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Name:
JEZTARTH, Father Gnome, Lord of the Hills.
Sphere:
Gnomes, Hills, Mammals.
Predominant Areas:
Jeztarth is almost exclusively worshipped by gnomes, although a few humans living in gnomish areas have undoubtedly picked up worship of this god.
Races:
Mostly gnomes, rarely humans.
Description:
An old gnome riding upon a giant mole.
Background:
Jeztarth created the gnomes, stealing the mold used to make dwarves and imbuing it with his own personal essence. As Jeztarth is the son of Flupnir and Neengrum, it is no wonder that gnomes are adept at trickery, brewing, and riddles.
Alignment:
Neutral Good.
Favoured Weapon:
Warhammer.
Priestly Duties:
Priests are expected to aid and support their clan in all matters, whether spiritual or practical.
Other Limitations:
Priests of this cult must be gnomes.
Domains:
Gnome, Animal, Earth, Illusion, Craft, Liberation.
Holy Symbol(s):
A mole, badger, or weasel foot or tail.