Return to the Therra Spells Page
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Level | School | Subtype |
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| Cure Minor Wounds | 0 | Cnj | Hea | Cures 1 point of damage. | PHB |
| Detect Disease | 0 | Div | nil | Detects disease in one creature or object | OA |
| Detect Magic | 0 | Div | nil | Detects spells and magic items within 60 ft. | PHB |
| Detect Poison | 0 | Div | nil | Detects poison in one creature or object. | PHB |
| Guidance | 0 | Div | nil | +1 on one attack roll, saving throw, or skill check. | PHB |
| Inflict Minor Wound | 0 | Nec | nil | Touch attack, 1 point of damage. | PHB |
| Mending | 0 | Trn | nil | Makes minor repairs on an object. | PHB |
| Purify Food and Drink | 0 | Trn | nil | Purifies 1 cu. ft/level of foor or water. | PHB |
| Read Magic | 0 | Div | nil | Read scrolls and spellbooks. | PHB |
| Resistance | 0 | Abj | nil | Subject gains +1 on saving throws. | PHB |
| Virtue | 0 | Trn | nil | Subject gains 1 temporary hp. | PHB |
| Attraction | 1 | Trn | nil | Attacks are drawn to the subject creature, dealing more damage. | OA |
| Bane | 1 | Enc | Cmp, Fea, Min | Enemies take -1 on attack rolls and saves against fear. | PHB |
| Bless | 1 | Enc | Cmp, Min | Allies gain +1 on attack rolls and saves against fear. | PHB |
| Bless Water | 1 | Trn | Gd | Makes holy water. | PHB |
| Calm Animals | 1 | Enc | Cmp, Min | Calms (2D4 + level) HD of animals. | PHB |
| Cure Light Wounds | 1 | Cnj | Hea | Cures 1D8 damage +1/level (max +5). | PHB |
| Curse Water | 1 | Nec | Evl | Makes unholy water. | PHB |
| Deathwatch | 1 | Nec | Evl | Reveals how near death subjects within 30 ft are. | PHB |
| Detect Chaos/Evil/Good/ Law | 1 | Div | nil | Reveals creatures, spells, or objects of selected alignment. | PHB |
| Detect Undead | 1 | Div | nil | Reveals undead within 60 ft. | PHB |
| Doom | 1 | Nec | Fea, Min | One subject takes -2 on attack rolls, damage rolls, saves, and checks. | PHB |
| Endure Elements | 1 | Abj | nil | Exist comfortably in hot or cold environments. | PHB |
| Entropic Shield | 1 | Abj | nil | Ranged attacks against you have a 20% miss chance. | PHB |
| Hide from Undead | 1 | Abj | nil | Undead can't perceive one subject/level. | PHB |
| Inflict Light Wounds | 1 | Nec | nil | Touch deals 1D8 damage +1/level (max +5). | PHB |
| Obscuring Mist | 1 | Cnj | Cre | Fog surrounds you. | PHB |
| Protection from Chaos/Evil/ Good/Law | 1 | Abj | varies | +2 to AC and saves, counter mind control, hedge out elementals and outsiders. | PHB |
| Shield of Faith | 1 | Abj | nil | Aura grants +2 or higher deflection bonus. | PHB |
| Speak with Animals | 1 | Div | nil | You can communicate with animals. | PHB |
| Summon Nature's Ally I | 1 | Cnj | Sum | Calls creature to fight. | PHB |
| Trance | 1 | Div | nil | Meditate to learn about nearby spirits. | OA |
| Weapon Bless | 1 | Trn | nil | Prepare one weapon for combat aginst a particular foe. | OA |
| Aid | 2 | Enc | Cmp, Min | +1 on attack rolls and saves against fear, 1D8 temporary hp +1/level (max +10). | PHB |
| Ancestral Vengeance | 2 | Cnj | Sum | Ancestral spirit deals 1D6/two levels damage (max 5D6), 1D6/level (max 10D6) to undead. | OA |
| Animal Messenger | 2 | Enc | Cmp, Min | Sends a Tiny animal to a specific place. | PHB |
| Augury | 2 | Div | nil | Learns whether an action will be good or bad. | PHB |
| Bull's Strength | 2 | Trn | nil | Subject gains +4 to Str for 1 min./level. | PHB |
| Calm Emotions | 2 | Enc | Cmp, Min | Calms creatures, negating emotion effects. | PHB |
| Commune with Lesser Spirit |
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Lesser spirit creature answers 1 question/two levels. |
