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* Isevestulo: Male human Rogue 1; CR 1; Medium humanoid
(human); HD 1D6+2; hp 7; Init +2; Spd 30 ft; Space 5 ft; Reach
5 ft; AC 12 (touch 12, flat-footed 10); Atk +1 melee (1D4+1, dagger)
or +2 ranged (1D4+1, dagger); SA sneak attack +1D6; SQ trapfinding;
AL CG, SV Fort +2, Ref +4, Will +1; Str 13, Dex 15, Con 14, Int
14, Wis 12, Cha 10. Height 5 ft 9 in.
Skills and Feats: Balance +5, Bluff +4, Climb +3, Escape Artist +6, Gather Information +4, Hide +6, Knowledge (local - Dwillingir) +6, Listen +4, Move Silently +6, Sleight of Hand +6, Spot +4, Tumble +6; Dodge, Run.
Possessions: peasant's outfit, daggers (2), belt pouch, 10 cp, 4 sp.
Languages: Common, Morakki.
Isevestulo was born in the Shambles of Dwillingir, and spent his childhood running errands, acting as the occasional mule for the Thieves' Guild, and picking a pocket or two. His mother died of consumption when he was 8 years old, and he does not remember his father. Isevestulo managed to survive into his teens. He is now a 15 year old youth who still plies the Shambles and acts as a runner, messenger, guide, and still manages to pick a pocket or two. However, he has taken the recent violent demise of the Thieves' Guild of Dwillingir to heart, and is now seeking to trade on information, as he has found this to be very profitable. Isevestulo, due to his poor upbringing, values money very highly, and he dreams one day of being rich, often daydreaming about it and imagining himself riding around on marvelous steeds and attending society parties and going falconing in the brisk autumn morning. However, the lad is still good at heart, and would never willingly harm an innocent to further his goals.
Isevestulo appears as a wiry, lanky lad with a perpetually grimy face. His blond hair is often unkempt, and his third finger on his left hand is half gone, reflecting the consequences of having been caught picking pockets in his youth.