4 | Evc | nil | Freedom of movement, plus bonuses to moving in combat. | GW |
| Lawful Sword | 4 | Evc | nil | Weapon becomes +5 axiomatic weapon and emits magic circle against chaos. | SC |
| Mark of Justice | 4 | Nec | nil | Designates action that will trigger curse on subject. | PHB |
| Neutralize Poison | 4 | Cnj | Hea | Immunizes subject against poison, detoxifies venom in or on subject. | PHB |
| Pact of Martyrdom | 4 | Nec | Gd | You exchange hit point totals with the target. | PGF |
| Restoration | 4 | Cnj | Hea | Restores level and ability score drains. | PHB |
| Revenance | 4 | Cnj | Hea | Restores dead creature to life for 1 minute/level.. | SC |
| Righteous Aura | 4 | Abj | Gd, Lig | You gain a +4 bonus to Cha and you detonate on death, healing good creatures and damaging others (2D6/level damage). | SC |
| Sacred Haven | 4 | Abj | Gd | Creatures gain +2 AC, retain Dex bonus, and you can lay on hands at range. | SC |
| Sword of Conscience | 4 | Enc | Cmp, Gd, Min | Evil creature confesses crimes, takes Wis damage. | BoED |
| Telepathic Aura |
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One-way mental communication to allies within 100 ft. |
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| Unmovable Object | 4 | Evc | nil | Gain +2 Str, +4 Con, and bonuses to prevent being moved against your will. | GW |
| Visage of the Deity, Lesser |
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You gain +4 Cha and resistance 10 to certain energy types. |
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| Winged Mount | 4 | Trn | nil | Your mount sprouts wings and flies at speed of 60 ft. | SC |