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| Create Spring | 2 | Trn | nil | Creates a spring of fresh water. | OA |
| Cure Moderate Wounds | 2 | Cnj | Hea | Cures 2D8 damage +1/level (+10 max). | PHB |
| Delay Poison | 2 | Cnj | Hea | Stops poison from harming subject for 1 hour/level. | PHB |
| Enthrall | 2 | Enc | Chm, Lan, Min, Son | Captivates all within 100 ft + 10 ft/level. | PHB |
| Ghoul Touch | 2 | Nec | nil | Paralyzes one subject, which exudes stench that makes those nearby | PHB |
| Hide from Spirits | 2 | Abj | nil | Spirits can't perceive 1 subject/level. | OA |
| Hold Person | 2 | Enc | Cmp, Min | Paralyzes one humanoid for 1 round/level. | PHB |
| Inflict Moderate Wounds | 2 | Nec | nil | Touch attack, 2D8 damage +1/level (max +10). | PHB |
| Know Motivation | 2 | Div | Min | Sense basic needs and emotions of creatures. | OA |
| Protection from Spirits | 2 | Abj | nil | Keeps spirits at bay. | OA |
| Rebuke | 2 | Enc | Cmp, Fea, Min | Subject is dazed 1 round, then shaken. | SC |
| Remove Paralysis | 2 | Cnj | Hea | Frees one or more creatures from paralysis or slow effect. | PHB |
| Restoration, Lesser | 2 | Cnj | Hea | Dispels magical ability penalty or repairs 1D4 ability damage. | PHB |
| Speak with Plants | 2 | Div | nil | You can talk to normal plants and plant creatures. | PHB |
| Summon Nature's Ally II | 2 | Cnj | Sum | Calls creature to fight. | PHB |
| Warning | 2 | Div | nil | Subject gets +4 to Listen and Spot checks and retains Dex bonus to AC when flat-footed. | OA |
| Bestow Curse | 3 | Nec | nil | -6 to an ability score; -4 on attack rolls, saves, and checks; or 50% chance of losing each action. | PHB |
| Blindness/Deafness | 3 | Nec | nil | Makes subject blinded or deafened. | PHB |
| Castigate | 3 | Evc | Son | Creatures of different alignment take 2D6 or 5D6 damage and are deafened for 1D4 rounds. | OA |
| Contagion | 3 | Nec | Evl | Infects subject with chosen disease. | PHB |
| Cure Serious Wounds | 3 | Cnj | Hea | Cures 3D8 damage +1/level (max +15). | PHB |
| Detect Curse | 3 | Div | nil | Detects curses on one person or object. | OA |
| Dispel Magic | 3 | Abj | nil | Cancels spells and magical effects. | PHB |
| Hide from Enemies |
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As hide from spirits, but all hostile creatures are affected. |
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| Inflict Serious Wounds | 3 | Nec | nil | Touch attack, 3D8 damage +1/level (max +15). | PHB |
| Levitate | 3 | Trn | nil | Subject moves up or down at your direction. | PHB |
| Locate Object | 3 | Div | nil | Senses direction toward object (specific or type). | PHB |
| Magic Circle against Chaos/ Evil/Good/Law | 3 | Abj | varies | As protection spells, but 10 ft radius and 10 min./level. | PHB |
| Magic Vestment | 3 | Trn | nil | Armour or shield gains +1 enhancement per four levels. | PHB |
| Mental Strength | 3 | Enc | Cmp, Min | Recipient gains +4 bonus on Will saves. | OA |
| Mental Weakness | 3 | Enc | Cmp, Min | Recipient suffers -4 penalty on Will saves. | OA |
| Possess Animal | 3 | Nec | nil | You possess a normal animal. | PGF |
| Prayer | 3 | Enc | Cmp, Min | Allies gain +1 bonus on most rolls, enemies -1 penalty. | PHB |
| Protection from Energy | 3 | Abj | nil | Absorb 12 points/level of damage from one kind of energy. | PHB |
| Remove Blindness/Deafness | 3 | Cnj | Hea | Cures normal or magical conditions. | PHB |
| Remove Curse | 3 | Abj | nil | Frees object or person from curse. | PHB |
| Remove Disease | 3 | Cnj | Hea | Cures all diseases affecting subject. | PHB |
| Speak with Dead | 3 | Nec | Lan | Corpse answers one question/two levels. | PHB |
| Substitution | 3 | Abj | nil | Half the damage you take is transferred to a figure of a spirit or deity. | OA |
