T'harrja


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NAME: T'HARRJA (designed for 1st edition AD&D)
Homeland: Tinnolc (official TSR Mystara D&D campaign world)
Race: Human
Class: Magic User
Level: 7
Deity: Boccob (Greyhawk)
Religion: Magic
Sex: Male
Alignment: Lawful Neutral
Age: 35
Height: 6'
Weight: 130 pounds
Hair: Greying
Eyes: Blue
Social Class: Bastard

Strength: 8 (open doors 1-2, bend bars 1%)
Intelligence: 17 (6 languages, know spell 75%, Min/Max 8/14)
Wisdom: 11
Dexterity: 16 (+1 reaction/missiles, -2 defense)
Constitution: 15 (+1 hp, sys shock 91% resurrect 94%)
Charisma: 13 (5 max henchmen, 5 reaction adjustment)

HIT POINTS: 25 (+3 for familiar = 28)
Armour Class -2
Movement 12"

PROFICIENCIES:

Dart, Staff

Item Location Weight Notes
Three Large Sacks Shoulder

60
Small Sack Belt

10
Book Large sack

150
Large Pouch Belt

10
Scroll Pouch

20
Backpack Back

20
Water Skin Pack

50
Dagger Belt

10
Week's Rations Pack

60
Five Books Sack

300
Three Darts Belt

15
Large Pouch Belt

10
Staff Hand

50

TOTAL LOAD: 915

MAGIC ITEMS:

Ring of Fire Resistance
Ring of Protection +1
Cloak of Protection +3
Ring of Warmth
Bracers AC:3
Boots of Levitation
Potion of Fire Resistance
Grey Ioun Stone
Quill of speed writing

MATERIAL COMPONENTS:

Two vials of black dragon blood
fourteen ivory plates

Money and jewels:

85pp
Jacinth pendant of a pentagram and eye worth 800gp, diadem of pentagram and eye of gold and jacinth worth 500gp, 2 cape clasps of gold in the shape of balances worth 250gp each, jacinth cat collar worth 500gp.

SPELLBOOK:

Level One Spells:

Level Two Spells:

Level Three Spells:

Level Four Spells:

 

OTHER BOOKS:

Book of Geology
History of Van Arthog
Angling
A Classic Tale

Book Note: Spellbook is glyphed with the rune T'arrnot - which does 14 points of cold damage (1/2 if save made).

FAMILIAR:

Named T'arrnot, cat, 1/2 Hit Dice, 3 hp, AC 6, Mv 5", 2 ATT, Dmg 1-2/1, SA rake for 1-2, imparts night vision and exceptional hearing upon T'harrja.

CHARACTER INFO:

Born as the bastard son of a nobleman and a courtesan, his mother made him an acolyte to an obscure religion. At age 13, he was put through the rites of passage which, using fire, caused great pain. He failed the rite and was left in the wilderness to perish, where he was found and brought up and apprenticed by a kindly mage.

Because of his childhood, T'harrja is deathly afraid of fire, to the point of paranoia. He has loaded himself with fire protective magic and spells and will never ever catch a fire-producing spell.

T'harrja is otherwise obsessed with the study of magic and arcane lore and always keeps his word.

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