Shemeron Ardsword
43 Year Old Male Sword of Humakt, Idrodar Greydog and Yan Starcere Subcults
Carl of Humakt Stead in Greydog

Strength

13
  Move:  3
Constitution

13
  Hit Points: 14
Size

13
  Fatigue: 26 - 21 = 5
Intelligence

13
  Magic Points: 13
Power

14
     
Dexterity

14
     
Appearance

13
     

Damage Bonus:

+D4
  RL (1-4)/(1-3)

9 / 5
Dex SR:

3
  LL (5-8)/(4-6)

9 / 5
Siz SR:

2
  AB (9-11)/(7-10)

9 / 5
ENC:

20.6
  CH (12)/(11-15)

9 / 6
      RA (13-15)/(16-17)

9 / 4
      LA (16-18)/(18-19)

9 / 4
      HD (19-20)/(20)

9 / 5

Weapon Skills:
IH Bastard Sword

139 / 92

D10+1+D4

SR 7

22 ap
Target Shield

37 / 133

D6+D4

SR 8

18 ap
Dagger

99 / 54

D4+2+D4

SR 8

6 ap
Compsite Bow

78 / 24

D8+1

SR 3/9
Fist

84 / 28

D3+D4

SR 8

3 ap

Magic Skills and Spells:
Ceremony

54%
Spirit Magic (79%-21%=58%): Coordination 1, Bladesharp 6,
Enchant

47%
Demoralize, Repair 2, Protection 2
Summon

45%
Divine Magic (109%-21%=88%): Spirit Block 2, Detect Truth,
Turn Undead, Truesword, Shield 4, Release Zombie, Heal Wound,
Extension 2
   
    Ritual Magic: Worship Humakt (D 54%),  Divination (D 54%),
    Spellteaching (D 45%) 

Other Skills:
Boat 12%, Climb 43%, Dodge 27%, Jump 28%, Ride 34%, Swim 18%, Throw 78%, Fast Talk 16%, Orate 117%, Sing 12%, Speak Sartarite 65%, Speak Tradetalk 26%, Animal Lore 32%, Craft Armouring 32%, Evaluate 18%, First Aid 95%, Human Lore 14%, Mineral Lore 8%, Plant Lore 8%, Read/Write Sartarite 35%, World Lore 32%, Conceal 62%, Devise 14%, Sleight 14%, Listen 104%, Scan 104%, Search 56%, Track 29%, Hide 31%, Sneak 31%

Spirits:
Intellect Spirit bound into tattoo on right shoulder 
Int 6, Pow 10, MP 10
Spirit Magic Memorized (79% - 21% = 58%): Countermagic 2
Allied Spirit in sword
Int 12, Pow 10, MP 10
Spirit Magic (52%): Heal 5, Parry 4, Disrupt, Detect Enemies, Endurance 1
Divine Magic (102%): Heal Wound (one-use)
Gift: +4 Ap for its sword
Geas: Never allow poison to be coated on its sword
CSylph bound into target shield
Str 25, Siz 3mx3mx3m, Pow 16, Hp 16, Mv 10, MP 16
Attack in SR 10 drop from 9m

Magic Items:
Mobility 2 matrix in boots
Various spirit binding enchantments listed above
Iron bastard sword and iron target shield
Lightning 3 divine matrix in bracer (a gift from Orlanthi)

Gifts and Geases:
+4 Constitution vs. poison or disease Never use poison
+10% with IH sword Never use axes or hammers
Double fatigue recovery Never drink alcohol

Equipment:
Iron Ringmail with Padding (13.5), Iron Target Shield (3), Dagger (.5), Iron Bastard Sword (2), Composite Bow (.5), 20 Arrows (1), 10 Silver Pieces (.1)

 

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