| Summon Nature's Ally III | 3 | Cnj | Sum | Calls creature to fight. | PHB |
| Tongues | 3 | Div | nil | Speak any language. | PHB |
| Air Walk | 4 | Trn | Air | Subject treads on air as if solid (climb at 45-degree angle). | PHB |
| Chaos Hammer | 4 | Evc | Cha | Damages and staggers lawful creatures. | PHB |
| Cure Critical Wounds | 4 | Cnj | Hea | Cures 4D8 damage +1/level (max +20). | PHB |
| Discern Lies | 4 | Div | nil | Reveals deliberate falsehoods. | PHB |
| Discern Shapechanger | 4 | Div | nil | Penetrates disguises and identifies shapechanging creatures. | SC |
| Dismissal | 4 | Abj | nil | Forces a creature to return to native plane. | PHB |
| Divination | 4 | Div | nil | Provides useful advice for specific proposed actions. | PHB |
| Dream Sight | 4 | Div | nil | Your spirit can hear and see at a distance for 1 min./level. | SC |
| Fatigue | 4 | Trn | nil | Creature touched becomes fatigued. | OA |
| Holy Smite | 4 | Evc | Gd | Damages and blinds evil creatures. | PHB |
| Inflict Critical Wounds | 4 | Nec | nil | Touch attack, 4D8 damage +1/level (max +20). | PHB |
| Neutralize Poison | 4 | Cnj | Hea | Immunizes subject against poison, detoxifies venom in or on subject. | PHB |
| Order's Wrath | 4 | Evc | Law | Damages and dazes chaotic creatures. | PHB |
| Polymorph | 4 | Trn | nil | Gives one willing subject a new form. | PHB |
| Reanimation | 4 | Cnj | Hea | Dead creature restored to half-life with 1 hp. | CA |
| Reincarnate | 4 | Trn | nil | Brings dead subject back in a random body. | PHB |
| Remove Fatigue | 4 | Trn | nil | Removes effects of as 8 hours of rest. | BoED |
| Restoration | 4 | Cnj | Hea | Restores level and ability score drains. | PHB |
| Snake Barrier | 4 | Abj | nil | Keeps reptiles at bay. | OA |
| Spell Immunity | 4 | Abj | nil | Subject is immune to one spell per four levels. | PHB |
| Spirit Ally, Lesser | 4 | Cnj | Cal, varies | Exchange services with an 8 HD spirit. | OA |
| Summon Nature's Ally IV | 4 | Cnj | Sum | Calls creature to fight. | PHB |
| Sustain | 4 | Trn | nil | Recipients need no food or drink for 6 hours/level. | BoED |
| Unholy Blight | 4 | Evc | Evl | Damages and sickens good creatures. | PHB |
| Advice | 5 | Enc | Cmp, Min, Lan | Subject follows your advice, even if complex or self-destructive. | OA |
| Atonement | 5 | Abj | nil | Removes burden of misdeeds from subject. | PHB |
| Blood of Fire | 5 | Nec | nil | Four blood missiles deal 2D8 damage each. | OA |
| Break Enchantment | 5 | Abj | nil | Frees subject from enchantments, alterations, curses, and pertification. | PHB |
| Circle of Doom | 5 | Evc | Son | Forces target to flee; 1D4 damage per caster level, -2 penalty on saving throws. | SaS |
| Commune with Greater Spirit | 5 | Div | nil | Ask any spirit one question/level. | CA |
| Control Winds | 5 | Trn | Air | Change wind direction and speed. | PHB |
| Cure Light Wounds, Mass | 5 | Cnj | Hea | Cures 1D8 damage +1/level (max +25) for many creatures. | PHB |
| Dispel Chaos/Evil/Good/ Law | 5 | Abj | varies | +4 bonus against attacks. | PHB |
| Dream | 5 | Ill | Pha, Min | Sends message to anyone sleeping. | PHB |
| Ethereal Jaunt | 5 | Trn | nil | You become ethereal for 1 round/level. | PHB |
| Nightmare | 5 | Ill | Pha, Min, Evl | Sends vision dealing 1D10 damage, fatigue. | PHB |
| Possess | 5 | Nec | nil | As possess animal, but any creature. | OA |
| Raise Dead (n) | 5 | Cnj | Hea | Restores to life subject who died as long as one day/level ago. | PHB |
| Scrying | 5 | Div | Scy | Spies on subject from a distance. | PHB |
| Slay Living | 5 | Nec | Dea | Touch attack kills subject. | PHB |
| Summon Nature's Ally V | 5 | Cnj | Sum | Calls creature to fight. | PHB |
| True Seeing | 5 | Div | nil | Lets you see all things as they really are. | PHB |
