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Name:
AGHORRIT, Master of Warfare, God of Soldiers
Sphere:
Warfare, Combat
Predominant Areas:
Aghorrit is an important god all over Therra, as soldiers and warfare are a valued tool of politics, statescraft, and as a ward against monsters and evil forces.
Races:
All races may worship Aghorrit, although primarily Humans and some Dwarves do so. Halflings very rarely worship this deity.
Description:
Aghorrit appears as a heavily armed and armored warrior, usually with the severed head of a particularly hated foe in his left hand.
Background:
This god is worshipped by soldiers, warriors, adventurers, fighters, knights, even kings and nobles. Aghorrit invented the art of warfare, and it is generally said that he began the gods' war. However, Aghorrit and his priesthood was also instrumental in laying low the Deceiver.
Alignment:
Any.
Favoured Weapon:
Any weapon.
Priestly Duties:
Priests are expected to support the units under their charge. They are expected to heal wounded soldiers, to raise flagging morale, and to aid combat in any other way. They are usually not the leaders of the unit, but rather the support.
Other Limitations:
None.
Domains:
War, Strength, Planning, Combat, Destruction, Courage.
Holy Symbol(s):
A weapon or banner.