Return to the Therra Spells Page

Knight of the Chalice Spells

Name

Level

School

Subtype

Description
Source
Bless Water 1 Trn Gd Makes holy water. PHB
Bless Weapon 1 Trn nil Weapon strikes true against evil foes. PHB
Detect Chaos 1 Div nil Reveals creatures, spells, or objects of selected alignment. PHB
Detect Evil 1 Div nil Reveals creatures, spells, or objects of selected alignment. PHB
Divine Favour 1 Evc nil You gain +1 per three levels on attack and damage rolls. PHB
Doom

1

Nec

Fea, Min
One subject takes -2 on attack rolls, damage rolls, saves, and checks.

PHB
Endure Elements 1 Abj nil Exist comfortably in hot or cold environments. PHB
Magic Weapon 1 Trn nil Weapon gains +1 bonus. PHB
Protection from Evil 1 Abj Gd +2 to AC and saves, counter mind control, hedge out elementals and outsiders. PHB
Remove Fear 1 Abj nil Suppresses fear or gives +4 on saves against fear for one subject + one per four levels. PHB
Summon Monster I 1 Cnj Sum, Gd Calls extraplanar creature to fight for you. PHB
Aid

2

Enc

Cmp, Min
+1 on attack rolls and saves against fear, 1D8 temporary hp +1/level (max +10).

PHB
Align Weapon

2

Trn

varies
Weapon becomes good, evil, lawful, or chaotic.

PHB
Bull's Strength 2 Trn nil Subject gains +4 to Str for 1 min./level. PHB
Bear's Endurance 2 Trn nil Subject gains +4 to Con for 1 min./level. PHB
Consecrate 2 Evc Gd Fills area with positive energy, making undead weaker. PHB
Resist Energy 2 Abj nil Ignores 10 (or more) points of damage/attack from specified energy type. PHB
Sound Burst 2 Evc Son Deals 1D8 sonic damage to subjects; may stun them. PHB
Spiritual Weapon 2 Evc For Magic weapon attacks on its own. PHB
Summon Monster II

2

Cnj

Sum, Gd
Calls extraplanar creature to fight for you.

PHB
Undetectable Alignment

2

Abj

nil
Conceals alignment for 24 hours.

PHB
Dispel Magic 3 Abj nil Cancels spells and magical effects. PHB
Invisibility Purge 3 Evc nil Dispels invisibility within 5 ft/level. PHB
Magic Circle against Evil 3 Abj Gd As protection, but 10 ft radius and 10 min./level. PHB
Magic Vestment 3 Trn nil Armour or shield gains +1 enhancement per four levels. PHB
Prayer 3 Enc Cmp, Min Allies +1 bonus on most rolls, enemies -1 penalty. PHB
Protection from Energy 3 Abj nil Absorb 12 points/level of damage from one kind of energy. PHB
Searing Light 3 Evc nil Ray deals 1D8/two levels damage, more against undead. PHB
Shout 3 Evc Son Deafens all within cone and deals 5D6 sonic damage. PHB
Summon Monster III 3 Cnj Sum, Gd Calls extraplanar creature to fight for you. PHB
Dimensional Anchor 4 Abj nil Bars extradimensional movement. PHB
Discern Lies 4 Div nil Reveals deliberate falsehoods. PHB
Dismissal

4

Abj

nil
Forces a creature to return to native plane.

PHB
Dispel Evil 4 Abj Gd +4 bonues against attacks by evil creatures. PHB
Holy Smite 4 Evc Gd Damages and blinds evil creatures. PHB
Magic Weapon, Greater 4 Trn nil +1 bonus/four levels (max +5). PHB
Planar Ally, Lesser 4 Cnj Cal, varies Exchange services with a 6 HD extraplanar creature. PHB
Visage of the Deity, Lesser

4

Trn

Gd
You gain +4 Cha and resistance 10 to certain energy types.

SC

 

Return to the Therra Spells Page