| Animate Objects | 6 | Trn | nil | Objects attack you foes. | PHB |
| Dispel Magic, Greater | 6 | Abj | nil | As dispel magic, but +20 on check. | PHB |
| Etherealness | 6 | Trn | nil | Travel to Ethereal Plane with companions. | PHB |
| Find the Path | 6 | Div | nil | Shows most direct way to a location. | PHB |
| Force Shapechange | 6 | Abj | nil | Forces shapechanger into natural form. | OA |
| Geas/Quest | 6 | Enc | Cmp, Lan, Min | As lesser geas, plus it affects any creature. | PHB |
| Harm | 6 | Nec | nil | Deals 10 points/level damage to target. | PHB |
| Heal | 6 | Cnj | Hea | Cures 10 points/level of damage, all diseases and mental conditions. | PHB |
| Plane Shift | 6 | Cnj | Tel | As many as eight subjects travel to another plane. | PHB |
| Spirit Ally | 6 | Cnj | Cal, varies | As lesser spirit ally, but up to 16 HD. | OA |
| Stoneskin | 6 | Abj | nil | Ignore 10 points of damage per attack. | PHB |
| Summon Nature's Ally VI | 6 | Cnj | Sum | Calls creature to fight. | PHB |
| Vulnerability | 6 | Trn | nil | Reduces an opponent's DR. | SC |
| Wind Walk | 6 | Trn | Air | You and your allies turn vaporous and travel fast. | PHB |
| Blasphemy | 7 | Evc | Evil, Son | Kills, paralyzes, weakens, or dazes nonevil subjects. | PHB |
| Control Weather | 7 | Trn | nil | Changes weather in local area. | PHB |
| Dictum | 7 | Evc | Law, Son | Kills, paralyzes, slows, or deafens nonlawful subjects. | PHB |
| Holy Word | 7 | Evc | Gd, Son | Kills, paralyzes, blinds, or deafens nongood subjects. | PHB |
| Refuge | 7 | Cnj | Tel | Alters item to transport its possessor to you. | PHB |
| Regenerate | 7 | Cnj | Hea | Subject's severed limbs grow back, cures 4D8 damage +1/level (max +35). | PHB |
| Repulsion | 7 | Abj | nil | Creatures can't approach you. | PHB |
| Restoration, Greater | 7 | Cnj | Hea | As restoration, plus restores all levels and ability scores. | PHB |
| Resurrection (n) | 7 | Cnj | Hea | Fully restore dead subject. | PHB |
| Scrying, Greater | 7 | Div | Scy | As scrying, but faster and longer. | PHB |
| Summon Nature's Ally VII | 7 | Cnj | Sum | Calls creature to fight. | PHB |
| Sunbeam | 7 | Evc | Lig | Beam blinds and deals 4D6 damage. | PHB |
| Word of Chaos | 7 | Evc | Cha, Son | Kills, confuses, stuns, or deafens nonchaotic subjects. | PHB |
| Antimagic Field | 8 | Abj | nil | Negates magic within 10 ft. | PHB |
| Cloak of Chaos | 8 | Abj | Cha | +4 to AC, +4 resistance, and SR 25 against lawful spells. | PHB |
| Compel | 8 | Enc | Cmp, Min | Changes the alignment of one creature. | OA |
| Discern Location | 8 | Div | nil | Reveals exact location of creature or object. | PHB |
| Earthquake | 8 | Evc | Ear | Intense tremor shakes 80 ft radius. | PHB |
| Heal, Mass | 8 | Cnj | Hea | As heal, but with several subjects. | PHB |
| Holy Aura | 8 | Abj | Gd | +4 to AC, +4 resistance, and SR 25 against evil spells. | PHB |
| Shield of Law | 8 | Abj | Law | +4 to AC, +4 resistance, and SR 25 against chaotic spells. | PHB |
| Spirit Ally, Greater | 8 | Cnj | Cal, varies | As lesser spirit ally, but up to 24 HD. | OA |
| Summon Nature's Ally VIII | 8 | Cnj | Sum | Calls creature to fight. | PHB |
| Unholy Aura | 8 | Abj | Evl | +4 to AC, +4 resistance, and SR 25 against good spells. | PHB |
| Astral Projection | 9 | Nec | nil | Projects you and companions onto Astral Plane. | PHB |
| Gate | 9 | Cnj | Cre or Cal | Connects two planes for travel or summoning. | PHB |
| Miracle | 9 | Evc | nil | Requests a deity's intercession. | PHB |
| Soul Bind | 9 | Nec | nil | Traps newly dead soul to prevent resurrection. | PHB |
| Summon Nature's Ally IX | 9 | Cnj | Sum | Calls creature to fight. | PHB |
| True Resurrection (n) | 9 | Cnj | Hea | As resurrection, plus remains aren't needed. | PHB |